/* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 as * published by the Free Software Foundation; * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "tutorial-app.h" #include "ns3/applications-module.h" #include "ns3/core-module.h" #include "ns3/internet-module.h" #include "ns3/network-module.h" #include "ns3/point-to-point-module.h" #include using namespace ns3; NS_LOG_COMPONENT_DEFINE("FifthScriptExample"); // =========================================================================== // // node 0 node 1 // +----------------+ +----------------+ // | ns-3 TCP | | ns-3 TCP | // +----------------+ +----------------+ // | 10.1.1.1 | | 10.1.1.2 | // +----------------+ +----------------+ // | point-to-point | | point-to-point | // +----------------+ +----------------+ // | | // +---------------------+ // 5 Mbps, 2 ms // // // We want to look at changes in the ns-3 TCP congestion window. We need // to crank up a flow and hook the CongestionWindow attribute on the socket // of the sender. Normally one would use an on-off application to generate a // flow, but this has a couple of problems. First, the socket of the on-off // application is not created until Application Start time, so we wouldn't be // able to hook the socket (now) at configuration time. Second, even if we // could arrange a call after start time, the socket is not public so we // couldn't get at it. // // So, we can cook up a simple version of the on-off application that does what // we want. On the plus side we don't need all of the complexity of the on-off // application. On the minus side, we don't have a helper, so we have to get // a little more involved in the details, but this is trivial. // // So first, we create a socket and do the trace connect on it; then we pass // this socket into the constructor of our simple application which we then // install in the source node. // =========================================================================== // /** * Congestion window change callback * * \param oldCwnd Old congestion window. * \param newCwnd New congestion window. */ static void CwndChange(uint32_t oldCwnd, uint32_t newCwnd) { NS_LOG_UNCOND(Simulator::Now().GetSeconds() << "\t" << newCwnd); } /** * Rx drop callback * * \param p The dropped packet. */ static void RxDrop(Ptr p) { NS_LOG_UNCOND("RxDrop at " << Simulator::Now().GetSeconds()); } int main(int argc, char* argv[]) { CommandLine cmd(__FILE__); cmd.Parse(argc, argv); // In the following three lines, TCP NewReno is used as the congestion // control algorithm, the initial congestion window of a TCP connection is // set to 1 packet, and the classic fast recovery algorithm is used. Note // that this configuration is used only to demonstrate how TCP parameters // can be configured in ns-3. Otherwise, it is recommended to use the default // settings of TCP in ns-3. Config::SetDefault("ns3::TcpL4Protocol::SocketType", StringValue("ns3::TcpNewReno")); Config::SetDefault("ns3::TcpSocket::InitialCwnd", UintegerValue(1)); Config::SetDefault("ns3::TcpL4Protocol::RecoveryType", TypeIdValue(TypeId::LookupByName("ns3::TcpClassicRecovery"))); NodeContainer nodes; nodes.Create(2); PointToPointHelper pointToPoint; pointToPoint.SetDeviceAttribute("DataRate", StringValue("5Mbps")); pointToPoint.SetChannelAttribute("Delay", StringValue("2ms")); NetDeviceContainer devices; devices = pointToPoint.Install(nodes); Ptr em = CreateObject(); em->SetAttribute("ErrorRate", DoubleValue(0.00001)); devices.Get(1)->SetAttribute("ReceiveErrorModel", PointerValue(em)); InternetStackHelper stack; stack.Install(nodes); Ipv4AddressHelper address; address.SetBase("10.1.1.0", "255.255.255.252"); Ipv4InterfaceContainer interfaces = address.Assign(devices); uint16_t sinkPort = 8080; Address sinkAddress(InetSocketAddress(interfaces.GetAddress(1), sinkPort)); PacketSinkHelper packetSinkHelper("ns3::TcpSocketFactory", InetSocketAddress(Ipv4Address::GetAny(), sinkPort)); ApplicationContainer sinkApps = packetSinkHelper.Install(nodes.Get(1)); sinkApps.Start(Seconds(0.)); sinkApps.Stop(Seconds(20.)); Ptr ns3TcpSocket = Socket::CreateSocket(nodes.Get(0), TcpSocketFactory::GetTypeId()); ns3TcpSocket->TraceConnectWithoutContext("CongestionWindow", MakeCallback(&CwndChange)); Ptr app = CreateObject(); app->Setup(ns3TcpSocket, sinkAddress, 1040, 1000, DataRate("1Mbps")); nodes.Get(0)->AddApplication(app); app->SetStartTime(Seconds(1.)); app->SetStopTime(Seconds(20.)); devices.Get(1)->TraceConnectWithoutContext("PhyRxDrop", MakeCallback(&RxDrop)); Simulator::Stop(Seconds(20)); Simulator::Run(); Simulator::Destroy(); return 0; }