26 MYGUI_LOG(Critical,
"Layer '" <<
getName() <<
"' must be empty before destroy");
37 const std::string& key =
propert->findAttribute(
"key");
38 const std::string& value =
propert->findAttribute(
"value");
40 setPick(utility::parseValue<bool>(value));
#define MYGUI_EXCEPT(dest)
#define MYGUI_ASSERT_RANGE(index, size, owner)
#define MYGUI_LOG(level, text)
const std::string & getName() const
virtual ILayerItem * getLayerItemByPoint(int _left, int _top) const =0
const IntSize & getSize() const override
void deserialization(xml::ElementPtr _node, Version _version) override
EnumeratorILayerNode getEnumerator() const override
void upChildItemNode(ILayerNode *_node) override
ILayerNode * getLayerNodeAt(size_t _index) const override
VectorILayerNode mChildItems
~OverlappedLayer() override
void resizeView(const IntSize &_viewSize) override
IntPoint getPosition(int _left, int _top) const override
ILayerItem * getLayerItemByPoint(int _left, int _top) const override
ILayerNode * createChildItemNode() override
void renderToTarget(IRenderTarget *_target, bool _update) override
void destroyChildItemNode(ILayerNode *_node) override
size_t getLayerNodeCount() const override
static RenderManager & getInstance()
bool parseBool(const std::string &_value)
Enumerator< VectorILayerNode > EnumeratorILayerNode
types::TPoint< int > IntPoint