/* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 as * published by the Free Software Foundation; * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ // Network topology // // n0 n1 n2 n3 // | | | | // ================= // LAN // // - UDP flows from n0 to n1 and back // - DropTail queues // - Tracing of queues and packet receptions to file "udp-echo.tr" #include "ns3/applications-module.h" #include "ns3/core-module.h" #include "ns3/csma-module.h" #include "ns3/internet-module.h" #include using namespace ns3; NS_LOG_COMPONENT_DEFINE("UdpEchoExample"); int main(int argc, char* argv[]) { // // Users may find it convenient to turn on explicit debugging // for selected modules; the below lines suggest how to do this // #if 0 LogComponentEnable ("UdpEchoExample", LOG_LEVEL_INFO); LogComponentEnable ("UdpEchoClientApplication", LOG_LEVEL_ALL); LogComponentEnable ("UdpEchoServerApplication", LOG_LEVEL_ALL); #endif // // Allow the user to override any of the defaults and the above Bind() at // run-time, via command-line arguments // bool useV6 = false; Address serverAddress; CommandLine cmd(__FILE__); cmd.AddValue("useIpv6", "Use Ipv6", useV6); cmd.Parse(argc, argv); // // Explicitly create the nodes required by the topology (shown above). // NS_LOG_INFO("Create nodes."); NodeContainer n; n.Create(4); InternetStackHelper internet; internet.Install(n); NS_LOG_INFO("Create channels."); // // Explicitly create the channels required by the topology (shown above). // CsmaHelper csma; csma.SetChannelAttribute("DataRate", DataRateValue(DataRate(5000000))); csma.SetChannelAttribute("Delay", TimeValue(MilliSeconds(2))); csma.SetDeviceAttribute("Mtu", UintegerValue(1400)); NetDeviceContainer d = csma.Install(n); // // We've got the "hardware" in place. Now we need to add IP addresses. // NS_LOG_INFO("Assign IP Addresses."); if (useV6 == false) { Ipv4AddressHelper ipv4; ipv4.SetBase("10.1.1.0", "255.255.255.0"); Ipv4InterfaceContainer i = ipv4.Assign(d); serverAddress = Address(i.GetAddress(1)); } else { Ipv6AddressHelper ipv6; ipv6.SetBase("2001:0000:f00d:cafe::", Ipv6Prefix(64)); Ipv6InterfaceContainer i6 = ipv6.Assign(d); serverAddress = Address(i6.GetAddress(1, 1)); } NS_LOG_INFO("Create Applications."); // // Create a UdpEchoServer application on node one. // uint16_t port = 9; // well-known echo port number UdpEchoServerHelper server(port); ApplicationContainer apps = server.Install(n.Get(1)); apps.Start(Seconds(1.0)); apps.Stop(Seconds(10.0)); // // Create a UdpEchoClient application to send UDP datagrams from node zero to // node one. // uint32_t packetSize = 1024; uint32_t maxPacketCount = 1; Time interPacketInterval = Seconds(1.); UdpEchoClientHelper client(serverAddress, port); client.SetAttribute("MaxPackets", UintegerValue(maxPacketCount)); client.SetAttribute("Interval", TimeValue(interPacketInterval)); client.SetAttribute("PacketSize", UintegerValue(packetSize)); apps = client.Install(n.Get(0)); apps.Start(Seconds(2.0)); apps.Stop(Seconds(10.0)); #if 0 // // Users may find it convenient to initialize echo packets with actual data; // the below lines suggest how to do this // client.SetFill (apps.Get (0), "Hello World"); client.SetFill (apps.Get (0), 0xa5, 1024); uint8_t fill[] = { 0, 1, 2, 3, 4, 5, 6}; client.SetFill (apps.Get (0), fill, sizeof(fill), 1024); #endif AsciiTraceHelper ascii; csma.EnableAsciiAll(ascii.CreateFileStream("udp-echo.tr")); csma.EnablePcapAll("udp-echo", false); // // Now, do the actual simulation. // NS_LOG_INFO("Run Simulation."); Simulator::Run(); Simulator::Destroy(); NS_LOG_INFO("Done."); return 0; }