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Joystick.h
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1
2//
3// SFML - Simple and Fast Multimedia Library
4// Copyright (C) 2007-2024 Laurent Gomila (laurent@sfml-dev.org)
5//
6// This software is provided 'as-is', without any express or implied warranty.
7// In no event will the authors be held liable for any damages arising from the use of this software.
8//
9// Permission is granted to anyone to use this software for any purpose,
10// including commercial applications, and to alter it and redistribute it freely,
11// subject to the following restrictions:
12//
13// 1. The origin of this software must not be misrepresented;
14// you must not claim that you wrote the original software.
15// If you use this software in a product, an acknowledgment
16// in the product documentation would be appreciated but is not required.
17//
18// 2. Altered source versions must be plainly marked as such,
19// and must not be misrepresented as being the original software.
20//
21// 3. This notice may not be removed or altered from any source distribution.
22//
24
25#ifndef SFML_JOYSTICK_H
26#define SFML_JOYSTICK_H
27
29// Headers
31#include <SFML/Window/Export.h>
33
34
39enum
40{
44};
45
46
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63
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84CSFML_WINDOW_API unsigned int sfJoystick_getButtonCount(unsigned int joystick);
85
98
110CSFML_WINDOW_API sfBool sfJoystick_isButtonPressed(unsigned int joystick, unsigned int button);
111
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148
149
150#endif // SFML_JOYSTICK_H
int sfBool
Definition Config.h:153
void sfJoystick_update(void)
Update the states of all joysticks.
@ sfJoystickCount
Maximum number of supported joysticks.
Definition Joystick.h:41
@ sfJoystickAxisCount
Maximum number of supported axes.
Definition Joystick.h:43
@ sfJoystickButtonCount
Maximum number of supported buttons.
Definition Joystick.h:42
unsigned int sfJoystick_getButtonCount(unsigned int joystick)
Return the number of buttons supported by a joystick.
sfBool sfJoystick_isButtonPressed(unsigned int joystick, unsigned int button)
Check if a joystick button is pressed.
sfBool sfJoystick_hasAxis(unsigned int joystick, sfJoystickAxis axis)
Check if a joystick supports a given axis.
sfJoystickAxis
Axes supported by SFML joysticks.
Definition Joystick.h:52
@ sfJoystickPovY
The Y axis of the point-of-view hat.
Definition Joystick.h:60
@ sfJoystickV
The V axis.
Definition Joystick.h:58
@ sfJoystickZ
The Z axis.
Definition Joystick.h:55
@ sfJoystickPovX
The X axis of the point-of-view hat.
Definition Joystick.h:59
@ sfJoystickU
The U axis.
Definition Joystick.h:57
@ sfJoystickR
The R axis.
Definition Joystick.h:56
@ sfJoystickY
The Y axis.
Definition Joystick.h:54
@ sfJoystickX
The X axis.
Definition Joystick.h:53
sfJoystickIdentification sfJoystick_getIdentification(unsigned int joystick)
Get the joystick information.
float sfJoystick_getAxisPosition(unsigned int joystick, sfJoystickAxis axis)
Get the current position of a joystick axis.
sfBool sfJoystick_isConnected(unsigned int joystick)
Check if a joystick is connected.
#define CSFML_WINDOW_API
sfJoystickIdentification holds a joystick's identification