CameraLens QML Type
Provides the projection matrix that is used to define a Camera for 3D scene. More...
| Import Statement: | import Qt3D.Render 2.15 | 
| Since: | Qt 5.5 | 
| Instantiates: | QCameraLens | 
| Inherits: | 
Properties
- aspectRatio : real
 - bottom : real
 - farPlane : real
 - fieldOfView : real
 - left : real
 - nearPlane : real
 - projectionMatrix : matrix4x4
 - projectionType : enumeration
 - right : real
 - top : real
 
Detailed Description
Property Documentation
aspectRatio : real  | 
Holds the current aspect ratio of the camera lens.
bottom : real  | 
Holds the current bottom plane of the camera lens.
farPlane : real  | 
Holds the current near plane of the camera lens.
fieldOfView : real  | 
Holds the current field of view of the camera lens in degrees.
left : real  | 
Holds the current left plane of the camera lens.
nearPlane : real  | 
Holds the current near plane of the camera lens.
[read-only] projectionMatrix : matrix4x4  | 
Holds the current projection matrix of the camera lens.
Note: This will set the projection type to Qt3DRender::QCameraLens::CustomProjection and thus ignore all other camera parameters that might have been specified.
projectionType : enumeration  | 
Holds the type of the camera projection.
- CameraLens.OrthographicProjection
 - CameraLens.PerspectiveProjection
 - CameraLens.FrustumProjection
 - CameraLens.CustomProjection
 
See also Qt3DRender::QCameraLens::ProjectionType.
right : real  | 
Holds the current right plane of the camera lens.
top : real  | 
Holds the current top plane of the camera lens.