Method SDL.Surface()->display_format_alpha()
- Method display_format_alpha
SDL.Surface
display_format_alpha()- Description
This function takes a surface and copies it to a new surface of the pixel format and colors of the video framebuffer, suitable for fast blitting onto the display surface. It calls convert_surface().
If you want to take advantage of hardware colorkey or alpha blit acceleration, you should set the colorkey and / or alpha value before calling this function.
This function can be used to convert a colourkey to an alpha channel, if the SDL.SRCCOLORKEY flag is set on the surface. The generated surface will then be transparent (alpha=0) where the pixels match the colourkey, and opaque (alpha=255) elsewhere.
- Returns
The new surface. An error is thrown if the conversion fails.