Method GDK1.Drawable()->draw_text()
- Method draw_text
 GDK1.Drawabledraw_text(GDK1.GCgc,GDK1.Fontfont,intx,inty,stringtext,intforcewide)- Description
 y is used as the baseline for the text. If forcewide is true, the string will be expanded to a wide string even if it is not already one. This is useful when writing text using either unicode or some other 16 bit font.