QSphereGeometry Class
class Qt3DExtras::QSphereGeometryThe QSphereGeometry class allows creation of a sphere in 3D space. * * * * * The QSphereGeometry class is most commonly used internally by the QSphereMesh * but can also be used in custom Qt3DRender::QGeometryRenderer subclasses. More...
Header: | #include <Qt3DExtras/QSphereGeometry> |
qmake: | QT += 3dextras |
Since: | Qt 5.7 |
Instantiated By: | SphereGeometry |
Inherits: | Qt3DRender::QGeometry |
This class was introduced in Qt 5.7.
Properties
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Public Functions
QSphereGeometry(Qt3DCore::QNode *parent = nullptr) | |
bool | generateTangents() const |
Qt3DRender::QAttribute * | indexAttribute() const |
Qt3DRender::QAttribute * | normalAttribute() const |
Qt3DRender::QAttribute * | positionAttribute() const |
float | radius() const |
int | rings() const |
int | slices() const |
Qt3DRender::QAttribute * | tangentAttribute() const |
Qt3DRender::QAttribute * | texCoordAttribute() const |
void | updateIndices() |
void | updateVertices() |
Public Slots
void | setGenerateTangents(bool gen) |
void | setRadius(float radius) |
void | setRings(int rings) |
void | setSlices(int slices) |
Signals
void | generateTangentsChanged(bool generateTangents) |
void | radiusChanged(float radius) |
void | ringsChanged(int rings) |
void | slicesChanged(int slices) |
Detailed Description
* * * *
Property Documentation
generateTangents : bool
Holds the value of the automatic tangent vectors generation flag. Tangent vectors are orthogonal to normal vectors.
Access functions:
bool | generateTangents() const |
void | setGenerateTangents(bool gen) |
Notifier signal:
void | generateTangentsChanged(bool generateTangents) |
indexAttribute : Qt3DRender::QAttribute* const
Holds the geometry index attribute.
Access functions:
Qt3DRender::QAttribute * | indexAttribute() const |
normalAttribute : Qt3DRender::QAttribute* const
Holds the geometry normal attribute.
Access functions:
Qt3DRender::QAttribute * | normalAttribute() const |
positionAttribute : Qt3DRender::QAttribute* const
Holds the geometry position attribute.
Access functions:
Qt3DRender::QAttribute * | positionAttribute() const |
radius : float
Holds the radius of the sphere.
Access functions:
float | radius() const |
void | setRadius(float radius) |
Notifier signal:
void | radiusChanged(float radius) |
rings : int
Holds the number of rings in the sphere.
Access functions:
int | rings() const |
void | setRings(int rings) |
Notifier signal:
void | ringsChanged(int rings) |
slices : int
Holds the number of slices in the sphere.
Access functions:
int | slices() const |
void | setSlices(int slices) |
Notifier signal:
void | slicesChanged(int slices) |
tangentAttribute : Qt3DRender::QAttribute* const
Holds the geometry tangent attribute.
Access functions:
Qt3DRender::QAttribute * | tangentAttribute() const |
texCoordAttribute : Qt3DRender::QAttribute* const
Holds the geometry texture coordinate attribute.
Access functions:
Qt3DRender::QAttribute * | texCoordAttribute() const |
Member Function Documentation
QSphereGeometry::QSphereGeometry(Qt3DCore::QNode *parent = nullptr)
Constructs a new QSphereGeometry with parent.
void QSphereGeometry::updateIndices()
Updates indices based on rings and slices properties.
void QSphereGeometry::updateVertices()
Updates vertices based on rings, slices, and radius properties