17#include <geos/export.h>
18#include <geos/geom/PrecisionModel.h>
19#include <geos/operation/union/UnionStrategy.h>
20#include <geos/operation/overlayng/OverlayNG.h>
21#include <geos/operation/overlayng/OverlayUtil.h>
65 std::unique_ptr<geom::Geometry>
68 return OverlayNG::overlay(g0, g1, OverlayNG::UNION, &pm);
74 return OverlayUtil::isFloating(&pm);
86 static std::unique_ptr<Geometry> Union(
const Geometry* geom);
Basic implementation of Geometry, constructed and destructed by GeometryFactory.
Definition Geometry.h:197
Specifies the precision model of the Coordinate in a Geometry.
Definition PrecisionModel.h:88
Definition UnionStrategy.h:40
Definition UnaryUnionNG.h:57
bool isFloatingPrecision() const override
Definition UnaryUnionNG.h:72
std::unique_ptr< geom::Geometry > Union(const geom::Geometry *g0, const geom::Geometry *g1) override
Definition UnaryUnionNG.h:66
Definition UnaryUnionNG.h:44
Basic namespace for all GEOS functionalities.
Definition geos.h:39