SphereGeometry QML Type
SphereGeometry allows creation of a sphere in 3D space. More...
| Import Statement: | import Qt3D.Extras 2.15 | 
| Instantiates: | QSphereGeometry | 
Properties
- generateTangents : bool
 - indexAttribute : Attribute
 - normalAttribute : Attribute
 - positionAttribute : Attribute
 - radius : real
 - rings : int
 - slices : int
 - tangentAttribute : Attribute
 - texCoordAttribute : Attribute
 
Detailed Description
The SphereGeometry type is most commonly used internally by the SphereMesh type but can also be used in custom GeometryRenderer types.
Property Documentation
generateTangents : bool  | 
Holds the value of the automatic tangent vectors generation flag. Tangent vectors are orthogonal to normal vectors.
indexAttribute : Attribute  | 
Holds the geometry index attribute.
normalAttribute : Attribute  | 
Holds the geometry normal attribute.
positionAttribute : Attribute  | 
Holds the geometry position attribute.
radius : real  | 
Holds the radius of the sphere.
rings : int  | 
Holds the number of rings in the sphere.
slices : int  | 
Holds the number of slices in the sphere.
tangentAttribute : Attribute  | 
Holds the geometry tangent attribute.
texCoordAttribute : Attribute  | 
Holds the geometry texture coordinate attribute.