#!/usr/bin/env python # -*- coding: utf-8 -*- # # C++ version Copyright (c) 2006-2007 Erin Catto http://www.box2d.org # Python version by Ken Lauer / sirkne at gmail dot com # # This software is provided 'as-is', without any express or implied # warranty. In no event will the authors be held liable for any damages # arising from the use of this software. # Permission is granted to anyone to use this software for any purpose, # including commercial applications, and to alter it and redistribute it # freely, subject to the following restrictions: # 1. The origin of this software must not be misrepresented; you must not # claim that you wrote the original software. If you use this software # in a product, an acknowledgment in the product documentation would be # appreciated but is not required. # 2. Altered source versions must be plainly marked as such, and must not be # misrepresented as being the original software. # 3. This notice may not be removed or altered from any source distribution. from .framework import (Framework, main) from Box2D import (b2FixtureDef, b2PolygonShape, b2_pi) class Tumbler (Framework): name = "Tumbler" description = '' count = 800 def __init__(self): Framework.__init__(self) ground = self.world.CreateBody() body = self.world.CreateDynamicBody( position=(0, 10), allowSleep=False, shapeFixture=b2FixtureDef(density=5.0), shapes=[ b2PolygonShape(box=(0.5, 10, (10, 0), 0)), b2PolygonShape(box=(0.5, 10, (-10, 0), 0)), b2PolygonShape(box=(10, 0.5, (0, 10), 0)), b2PolygonShape(box=(10, 0.5, (0, -10), 0)), ] ) self.joint = self.world.CreateRevoluteJoint(bodyA=ground, bodyB=body, localAnchorA=(0, 10), localAnchorB=(0, 0), referenceAngle=0, motorSpeed=0.05 * b2_pi, enableMotor=True, maxMotorTorque=1.0e8) def Step(self, settings): Framework.Step(self, settings) self.count -= 1 if self.count == 0: return self.world.CreateDynamicBody( position=(0, 10), allowSleep=False, fixtures=b2FixtureDef( density=1.0, shape=b2PolygonShape(box=(0.125, 0.125))), ) if __name__ == "__main__": main(Tumbler)