#!/usr/bin/perl use X11::Window; use X11::Constants qw(Exposure_m ButtonPress_m ButtonRelease_m ButtonMotion_m PointerMotionHint_m StructureNotify_m Expose ButtonPress ButtonRelease MotionNotify ClientMessage ConfigureNotify Convex); use IO::Select; use strict; sub clamp { $_[1] < $_[0] ? $_[0] : $_[1] > $_[2] ? $_[2] : $_[1] } sub sign { $_[0] ? $_[0] / abs($_[0]) : 0 } sub min { $_[0] <= $_[1] ? $_[0] : $_[1] } sub max { $_[0] >= $_[1] ? $_[0] : $_[1] } # Look and feel parameters to play with: my $length = 300; my $thumb = 100; my $thickness = 20; my $padding = 5; my $depth = 2; my $relief_frac = .1; # relief area / thickness, 0 => relief doesn't scale my $trough_rgb = [0xa3a3, 0xa3a3, 0xb3b3]; my $bg_rgb = [0xc6c6, 0xc6c6, 0xd6d6]; my $fill_rgb = [0xb6b6, 0x3030, 0x6060]; my $shade = .5; # 0 => shadows black, hilights white; 1 => no shading # for relief, 0 => raised, 1 => sunk, 2 => ridge, 3 => groove my $prog_relief = 1; my $sbar_relief = 1; my $slider_relief = 0; my $arrow_relief = 0; my $dimple_relief = 1; my $arrow_change = 1; # these bits will flip when pressed my $dimple = .3; # size / scrollbar thickness, 0 for none my $font_frac = .6; # text fills 60% of the height of the progresss bar # Note that the progress bar prefers scalable fonts, so that it can keep # the same proportions when the window is resized. Depending on how modern # your X installation is, this may be nontrivial. # * The best case is if you have a font that includes both hand-edited # bitmaps for small sizes and outlines that can be scaled arbitrarily. # All recent X releases come with bitmaps provided by Adobe for Helvetica, # so if you also have a corresponding Type 1 outline, that's the best # choice: # (bitmaps for sizes 8, 10, 11, 12, 14, 17, 18, 20, 24, 25, and 34) #my $fontname = "-adobe-helvetica-medium-r-normal--%d-*-*-*-*-*-iso8859-1"; # (If you're using Debian Linux like me, you'll need to install the # gsfonts and gsfonts-x11 packages to get the Type 1 versions. The # outline isn't the genuine Adobe version; it's a free clone that # can also be accessed directly (without Adobe's bitmaps) as) my $fontname = "-urw-nimbus sans l-regular-r-normal--%d-*-*-*-*-*-iso8859-1"; # * Recent X releases also include some scalable fonts, though not any # sans-serif ones. In the following, adobe-utopia can be replaced by # adobe-courier, bitstream-courier, or bitstream-charter: #my $fontname = "-adobe-utopia-medium-r-normal--%d-*-*-*-*-*-iso8859-1"; # * Also, recent X servers can scale bitmaps, though the results are usually # fairly ugly. # * If your X system predates XLFD (the 14-hyphen names), your font # selection is probably pretty miniscule; try to pick something around # 12 pixels: #my $fontname = "7x13"; my $cursor = "top_left_arrow"; my $initial_delay = 0.15; # secs my $delay = 0.05; # secs my $accel = 0.5; my $smooth_progress = 0; # and un-smooth scrollbar my $text_shading_style = 1; # 0 => diagonalish, 1 => squarish # +--------------------------------------------------+ # | main_win ^v padding [bg] | # | +----------------------------------------------+ | # | |#prog_win########### ^ |<| # | |##########[fill]#### :thickness |>| # | |#################### : |:| # | |<-------- length -----------:---------------->|:| # | |#################### V [trough] |:| # | +----------------------------------------------+:| # | ^v padding :| # | +----------------------------------------------+:| # | | sbar_win +------------------------+ |:| # |<| |+----+ slider_win +----+| [trough] |:| # |>|<-slider->|| <| |<-lt_win | |> || |:| # |:| pos |+----+ rt_win->+----+| |:| # |:| +------------------------+ |:| # |:+----------:------------------------:----------+:| # |: : ^v padding : :| # +:-----------:------------------------:-----------:+ # : : : : # : : : : # padding :<------- thumb -------->: padding my($main_win, $prog_win, $sbar_win, $slider_win, $lt_win, $rt_win); my($trough_gc, $bg_gc, $fill_gc, $hilite_gc, $shadow_gc); my $frac = 0; my $d = X11::Display->new; my $s = $d->default_screen; my $cmap = $s->default_cmap; my $bg = $cmap->color->rgb(@$bg_rgb)->alloc; my $trough = $cmap->color->rgb(@$trough_rgb)->alloc; my $shadow = $cmap->color->rgb(map($_ * $shade, @$bg_rgb))->alloc; my $hilite = $cmap->color->rgb(map(65535 - $shade * (65535 - $_), @$bg_rgb))->alloc; my $delete_atom = $d->atom('WM_DELETE_WINDOW')->id; my $fontsize = $font_frac * $thickness; my $font = $d->font(sprintf($fontname, $fontsize)); my $total_wd = 2*$padding + $length; my $base_wd = 2*$padding + 2*$depth + 4; my $total_ht = 3*$padding + 2*$thickness; my $base_ht = 3*$padding + 4*$depth + 3; $main_win = $s->root->new_subwin(-wd => $total_wd, -ht => $total_ht, -cursor => $d->cursor(-shape => $cursor), -bg => $bg, -event_mask => StructureNotify_m); $main_win->prop('WM_ICON_NAME' => "widgets") ->prop('WM_NAME' => "Raw X widgets (X11::Window)") ->prop('WM_CLASS' => "widgets\0Widgets") ->prop('WM_NORMAL_HINTS' => pack("Lx16llx16llllllx4", 8|16|128|256, $base_wd, $base_ht, 3, 2, 1000, 1, $base_wd, $base_ht), -type => 'WM_SIZE_HINTS', -format => 32) ->prop('WM_HINTS' => pack("LLLx24", 1|2, 1, 1), -type => 'WM_HINTS', -format => 32) ->prop('WM_PROTOCOLS' => pack("L", $delete_atom), -type => 'ATOM', -format => 32); $prog_win = $main_win->new_subwin(-x => $padding, -y => $padding, -wd => $length, -ht => $thickness, -bg => $trough, -event_mask => Exposure_m); $sbar_win = $main_win->new_subwin(-x => $padding, -y => 2*$padding + $thickness, -wd => $length, -ht => $thickness, -bg => $trough, -event_mask => Exposure_m); $bg_gc = $main_win->gc(-fg => $bg); $shadow_gc = $main_win->gc(-fg => $shadow); $hilite_gc = $main_win->gc(-fg => $hilite); # floor : ceil :: int : away sub away { sign($_[0]) * int(abs($_[0]) + .9999) } sub draw_slope_poly { my($win, $relief, $dep, $fill, @p) = @_; if ($relief > 1) { draw_slope_poly($win, $relief ^ 3, $dep, $fill, @p); $relief &= 1; $dep /= 2; $fill = 0; } my($tl, $br) = ($hilite_gc, $shadow_gc)[$relief, !$relief]; my(@gc, @ip); $#gc = $#ip = $#p; my $j; for $j (-2 .. $#p - 2) { my($ix, $iy) = ($p[$j+1][0] - $p[$j][0], $p[$j+1][1] - $p[$j][1]); $gc[$j] = $ix > $iy ? $tl : $ix < $iy ? $br : $ix > 0 ? $tl : $br; my($ox, $oy) = ($p[$j+2][0] - $p[$j+1][0], $p[$j+2][1] - $p[$j+1][1]); if ($ix*$oy > $iy*$ox) { $ix = -$ix; $iy = -$iy; } else { $ox = -$ox; $oy = -$oy; } my($in) = sqrt($ix*$ix + $iy*$iy); $ix /= $in; $iy /= $in; my($on) = sqrt($ox*$ox + $oy*$oy); $ox /= $on; $oy /= $on; my($mx, $my) = (($ix + $ox)/2, ($iy + $oy)/2); my($mn) = max(abs($mx), abs($my)); $mx /= $mn; $my /= $mn; $ip[$j+1][0] = $p[$j+1][0] + away(($dep - 1) * $mx); $ip[$j+1][1] = $p[$j+1][1] + away(($dep - 1) * $my); } $fill->fill_poly(-targ => $win, -points => [map(@{$ip[$_]}, 0..$#p)]) if $fill; for $j (-1 .. $#p - 1) { $gc[$j]->fill_poly(-targ => $win, -shape => Convex, -points => [$p[$j], $ip[$j], $ip[$j + 1], $p[$j + 1]]); $gc[$j]->draw_line(-targ => $win, -line => [@{$p[$j]}, @{$p[$j+1]}]); $gc[$j]->draw_line(-targ => $win, -line => [@{$ip[$j]}, @{$ip[$j+1]}]); } for $j (-1 .. $#p - 1) { $bg_gc->draw_line(-targ => $win, -line => [@{$p[$j+1]}, @{$ip[$j+1]}]) if $gc[$j] != $gc[$j + 1]; } } sub draw_slope { my($win, $x, $y, $wd, $ht, $relief) = @_; draw_slope_poly($win, $relief, $depth, 0, [$x, $y], [$x + $wd - 1, $y], [$x + $wd - 1, $y + $ht - 1], [$x, $y + $ht - 1]); } sub paint_arrow { my($win, $x, $y, $s, $dir, $relief) = @_; my @s = ($s / 2, $s, $s / 2, 0); my @p = ([$x + $s[$dir], $y + $s[$dir - 1]], ($dir & 1 xor $dir & 2) ? [$x, $y] : [$x + $s, $y + $s], ($dir & 2) ? [$x + $s, $y] : [$x, $y + $s]); @p[1,2] = @p[2,1] if $dir & 1; draw_slope_poly($win, $relief, $depth, $bg_gc, @p); } sub pi () { 3.14159265358979 } sub paint_slope_circle { my($win, $x, $y, $s, $dep, $relief) = @_; my($tl, $br) = ($hilite_gc, $shadow_gc)[$relief & 1, !($relief & 1)]; my @outer = (-x => $x, -y => $y, -wd => $s, -ht => $s); my @inner = (-x => $x + $dep, -y => $y + $dep, -wd => $s - 2*$dep, -ht => $s - 2*$dep); my @tl = (-angle1 => 0.2 * pi, -angle2 => 0.9 * pi); my @br = (-angle1 => 1.2 * pi, -angle2 => 0.9 * pi); $bg_gc->fill_oval(-targ => $win, @outer); $tl->fill_arc(-targ => $win, @outer, @tl); $tl->draw_arc(-targ => $win, @outer, @tl); $tl->draw_arc(-targ => $win, @inner, @tl); $br->fill_arc(-targ => $win, @outer, @br); $br->draw_arc(-targ => $win, @outer, @br); $br->draw_arc(-targ => $win, @inner, @br); if ($relief & 2) { my @middle = (-x => $x + $depth/2, -y => $y + $depth/2, -wd => $s - $depth, -ht => $s - $depth); $br->fill_arc(-targ => $win, @middle, @tl); $tl->fill_arc(-targ => $win, @middle, @br); } $bg_gc->fill_oval(-targ => $win, @inner); } my $inner_thick = $thickness - 2 * $depth; my $slider_pos = $depth; my $pos_min = $depth; my $pos_max = $length - $thumb - $depth - 2 * $inner_thick; $slider_win = $sbar_win->new_subwin(-x => $slider_pos, -y => $depth, -wd => $thumb + 2 * $inner_thick, -ht => $inner_thick, -bg => $bg, -event_mask => Exposure_m | ButtonPress_m | ButtonRelease_m | ButtonMotion_m | PointerMotionHint_m); $lt_win = $slider_win->new_subwin(-x => 0, -y => 0, -wd => $inner_thick, -ht => $inner_thick, -bg => $trough, -event_mask => Exposure_m | ButtonPress_m | ButtonRelease_m); $rt_win = $slider_win->new_subwin(-x => $thumb + $inner_thick, -y => 0, -wd => $inner_thick, -ht => $inner_thick, -bg => $trough, -event_mask => Exposure_m | ButtonPress_m | ButtonRelease_m); my $lt_state = 0; my $rt_state = 0; $lt_win->map; $rt_win->map; $slider_win->map; sub slider_update { my($delta, $warp) = @_; my $old_pos = $slider_pos; $slider_pos = clamp($pos_min, $slider_pos + $delta, $pos_max); $d->warp_pointer(-x => $slider_pos - $old_pos, -y => 0) if $warp; $slider_win->pos($slider_pos, $depth); prog_update(($slider_pos - $pos_min) / ($pos_max - $pos_min), 1); } my $text_wd = $font->text("100%")->width + 4 + 2; my $text_x = int(($length - $text_wd) / 2); my $text_baseline = int(($thickness + $font->ascent - $font->descent)/2) - $depth; my $prog_pixmap = $prog_win->pixmap(-wd => $text_wd, -ht => $inner_thick); $trough_gc = $prog_pixmap->gc(-font => $font, -fg => $trough); $fill_gc = $prog_pixmap->gc(-fg => $cmap->color->rgb(@$fill_rgb)->alloc); $shadow_gc->font($font); $hilite_gc->font($font); $bg_gc->font($font); sub paint_shaded_text { my($drawable, $x, $y, $text) = @_; my @args = (-target => $drawable, -text => $text); my($br_gc, $tl_gc) = ($shadow_gc, $hilite_gc); $br_gc->draw_str(@args, -x => $x + 1, -y => $y + 1) if $text_shading_style; $br_gc->draw_str(@args, -x => $x, -y => $y + 1); $br_gc->draw_str(@args, -x => $x + 1, -y => $y); $tl_gc->draw_str(@args, -x => $x - 1, -y => $y - 1) if $text_shading_style; $tl_gc->draw_str(@args, -x => $x, -y => $y - 1); $tl_gc->draw_str(@args, -x => $x - 1, -y => $y); $bg_gc->draw_str(@args, -x => $x, -y => $y); } sub prog_update { my($newfrac, $increm) = @_; my $oldfrac = $frac; $frac = $newfrac; my $str = int(100 * $frac) . "%"; my $text = [map([1, $_], split(//, $str))]; $text->[1][0] = -$font->height/10 if $text->[0][1] eq "1"; # kerning my $realend = int($frac * ($length - 2 * $depth)) + $depth; if ($increm) { my $newend = $realend; my $oldend = int($oldfrac * ($length - 2 * $depth)) + $depth; my $x; my($left, $right); my $count = 0; if ($newend > $oldend) { $right = \$newend; $left = \$oldend; } else { $right = \$oldend; $left = \$newend; } if ($$left >= $text_x and $$left < $text_x + $text_wd) { $$left = $text_x + $text_wd - 1; $count++; } if ($$right >= $text_x and $$right < $text_x + $text_wd) { $$right = $text_x; $count++; } if ($count == 2) { # do nothing } elsif ($newend > $oldend) { if ($smooth_progress) { for ($x = $oldend; $x < $newend; $x++) { $fill_gc->draw_line(-targ => $prog_win, -x1 => $x, -y1 => $depth, -x2 => $x, -y2 => $thickness - $depth - 1); } } else { $fill_gc->fill_rect(-targ => $prog_win, -x => $oldend, -y => $depth, -wd => ($newend - $oldend), -ht => $inner_thick); } } elsif ($newend < $oldend) { if ($smooth_progress) { for ($x = $oldend - 1; $x >= $newend; $x--) { $trough_gc->draw_line(-targ => $prog_win, -x1 => $x, -y1 => $depth, -x2 => $x, -y2 => $thickness - $depth - 1); } } else { $trough_gc->fill_rect(-targ => $prog_win, -x => $newend, -y => $depth, -wd => ($oldend - $newend), -ht => $inner_thick); } } } else { $fill_gc->fill_rect(-targ => $prog_win, -x => $depth, -y => $depth, -wd => $realend - $depth, -ht => $inner_thick); } my $end = clamp(0, $realend - $text_x, $text_wd); $fill_gc->fill_rect(-x => 0, -y => 0, -wd => $end, -ht => $inner_thick) if $end > 0; $trough_gc->fill_rect(-x => $end, -y => 0, -wd => $text_wd - $end, -ht => $inner_thick) if $end < $text_wd; paint_shaded_text($prog_pixmap, 1 + int(($text_wd - $font->text($str)->width) / 2), $text_baseline, $text); $bg_gc->copy_area(-src => $prog_pixmap, -dest => $prog_win, -dest_x => $text_x, -dest_y => $depth); } $prog_win->map; $sbar_win->map; $main_win->map; my $fds = IO::Select->new($d->filehandle); my $timeout = 0; my($slider_speed, $pointer_pos, $last_pos); my(%dirty); my $resize_pending = 0; # Since this program can't necessarily handle events as fast as the X # server can generate them, it's important to use some sort of `flow # control' to throw out excess events when we're behind. # For pointer motion events, this is accomplished by selecting # PointerMotionHint on the slider (see above), so that the server # never sends a sequence of motion events -- instead, it sends one, # which we throw away but use as our cue to query the pointer # position. The query_pointer is then a sign to the server that we'd # be willing to accept one more event, and so on. Notice that this # requires several round trips between the server and the client for # each motion, which in C programs is a source of performance # problems, but here the difference is lost in the noise (we also do a # round trip to calculate the width of the text when updating the # progress bar, which could be done on the client side the way Xlib # does). # Expose and ConfigureNotify (resize) events have the same problem, # though it's only noticeable if your window manager supports opaque # window movement or opaque resize, respectively (the latter is fairly # rare in X, perhaps because average X clients handle it fairly # poorly; I for one am quite envious of how smoothly windows resize in # Windows NT). We can't do anything to tell the server to only send us # one of these events, but the next best thing is to just ignore them # until there aren't any other events pending. (In some toolkits this # would be called `idle-loop' processing). It's always safe to ignore # intermediate resizes, but with expose events we can only do this # because we always redraw the whole window, instead of just the # newly-visible part. A more sophisticated approach would keep track # of the exposed region, either with a bounding box or some more # precise data structure, and then clip the drawing to that (either # client-side or using a clip mask in the GC). Of course, that almost # certainly wouldn't be a speed win, because it would be doing a lot # of work in perl to save a few iterations of highly optimized C in # the server. for (;;) { if ($timeout) { while (not $fds->can_read($timeout)) { slider_update(int $slider_speed, 1); $slider_speed += sign($slider_speed) * $accel; if ($slider_pos == $pos_min or $slider_pos == $pos_max) { $timeout = 0; last; } else { $timeout = $delay; } } } if (not $fds->can_read(0.001)) { if ($resize_pending) { $resize_pending = 0; $total_ht = max($total_ht, $base_ht); $length = $total_wd - 2 * $padding; $thickness = int(($total_ht - 3 * $padding) / 2 + 0.5); $depth = int($relief_frac * $thickness) if $relief_frac; $inner_thick = $thickness - 2*$depth; $thumb = $length / 3; $prog_win->size($length, $thickness); $fontsize = int($font_frac * $thickness); $font->close; $font = $d->font(sprintf($fontname, $fontsize)); map($_->font($font), $bg_gc, $hilite_gc, $shadow_gc); $text_wd = $font->text("100%")->width + 4 + 2; $text_x = int(($length - $text_wd) / 2); $text_baseline = int(($thickness + $font->ascent - $font->descent)/2) - $depth; $prog_pixmap->free; $prog_pixmap = $prog_win->pixmap(-wd => $text_wd, -ht => $inner_thick); $trough_gc->target($prog_pixmap); $fill_gc->target($prog_pixmap); $sbar_win->pos($padding, 2*$padding + $thickness); $sbar_win->size($length, $thickness); $pos_min = $depth; $pos_max = $length - $thumb - $depth - 2 * $inner_thick; $slider_pos = $pos_min + $frac * ($pos_max - $pos_min); $slider_win->pos($slider_pos, $depth); $slider_win->size($thumb + 2 * $inner_thick, $inner_thick); $lt_win->size($inner_thick, $inner_thick); $rt_win->pos($thumb + $inner_thick, 0); $rt_win->size($inner_thick, $inner_thick); } if ($dirty{$prog_win->id}) { draw_slope($prog_win, 0, 0, $length, $thickness, $prog_relief); prog_update($frac, 0); $dirty{$prog_win->id} = 0; } if ($dirty{$sbar_win->id}) { draw_slope($sbar_win, 0, 0, $length, $thickness, $sbar_relief); $dirty{$sbar_win->id} = 0; } if ($dirty{$slider_win->id}) { draw_slope($slider_win, $inner_thick, 0, $thumb, $inner_thick, $slider_relief); paint_slope_circle($slider_win, $thumb / 2 + (2 - $dimple)/2*$inner_thick, (1 - $dimple) * $inner_thick / 2, $dimple * $inner_thick, $depth, $dimple_relief) if $dimple; $dirty{$slider_win->id} = 0; } if ($dirty{$lt_win->id}) { paint_arrow($lt_win, 0, 0, $inner_thick - 1, 3, $arrow_relief ^ $lt_state); $dirty{$lt_win->id} = 0; } if ($dirty{$rt_win->id}) { paint_arrow($rt_win, 0, 0, $inner_thick - 1, 1, $arrow_relief ^ $rt_state); $dirty{$rt_win->id} = 0; } } my $e = $d->next_event; if ($e->code == ClientMessage and ($e->longs)[0] == $delete_atom) { exit; } elsif($e->code == ConfigureNotify) { if ($e->wd != $total_wd or $e->ht != $total_ht) { $resize_pending++; ($total_wd, $total_ht) = ($e->wd, $e->ht); } } elsif ($e->code == Expose) { next unless $e->count == 0; my $id = $e->window->id; if ($id == $sbar_win->id) { if ($e->x < $depth or $e->y < $depth or $e->x + $e->wd > $length - $depth or $e->y + $e->ht > $thickness - $depth) { # In the scrollbar, we throw out exposures that don't # include the border (including all the ones caused by # moving the slider), since the server fills the # trough in with the window's background color # automatically. $dirty{$sbar_win->id}++; } } else { $dirty{$id}++; } } elsif ($e->code == ButtonPress) { my $id = $e->window->id; if ($id == $slider_win->id) { $pointer_pos = $slider_pos; $last_pos = $e->root_x; } elsif ($id == $lt_win->id) { next if 2*abs($e->y - $inner_thick / 2) > $e->x; $lt_state = $arrow_change; slider_update(-1, 1); paint_arrow($lt_win, 0, 0, $inner_thick - 1, 3, $arrow_relief ^ $lt_state); $slider_speed = -1; $timeout = $initial_delay; } elsif ($id == $rt_win->id) { next if 2*abs($e->y - $inner_thick / 2) > $inner_thick - $e->x; $rt_state = $arrow_change; slider_update(1, 1); paint_arrow($rt_win, 0, 0, $inner_thick - 1, 1, $arrow_relief ^ $rt_state); $slider_speed = 1; $timeout = $initial_delay; } } elsif ($e->code == MotionNotify) { my $id = $e->window->id; if ($id == $slider_win->id and defined $last_pos) { my %e2 = $slider_win->query_pointer; $pointer_pos += $e2{'root_x'} - $last_pos; slider_update($pointer_pos - $slider_pos, 0); $last_pos = $e2{'root_x'}; } } elsif ($e->code == ButtonRelease) { my $id = $e->window->id; if ($id == $slider_win->id and defined $last_pos) { slider_update($e->root_x - $last_pos, 0); undef $last_pos; } elsif ($id == $lt_win->id) { $lt_state = 0; paint_arrow($lt_win, 0, 0, $inner_thick - 1, 3, $arrow_relief ^ $lt_state); $timeout = 0; } elsif ($id == $rt_win->id) { $rt_state = 0; paint_arrow($rt_win, 0, 0, $inner_thick - 1, 1, $arrow_relief ^ $rt_state); $timeout = 0; } } }