7#ifndef MYGUI_ACTION_CONTROLLER_H_
8#define MYGUI_ACTION_CONTROLLER_H_
void acceleratedMoveFunction(const IntCoord &_startRect, const IntCoord &_destRect, IntCoord &_result, float _current_time)
void actionWidgetDestroy(Widget *_widget, ControllerItem *_controller)
void jumpMoveFunction(const IntCoord &_startRect, const IntCoord &_destRect, IntCoord &_result, float _current_time)
void linearMoveFunction(const IntCoord &_startRect, const IntCoord &_destRect, IntCoord &_result, float _k)
void inertionalMoveFunction(const IntCoord &_startRect, const IntCoord &_destRect, IntCoord &_result, float _current_time)
void actionWidgetHide(Widget *_widget, ControllerItem *_controller)
void actionWidgetShow(Widget *_widget, ControllerItem *_controller)