#include <SFML/Network/Export.h>
#include <SFML/Network/IpAddress.h>
#include <SFML/Network/SocketStatus.h>
#include <SFML/Network/Types.h>
#include <stddef.h>
Go to the source code of this file.
Functions | |
sfUdpSocket * | sfUdpSocket_create (void) |
Create a new UDP socket. | |
void | sfUdpSocket_destroy (sfUdpSocket *socket) |
Destroy a UDP socket. | |
void | sfUdpSocket_setBlocking (sfUdpSocket *socket, sfBool blocking) |
Set the blocking state of a UDP listener. | |
sfBool | sfUdpSocket_isBlocking (const sfUdpSocket *socket) |
Tell whether a UDP socket is in blocking or non-blocking mode. | |
unsigned short | sfUdpSocket_getLocalPort (const sfUdpSocket *socket) |
Get the port to which a UDP socket is bound locally. | |
sfSocketStatus | sfUdpSocket_bind (sfUdpSocket *socket, unsigned short port, sfIpAddress address) |
Bind a UDP socket to a specific port. | |
void | sfUdpSocket_unbind (sfUdpSocket *socket) |
Unbind a UDP socket from the local port to which it is bound. | |
sfSocketStatus | sfUdpSocket_send (sfUdpSocket *socket, const void *data, size_t size, sfIpAddress remoteAddress, unsigned short remotePort) |
Send raw data to a remote peer with a UDP socket. | |
sfSocketStatus | sfUdpSocket_receive (sfUdpSocket *socket, void *data, size_t size, size_t *received, sfIpAddress *remoteAddress, unsigned short *remotePort) |
Receive raw data from a remote peer with a UDP socket. | |
sfSocketStatus | sfUdpSocket_sendPacket (sfUdpSocket *socket, sfPacket *packet, sfIpAddress remoteAddress, unsigned short remotePort) |
Send a formatted packet of data to a remote peer with a UDP socket. | |
sfSocketStatus | sfUdpSocket_receivePacket (sfUdpSocket *socket, sfPacket *packet, sfIpAddress *remoteAddress, unsigned short *remotePort) |
Receive a formatted packet of data from a remote peer with a UDP socket. | |
unsigned int | sfUdpSocket_maxDatagramSize (void) |
Return the maximum number of bytes that can be sent in a single UDP datagram. | |
Function Documentation
◆ sfUdpSocket_bind()
sfSocketStatus sfUdpSocket_bind | ( | sfUdpSocket * | socket, |
unsigned short | port, | ||
sfIpAddress | address | ||
) |
Bind a UDP socket to a specific port.
Binding the socket to a port is necessary for being able to receive data on that port. You can use the special value 0 to tell the system to automatically pick an available port, and then call sfUdpSocket_getLocalPort to retrieve the chosen port.
If there is no specific address to listen to, pass sfIpAddress_Any
- Parameters
-
socket UDP socket object port Port to bind the socket to address Address of the interface to bind to
- Returns
- Status code
◆ sfUdpSocket_create()
sfUdpSocket * sfUdpSocket_create | ( | void | ) |
Create a new UDP socket.
- Returns
- A new sfUdpSocket object
◆ sfUdpSocket_destroy()
void sfUdpSocket_destroy | ( | sfUdpSocket * | socket | ) |
Destroy a UDP socket.
- Parameters
-
socket UDP socket to destroy
◆ sfUdpSocket_getLocalPort()
unsigned short sfUdpSocket_getLocalPort | ( | const sfUdpSocket * | socket | ) |
Get the port to which a UDP socket is bound locally.
If the socket is not bound to a port, this function returns 0.
- Parameters
-
socket UDP socket object
- Returns
- Port to which the socket is bound
◆ sfUdpSocket_isBlocking()
sfBool sfUdpSocket_isBlocking | ( | const sfUdpSocket * | socket | ) |
Tell whether a UDP socket is in blocking or non-blocking mode.
- Parameters
-
socket UDP socket object
- Returns
- sfTrue if the socket is blocking, sfFalse otherwise
◆ sfUdpSocket_maxDatagramSize()
unsigned int sfUdpSocket_maxDatagramSize | ( | void | ) |
Return the maximum number of bytes that can be sent in a single UDP datagram.
- Returns
- The maximum size of a UDP datagram (message)
◆ sfUdpSocket_receive()
sfSocketStatus sfUdpSocket_receive | ( | sfUdpSocket * | socket, |
void * | data, | ||
size_t | size, | ||
size_t * | received, | ||
sfIpAddress * | remoteAddress, | ||
unsigned short * | remotePort | ||
) |
Receive raw data from a remote peer with a UDP socket.
In blocking mode, this function will wait until some bytes are actually received. Be careful to use a buffer which is large enough for the data that you intend to receive, if it is too small then an error will be returned and all the data will be lost.
- Parameters
-
socket UDP socket object data Pointer to the array to fill with the received bytes size Maximum number of bytes that can be received received This variable is filled with the actual number of bytes received remoteAddress Address of the peer that sent the data remotePort Port of the peer that sent the data
- Returns
- Status code
◆ sfUdpSocket_receivePacket()
sfSocketStatus sfUdpSocket_receivePacket | ( | sfUdpSocket * | socket, |
sfPacket * | packet, | ||
sfIpAddress * | remoteAddress, | ||
unsigned short * | remotePort | ||
) |
Receive a formatted packet of data from a remote peer with a UDP socket.
In blocking mode, this function will wait until the whole packet has been received.
- Parameters
-
packet Packet to fill with the received data remoteAddress Address of the peer that sent the data remotePort Port of the peer that sent the data
- Returns
- Status code
◆ sfUdpSocket_send()
sfSocketStatus sfUdpSocket_send | ( | sfUdpSocket * | socket, |
const void * | data, | ||
size_t | size, | ||
sfIpAddress | remoteAddress, | ||
unsigned short | remotePort | ||
) |
Send raw data to a remote peer with a UDP socket.
Make sure that size is not greater than sfUdpSocket_maxDatagramSize(), otherwise this function will fail and no data will be sent.
- Parameters
-
socket UDP socket object data Pointer to the sequence of bytes to send size Number of bytes to send remoteAddress Address of the receiver remotePort Port of the receiver to send the data to
- Returns
- Status code
◆ sfUdpSocket_sendPacket()
sfSocketStatus sfUdpSocket_sendPacket | ( | sfUdpSocket * | socket, |
sfPacket * | packet, | ||
sfIpAddress | remoteAddress, | ||
unsigned short | remotePort | ||
) |
Send a formatted packet of data to a remote peer with a UDP socket.
Make sure that the packet size is not greater than sfUdpSocket_maxDatagramSize(), otherwise this function will fail and no data will be sent.
- Parameters
-
socket UDP socket object packet Packet to send remoteAddress Address of the receiver remotePort Port of the receiver to send the data to
- Returns
- Status code
◆ sfUdpSocket_setBlocking()
void sfUdpSocket_setBlocking | ( | sfUdpSocket * | socket, |
sfBool | blocking | ||
) |
Set the blocking state of a UDP listener.
In blocking mode, calls will not return until they have completed their task. For example, a call to sfUDPSocket_receive in blocking mode won't return until new data was actually received. In non-blocking mode, calls will always return immediately, using the return code to signal whether there was data available or not. By default, all sockets are blocking.
- Parameters
-
socket UDP socket object blocking sfTrue to set the socket as blocking, sfFalse for non-blocking
◆ sfUdpSocket_unbind()
void sfUdpSocket_unbind | ( | sfUdpSocket * | socket | ) |
Unbind a UDP socket from the local port to which it is bound.
The port that the socket was previously using is immediately available after this function is called. If the socket is not bound to a port, this function has no effect.
- Parameters
-
socket UDP socket object