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    VTK
    9.3.0
    
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Materials are not directly applied to this reader's output. More...
#include <vtkGLTFReader.h>
Public Attributes | |
| vtkSmartPointer< vtkImageData > | Image | 
| unsigned short | MinFilterValue | 
| unsigned short | MaxFilterValue | 
| unsigned short | WrapSValue | 
| unsigned short | WrapTValue | 
Materials are not directly applied to this reader's output.
Use GetGLTFTexture to access a specific texture's image data, and the indices present in the output dataset's field data to create vtkTextures and apply them to the geometry.
Definition at line 84 of file vtkGLTFReader.h.
| vtkSmartPointer<vtkImageData> vtkGLTFReader::GLTFTexture::Image | 
Definition at line 86 of file vtkGLTFReader.h.
| unsigned short vtkGLTFReader::GLTFTexture::MinFilterValue | 
Definition at line 87 of file vtkGLTFReader.h.
| unsigned short vtkGLTFReader::GLTFTexture::MaxFilterValue | 
Definition at line 88 of file vtkGLTFReader.h.
| unsigned short vtkGLTFReader::GLTFTexture::WrapSValue | 
Definition at line 89 of file vtkGLTFReader.h.
| unsigned short vtkGLTFReader::GLTFTexture::WrapTValue | 
Definition at line 90 of file vtkGLTFReader.h.