sfTime sfClock_getElapsedTime(const sfClock *clock)
Get the time elapsed in a clock.
void sfClock_destroy(sfClock *clock)
Destroy a clock.
sfClock * sfClock_copy(const sfClock *clock)
Create a new clock by copying an existing one.
sfTime sfClock_restart(sfClock *clock)
Restart a clock.
sfClock * sfClock_create(void)
Create a new clock and start it.