Class Image.Layer
- See also
-
layers
- Method create
Image.Layer Image.Layer(
object
image
,object
alpha
,string
mode
)
Image.Layer Image.Layer(
mapping
info
)
Image.Layer Image.Layer()
Image.Layer Image.Layer(
int
xsize
,int
ysize
,object
color
)
Image.Layer Image.Layer(
object
color
)- Description
-
The Layer construct either three arguments, the image object, alpha channel and mode, or a mapping with optional elements:
"image":image, // default: black "alpha":alpha, // alpha channel object // default: full opaque "mode":string mode, // layer mode, see <ref>mode</ref>. // default: "normal" "alpha_value":float(0.0-1.0), // layer general alpha value // default is 1.0; this is multiplied // with the alpha channel. "xoffset":int, "yoffset":int, // offset of this layer "fill":Color, "fill_alpha":Color, // fill color, ie what color is used // "outside" the image. default: black // and black (full transparency). "tiled":int(0|1), // select tiling; if 1, the image // will be tiled. deafult: 0, off
The layer can also be created "empty", either giving a size and color - this will give a filled opaque square, or a color, which will set the "fill" values and fill the whole layer with an opaque color.All values can be modified after object creation.
- Note
-
image and alpha channel must be of the same size.