Loading...
Searching...
No Matches
Thread.h
Go to the documentation of this file.
1
2//
3// SFML - Simple and Fast Multimedia Library
4// Copyright (C) 2007-2024 Laurent Gomila (laurent@sfml-dev.org)
5//
6// This software is provided 'as-is', without any express or implied warranty.
7// In no event will the authors be held liable for any damages arising from the use of this software.
8//
9// Permission is granted to anyone to use this software for any purpose,
10// including commercial applications, and to alter it and redistribute it freely,
11// subject to the following restrictions:
12//
13// 1. The origin of this software must not be misrepresented;
14// you must not claim that you wrote the original software.
15// If you use this software in a product, an acknowledgment
16// in the product documentation would be appreciated but is not required.
17//
18// 2. Altered source versions must be plainly marked as such,
19// and must not be misrepresented as being the original software.
20//
21// 3. This notice may not be removed or altered from any source distribution.
22//
24
25#ifndef SFML_THREAD_H
26#define SFML_THREAD_H
27
29// Headers
31#include <SFML/System/Export.h>
32#include <SFML/System/Types.h>
33
34
46CSFML_SYSTEM_API sfThread* sfThread_create(void (*function)(void*), void* userData);
47
58
71
86
101
102
103#endif // SFML_THREAD_H
#define CSFML_SYSTEM_API
struct sfThread sfThread
void sfThread_wait(sfThread *thread)
Wait until a thread finishes.
sfThread * sfThread_create(void(*function)(void *), void *userData)
Create a new thread from a function pointer.
void sfThread_launch(sfThread *thread)
Run a thread.
void sfThread_terminate(sfThread *thread)
Terminate a thread.
void sfThread_destroy(sfThread *thread)
Destroy a thread.