MyGUI 3.4.1
Namespaces | Typedefs
MyGUI_Types.h File Reference
#include "MyGUI_Prerequest.h"
#include <vector>
#include <map>
#include <string>
#include "MyGUI_Align.h"
#include "MyGUI_TPoint.h"
#include "MyGUI_TSize.h"
#include "MyGUI_TRect.h"
#include "MyGUI_TCoord.h"

Go to the source code of this file.

Namespaces

namespace  MyGUI
 

Typedefs

using MyGUI::IntPoint = types::TPoint< int >
 
using MyGUI::FloatPoint = types::TPoint< float >
 
using MyGUI::IntSize = types::TSize< int >
 
using MyGUI::FloatSize = types::TSize< float >
 
using MyGUI::IntRect = types::TRect< int >
 
using MyGUI::FloatRect = types::TRect< float >
 
using MyGUI::IntCoord = types::TCoord< int >
 
using MyGUI::FloatCoord = types::TCoord< float >
 
using MyGUI::DoubleCoord = types::TCoord< double >
 
typedef std::map< std::string, std::string > MyGUI::MapString
 
using MyGUI::VectorString = std::vector< std::string >
 
typedef std::pair< std::string, std::string > MyGUI::PairString
 
using MyGUI::VectorStringPairs = std::vector< PairString >
 
using MyGUI::uint8 = uint8_t
 
using MyGUI::uint16 = uint16_t
 
using MyGUI::uint32 = uint32_t
 
using MyGUI::Char = unsigned int