#ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include #include "gd.h" /* If palette is true, we convert from truecolor to palette at the end, to test gdImageTrueColorToPalette and see file size/ quality tradeoffs. */ void testDrawing (gdImagePtr im_in, double scale, int blending, int palette, char *filename); int main (int argc, char *argv[]) { /* Input and output files */ FILE *in; /* Input image */ gdImagePtr im_in = 0; if (argc != 2) { fprintf (stderr, "Usage: testac filename.png\n"); exit (1); } /* Load original PNG, which should contain alpha channel information. We will use it in two ways: preserving it literally, for use with compatible browsers, and compositing it ourselves against a background of our choosing (alpha blending). We'll change its size and try creating palette versions of it. */ in = fopen (argv[1], "rb"); if (!in) { fprintf (stderr, "Can't load %s.\n", argv[1]); exit (1); } else { im_in = gdImageCreateFromPng (in); fclose (in); } testDrawing (im_in, 1.0, 0, 0, "noblending-fullsize-truecolor.png"); testDrawing (im_in, 1.0, 1, 0, "blending-fullsize-truecolor.png"); testDrawing (im_in, 0.5, 0, 0, "noblending-halfsize-truecolor.png"); testDrawing (im_in, 0.5, 1, 0, "blending-halfsize-truecolor.png"); testDrawing (im_in, 2.0, 0, 0, "noblending-doublesize-truecolor.png"); testDrawing (im_in, 2.0, 1, 0, "blending-doublesize-truecolor.png"); testDrawing (im_in, 1.0, 0, 1, "noblending-fullsize-palette.png"); testDrawing (im_in, 1.0, 1, 1, "blending-fullsize-palette.png"); testDrawing (im_in, 0.5, 0, 1, "noblending-halfsize-palette.png"); testDrawing (im_in, 0.5, 1, 1, "blending-halfsize-palette.png"); testDrawing (im_in, 2.0, 0, 1, "noblending-doublesize-palette.png"); testDrawing (im_in, 2.0, 1, 1, "blending-doublesize-palette.png"); gdImageDestroy (im_in); return 0; } /* If palette is true, we convert from truecolor to palette at the end, to test gdImageTrueColorToPalette and see file size/ quality tradeoffs. */ void testDrawing (gdImagePtr im_in, double scale, int blending, int palette, char *filename) { gdImagePtr im_out; FILE *out; /* Create output image. */ im_out = gdImageCreateTrueColor ((int) (gdImageSX (im_in) * scale), (int) (gdImageSY (im_in) * scale)); /* Request alpha blending. This causes future drawing operations to perform alpha channel blending with the background, resulting in an opaque image. Without this call, pixels in the foreground color are copied literally, *including* the alpha channel value, resulting in an output image which is potentially not opaque. This flag can be set and cleared as often as desired. */ gdImageAlphaBlending (im_out, blending); /* Flood with light blue. */ gdImageFill (im_out, (int) (gdImageSX (im_in) * scale / 2), (int) (gdImageSY (im_in) * scale / 2), gdTrueColor (192, 192, 255)); /* Copy the source image. Alpha blending should result in compositing against red. With blending turned off, the browser or viewer will composite against its preferred background, or, if it does not support an alpha channel, we will see the original colors for the pixels that ought to be transparent or semitransparent. */ gdImageCopyResampled (im_out, im_in, 0, 0, 0, 0, (int) (gdImageSX (im_in) * scale), (int) (gdImageSY (im_in) * scale), gdImageSX (im_in), gdImageSY (im_in)); /* Write PNG */ out = fopen (filename, "wb"); /* If this image is the result of alpha channel blending, it will not contain an interesting alpha channel itself. Save a little file size by not saving the alpha channel. Otherwise the file would typically be slightly larger. */ gdImageSaveAlpha (im_out, !blending); /* If requested, convert from truecolor to palette. */ if (palette) { /* Dithering, 256 colors. */ gdImageTrueColorToPalette (im_out, 1, 256); } gdImagePng (im_out, out); fclose (out); gdImageDestroy (im_out); }