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SoundRecorder.h
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1
2//
3// SFML - Simple and Fast Multimedia Library
4// Copyright (C) 2007-2024 Laurent Gomila (laurent@sfml-dev.org)
5//
6// This software is provided 'as-is', without any express or implied warranty.
7// In no event will the authors be held liable for any damages arising from the use of this software.
8//
9// Permission is granted to anyone to use this software for any purpose,
10// including commercial applications, and to alter it and redistribute it freely,
11// subject to the following restrictions:
12//
13// 1. The origin of this software must not be misrepresented;
14// you must not claim that you wrote the original software.
15// If you use this software in a product, an acknowledgment
16// in the product documentation would be appreciated but is not required.
17//
18// 2. Altered source versions must be plainly marked as such,
19// and must not be misrepresented as being the original software.
20//
21// 3. This notice may not be removed or altered from any source distribution.
22//
24
25#ifndef SFML_SOUNDRECORDER_H
26#define SFML_SOUNDRECORDER_H
27
29// Headers
31#include <SFML/Audio/Export.h>
32#include <SFML/Audio/Types.h>
33#include <SFML/System/Time.h>
34#include <stddef.h>
35
36
38typedef sfBool (*sfSoundRecorderProcessCallback)(const sfInt16*, size_t, void*);
39typedef void (*sfSoundRecorderStopCallback)(void*);
40
41
56 void* userData);
57
65
82CSFML_AUDIO_API sfBool sfSoundRecorder_start(sfSoundRecorder* soundRecorder, unsigned int sampleRate);
83
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201CSFML_AUDIO_API void sfSoundRecorder_setChannelCount(sfSoundRecorder* soundRecorder, unsigned int channelCount);
202
215
216
217#endif // SFML_SOUNDRECORDER_H
#define CSFML_AUDIO_API
struct sfSoundRecorder sfSoundRecorder
Definition Audio/Types.h:33
signed short sfInt16
Definition Config.h:171
int sfBool
Definition Config.h:153
sfSoundRecorder * sfSoundRecorder_create(sfSoundRecorderStartCallback onStart, sfSoundRecorderProcessCallback onProcess, sfSoundRecorderStopCallback onStop, void *userData)
Construct a new sound recorder from callback functions.
sfBool(* sfSoundRecorderProcessCallback)(const sfInt16 *, size_t, void *)
Type of the callback used to process audio data.
const char ** sfSoundRecorder_getAvailableDevices(size_t *count)
Get a list of the names of all available audio capture devices.
const char * sfSoundRecorder_getDevice(sfSoundRecorder *soundRecorder)
Get the name of the current audio capture device.
void sfSoundRecorder_stop(sfSoundRecorder *soundRecorder)
Stop the capture of a sound recorder.
void sfSoundRecorder_setChannelCount(sfSoundRecorder *soundRecorder, unsigned int channelCount)
Set the channel count of the audio capture device.
unsigned int sfSoundRecorder_getSampleRate(const sfSoundRecorder *soundRecorder)
Get the sample rate of a sound recorder.
const char * sfSoundRecorder_getDefaultDevice(void)
Get the name of the default audio capture device.
sfBool sfSoundRecorder_setDevice(sfSoundRecorder *soundRecorder, const char *name)
Set the audio capture device.
sfBool sfSoundRecorder_isAvailable(void)
Check if the system supports audio capture.
void(* sfSoundRecorderStopCallback)(void *)
Type of the callback used when stopping a capture.
unsigned int sfSoundRecorder_getChannelCount(const sfSoundRecorder *soundRecorder)
Get the number of channels used by this recorder.
sfBool(* sfSoundRecorderStartCallback)(void *)
Type of the callback used when starting a capture.
void sfSoundRecorder_setProcessingInterval(sfSoundRecorder *soundRecorder, sfTime interval)
Set the processing interval.
sfBool sfSoundRecorder_start(sfSoundRecorder *soundRecorder, unsigned int sampleRate)
Start the capture of a sound recorder.
void sfSoundRecorder_destroy(sfSoundRecorder *soundRecorder)
Destroy a sound recorder.
Represents a time value.
Definition Time.h:39