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PrimitiveType.h File Reference
#include <SFML/Graphics/Export.h>
Go to the source code of this file.
Enumerations | |
enum | sfPrimitiveType { sfPoints , sfLines , sfLineStrip , sfTriangles , sfTriangleStrip , sfTriangleFan , sfQuads , sfLinesStrip = sfLineStrip , sfTrianglesStrip = sfTriangleStrip , sfTrianglesFan = sfTriangleFan } |
Types of primitives that a sf::VertexArray can render. More... | |
Enumeration Type Documentation
◆ sfPrimitiveType
enum sfPrimitiveType |
Types of primitives that a sf::VertexArray can render.
Points and lines have no area, therefore their thickness will always be 1 pixel, regardless the current transform and view.
Enumerator | |
---|---|
sfPoints | List of individual points. |
sfLines | List of individual lines. |
sfLineStrip | List of connected lines, a point uses the previous point to form a line. |
sfTriangles | List of individual triangles. |
sfTriangleStrip | List of connected triangles, a point uses the two previous points to form a triangle. |
sfTriangleFan | List of connected triangles, a point uses the common center and the previous point to form a triangle. |
sfQuads | List of individual quads. |
sfLinesStrip |
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sfTrianglesStrip |
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sfTrianglesFan |
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Definition at line 42 of file PrimitiveType.h.