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    VTK
    9.3.0
    
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This struct describes a glTF scene object. More...
#include <vtkGLTFDocumentLoader.h>
Public Attributes | |
| std::vector< unsigned int > | Nodes | 
| std::string | Name | 
This struct describes a glTF scene object.
A scene contains a set of indices of nodes to render. Scene.Nodes can be empty, in which case nothing is required to be rendered
Definition at line 365 of file vtkGLTFDocumentLoader.h.
| std::vector<unsigned int> vtkGLTFDocumentLoader::Scene::Nodes | 
Definition at line 367 of file vtkGLTFDocumentLoader.h.
| std::string vtkGLTFDocumentLoader::Scene::Name | 
Definition at line 368 of file vtkGLTFDocumentLoader.h.