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RTW::Texture Class Reference

#include <Texture.h>

Inheritance diagram for RTW::Texture:
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Collaboration diagram for RTW::Texture:
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Public Member Functions

 Texture (const char *)
 
 ~Texture ()
 
void Commit () override
 
- Public Member Functions inherited from RTW::Object
 Object (RTWDataType type=RTW_OBJECT)
 
virtual ~Object ()
 
virtual void Commit ()=0
 
void AddRef ()
 
void Release ()
 
void SetString (const std::string &id, const std::string &s)
 
const std::string GetString (const std::vector< std::string > &ids, const std::string &defaultValue="", bool *found=nullptr) const
 
bool GetString (const std::vector< std::string > &ids, std::string *result, const std::string &defaultValue=nullptr)
 
void SetBool (const std::string &id, bool b)
 
virtual void SetObject (const std::string &id, Object *object)
 
template<typename T = Object>
T * GetObject (const std::vector< std::string > &ids, T *defaultValue=nullptr, bool *found=nullptr) const
 
template<typename T = Object>
bool GetObject (const std::vector< std::string > &ids, T **result, T *defaultValue=nullptr)
 
void SetInt (const std::string &id, int32_t x)
 
int32_t GetInt (const std::vector< std::string > &ids, int32_t defaultValue=0, bool *found=nullptr) const
 
bool GetInt (const std::vector< std::string > &ids, int32_t *result, int32_t defaultValue=0)
 
void SetFloat (const std::string &id, float x)
 
float GetFloat (const std::vector< std::string > &ids, float defaultValue=0.0f, bool *found=nullptr) const
 
bool GetFloat (const std::vector< std::string > &ids, float *result, float defaultValue=0.0f)
 
void SetVec2i (const std::string &id, int32_t x, int32_t y)
 
VisRTX::Vec2i GetVec2i (const std::vector< std::string > &ids, const VisRTX::Vec2i &defaultValue=VisRTX::Vec2i(), bool *found=nullptr) const
 
bool GetVec2i (const std::vector< std::string > &ids, VisRTX::Vec2i *result, const VisRTX::Vec2i &defaultValue=VisRTX::Vec2i())
 
void SetVec2f (const std::string &id, float x, float y)
 
VisRTX::Vec2f GetVec2f (const std::vector< std::string > &ids, const VisRTX::Vec2f &defaultValue=VisRTX::Vec2f(), bool *found=nullptr) const
 
bool GetVec2f (const std::vector< std::string > &ids, VisRTX::Vec2f *result, const VisRTX::Vec2f &defaultValue=VisRTX::Vec2f())
 
void SetVec3i (const std::string &id, int32_t x, int32_t y, int32_t z)
 
VisRTX::Vec3i GetVec3i (const std::vector< std::string > &ids, const VisRTX::Vec3i &defaultValue=VisRTX::Vec3i(), bool *found=nullptr) const
 
bool GetVec3i (const std::vector< std::string > &ids, VisRTX::Vec3i *result, const VisRTX::Vec3i &defaultValue=VisRTX::Vec3i())
 
void SetVec3f (const std::string &id, float x, float y, float z)
 
VisRTX::Vec3f GetVec3f (const std::vector< std::string > &ids, const VisRTX::Vec3f &defaultValue=VisRTX::Vec3f(), bool *found=nullptr) const
 
bool GetVec3f (const std::vector< std::string > &ids, VisRTX::Vec3f *result, const VisRTX::Vec3f &defaultValue=VisRTX::Vec3f())
 
void SetVec4f (const std::string &id, float x, float y, float z, float w)
 
VisRTX::Vec4f GetVec4f (const std::vector< std::string > &ids, const VisRTX::Vec4f &defaultValue=VisRTX::Vec4f(), bool *found=nullptr) const
 
bool GetVec4f (const std::vector< std::string > &ids, VisRTX::Vec4f *result, const VisRTX::Vec4f &defaultValue=VisRTX::Vec4f())
 
virtual void RemoveParam (const std::string &id)
 
void PrintAllParameters () const
 
std::set< std::string > GetAllParameters () const
 
RTWDataType GetDataType () const
 

Friends

class Renderer
 
class Material
 
class Light
 

Detailed Description

Definition at line 11 of file Texture.h.

Constructor & Destructor Documentation

◆ Texture()

RTW::Texture::Texture ( const char *  )
inline

Definition at line 45 of file Texture.h.

◆ ~Texture()

RTW::Texture::~Texture ( )
inline

Definition at line 50 of file Texture.h.

Member Function Documentation

◆ Commit()

void RTW::Texture::Commit ( )
inlineoverridevirtual

Implements RTW::Object.

Definition at line 56 of file Texture.h.

Friends And Related Function Documentation

◆ Renderer

friend class Renderer
friend

Definition at line 13 of file Texture.h.

◆ Material

friend class Material
friend

Definition at line 14 of file Texture.h.

◆ Light

friend class Light
friend

Definition at line 15 of file Texture.h.


The documentation for this class was generated from the following file: