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PrimitiveType.h File Reference

Go to the source code of this file.

Enumerations

enum  sfPrimitiveType {
  sfPoints , sfLines , sfLineStrip , sfTriangles ,
  sfTriangleStrip , sfTriangleFan , sfQuads , sfLinesStrip = sfLineStrip ,
  sfTrianglesStrip = sfTriangleStrip , sfTrianglesFan = sfTriangleFan
}
 Types of primitives that a sf::VertexArray can render. More...
 

Enumeration Type Documentation

◆ sfPrimitiveType

Types of primitives that a sf::VertexArray can render.

Points and lines have no area, therefore their thickness will always be 1 pixel, regardless the current transform and view.

Enumerator
sfPoints 

List of individual points.

sfLines 

List of individual lines.

sfLineStrip 

List of connected lines, a point uses the previous point to form a line.

sfTriangles 

List of individual triangles.

sfTriangleStrip 

List of connected triangles, a point uses the two previous points to form a triangle.

sfTriangleFan 

List of connected triangles, a point uses the common center and the previous point to form a triangle.

sfQuads 

List of individual quads.

sfLinesStrip 
Deprecated:
Use sfLineStrip instead
sfTrianglesStrip 
Deprecated:
Use sfTriangleStrip instead
sfTrianglesFan 
Deprecated:
Use sfTriangleFan instead

Definition at line 42 of file PrimitiveType.h.