MyGUI
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MyGUIEngine
include
MyGUI_FontData.h
Go to the documentation of this file.
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/*
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* This source file is part of MyGUI. For the latest info, see http://mygui.info/
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* Distributed under the MIT License
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* (See accompanying file COPYING.MIT or copy at http://opensource.org/licenses/MIT)
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*/
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#ifndef MYGUI_FONT_DATA_H_
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#define MYGUI_FONT_DATA_H_
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#include "
MyGUI_Prerequest.h
"
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#include "
MyGUI_Types.h
"
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namespace
MyGUI
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{
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namespace
FontCodeType
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{
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enum
Enum
:
MyGUI::Char
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{
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Tab
= 0x0009,
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LF
= 0x000A,
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CR
= 0x000D,
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Space
= 0x0020,
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NEL
= 0x0085,
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// The following are special code points. These are used represent displayable text elements that do not correspond to
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// any actual Unicode code point. To prevent collisions, they must be defined with values higher than that of the
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// highest valid Unicode code point (0x10FFFF as of Unicode 6.1).
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Selected
= 0xFFFFFFFC,
// Used for rendering text selections when they have input focus.
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SelectedBack
= 0xFFFFFFFD,
// Used for rendering text selections when they don't have input focus.
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Cursor
= 0xFFFFFFFE,
// Used for rendering the blinking text cursor.
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NotDefined
= 0xFFFFFFFF
// Used to render substitute glyphs for characters that aren't supported by the current font.
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};
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}
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// информация об одном символе
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struct
GlyphInfo
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{
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GlyphInfo
(
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Char
_codePoint
= 0U,
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float
_width
= 0.0f,
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float
_height
= 0.0f,
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float
_advance
= 0.0f,
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float
_bearingX
= 0.0f,
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float
_bearingY
= 0.0f,
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const
FloatRect
&
_uvRect
=
FloatRect
()) :
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codePoint
(
_codePoint
),
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width
(
_width
),
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height
(
_height
),
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advance
(
_advance
),
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bearingX
(
_bearingX
),
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bearingY
(
_bearingY
),
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uvRect
(
_uvRect
)
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{
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}
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Char
codePoint
;
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float
width
;
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float
height
;
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float
advance
;
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float
bearingX
;
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float
bearingY
;
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FloatRect
uvRect
;
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};
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using
VectorGlyphInfo
= std::vector<GlyphInfo>;
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}
// namespace MyGUI
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#endif
// MYGUI_FONT_DATA_H_
MyGUI_Prerequest.h
MyGUI_Types.h
MyGUI::Enumerator
Definition
MyGUI_Enumerator.h:49
MyGUI::TabControl
widget description should be here.
Definition
MyGUI_TabControl.h:30
MyGUI::FontCodeType::Enum
Enum
Definition
MyGUI_FontData.h:20
MyGUI::FontCodeType::Selected
@ Selected
Definition
MyGUI_FontData.h:30
MyGUI::FontCodeType::NotDefined
@ NotDefined
Definition
MyGUI_FontData.h:33
MyGUI::FontCodeType::CR
@ CR
Definition
MyGUI_FontData.h:23
MyGUI::FontCodeType::NEL
@ NEL
Definition
MyGUI_FontData.h:25
MyGUI::FontCodeType::Cursor
@ Cursor
Definition
MyGUI_FontData.h:32
MyGUI::FontCodeType::SelectedBack
@ SelectedBack
Definition
MyGUI_FontData.h:31
MyGUI::FontCodeType::Space
@ Space
Definition
MyGUI_FontData.h:24
MyGUI::FontCodeType::LF
@ LF
Definition
MyGUI_FontData.h:22
MyGUI
Definition
MyGUI_ActionController.h:15
MyGUI::VectorGlyphInfo
std::vector< GlyphInfo > VectorGlyphInfo
Definition
MyGUI_FontData.h:68
MyGUI::FloatRect
types::TRect< float > FloatRect
Definition
MyGUI_Types.h:34
MyGUI::GlyphInfo
Definition
MyGUI_FontData.h:40
MyGUI::GlyphInfo::bearingX
float bearingX
Definition
MyGUI_FontData.h:63
MyGUI::GlyphInfo::uvRect
FloatRect uvRect
Definition
MyGUI_FontData.h:65
MyGUI::GlyphInfo::codePoint
Char codePoint
Definition
MyGUI_FontData.h:59
MyGUI::GlyphInfo::height
float height
Definition
MyGUI_FontData.h:61
MyGUI::GlyphInfo::advance
float advance
Definition
MyGUI_FontData.h:62
MyGUI::GlyphInfo::bearingY
float bearingY
Definition
MyGUI_FontData.h:64
MyGUI::GlyphInfo::GlyphInfo
GlyphInfo(Char _codePoint=0U, float _width=0.0f, float _height=0.0f, float _advance=0.0f, float _bearingX=0.0f, float _bearingY=0.0f, const FloatRect &_uvRect=FloatRect())
Definition
MyGUI_FontData.h:41
MyGUI::GlyphInfo::width
float width
Definition
MyGUI_FontData.h:60
MyGUI::types::TRect< float >
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