#include <SFML/Network/Export.h>
#include <SFML/Network/SocketStatus.h>
#include <SFML/Network/IpAddress.h>
#include <SFML/Network/Types.h>
Go to the source code of this file.
Functions | |
sfTcpListener * | sfTcpListener_create (void) |
Create a new TCP listener. | |
void | sfTcpListener_destroy (sfTcpListener *listener) |
Destroy a TCP listener. | |
void | sfTcpListener_setBlocking (sfTcpListener *listener, sfBool blocking) |
Set the blocking state of a TCP listener. | |
sfBool | sfTcpListener_isBlocking (const sfTcpListener *listener) |
Tell whether a TCP listener is in blocking or non-blocking mode. | |
unsigned short | sfTcpListener_getLocalPort (const sfTcpListener *listener) |
Get the port to which a TCP listener is bound locally. | |
sfSocketStatus | sfTcpListener_listen (sfTcpListener *listener, unsigned short port, sfIpAddress address) |
Start listening for connections. | |
sfSocketStatus | sfTcpListener_accept (sfTcpListener *listener, sfTcpSocket **connected) |
Accept a new connection. | |
Function Documentation
◆ sfTcpListener_accept()
sfSocketStatus sfTcpListener_accept | ( | sfTcpListener * | listener, |
sfTcpSocket ** | connected | ||
) |
Accept a new connection.
If the socket is in blocking mode, this function will not return until a connection is actually received.
The connected argument points to a valid sfTcpSocket pointer in case of success (the function returns sfSocketDone), it points to a NULL pointer otherwise.
- Parameters
-
listener TCP listener object connected Socket that will hold the new connection
- Returns
- Status code
◆ sfTcpListener_create()
sfTcpListener * sfTcpListener_create | ( | void | ) |
Create a new TCP listener.
- Returns
- A new sfTcpListener object
◆ sfTcpListener_destroy()
void sfTcpListener_destroy | ( | sfTcpListener * | listener | ) |
Destroy a TCP listener.
- Parameters
-
listener TCP listener to destroy
◆ sfTcpListener_getLocalPort()
unsigned short sfTcpListener_getLocalPort | ( | const sfTcpListener * | listener | ) |
Get the port to which a TCP listener is bound locally.
If the socket is not listening to a port, this function returns 0.
- Parameters
-
listener TCP listener object
- Returns
- Port to which the TCP listener is bound
◆ sfTcpListener_isBlocking()
sfBool sfTcpListener_isBlocking | ( | const sfTcpListener * | listener | ) |
Tell whether a TCP listener is in blocking or non-blocking mode.
- Parameters
-
listener TCP listener object
- Returns
- sfTrue if the socket is blocking, sfFalse otherwise
◆ sfTcpListener_listen()
sfSocketStatus sfTcpListener_listen | ( | sfTcpListener * | listener, |
unsigned short | port, | ||
sfIpAddress | address | ||
) |
Start listening for connections.
This functions makes the socket listen to the specified port, waiting for new connections. If the socket was previously listening to another port, it will be stopped first and bound to the new port.
If there is no specific address to listen to, pass sfIpAddress_Any
- Parameters
-
listener TCP listener object port Port to listen for new connections address Address of the interface to listen on
- Returns
- Status code
◆ sfTcpListener_setBlocking()
void sfTcpListener_setBlocking | ( | sfTcpListener * | listener, |
sfBool | blocking | ||
) |
Set the blocking state of a TCP listener.
In blocking mode, calls will not return until they have completed their task. For example, a call to sfTcpListener_accept in blocking mode won't return until a new connection was actually received. In non-blocking mode, calls will always return immediately, using the return code to signal whether there was data available or not. By default, all sockets are blocking.
- Parameters
-
listener TCP listener object blocking sfTrue to set the socket as blocking, sfFalse for non-blocking