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Clock.h
Go to the documentation of this file.
1
2//
3// SFML - Simple and Fast Multimedia Library
4// Copyright (C) 2007-2024 Laurent Gomila (laurent@sfml-dev.org)
5//
6// This software is provided 'as-is', without any express or implied warranty.
7// In no event will the authors be held liable for any damages arising from the use of this software.
8//
9// Permission is granted to anyone to use this software for any purpose,
10// including commercial applications, and to alter it and redistribute it freely,
11// subject to the following restrictions:
12//
13// 1. The origin of this software must not be misrepresented;
14// you must not claim that you wrote the original software.
15// If you use this software in a product, an acknowledgment
16// in the product documentation would be appreciated but is not required.
17//
18// 2. Altered source versions must be plainly marked as such,
19// and must not be misrepresented as being the original software.
20//
21// 3. This notice may not be removed or altered from any source distribution.
22//
24
25#ifndef SFML_CLOCK_H
26#define SFML_CLOCK_H
27
29// Headers
31#include <SFML/System/Export.h>
32#include <SFML/System/Time.h>
33#include <SFML/System/Types.h>
34
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90#endif // SFML_CLOCK_H
sfTime sfClock_getElapsedTime(const sfClock *clock)
Get the time elapsed in a clock.
void sfClock_destroy(sfClock *clock)
Destroy a clock.
sfClock * sfClock_copy(const sfClock *clock)
Create a new clock by copying an existing one.
sfTime sfClock_restart(sfClock *clock)
Restart a clock.
sfClock * sfClock_create(void)
Create a new clock and start it.
#define CSFML_SYSTEM_API
struct sfClock sfClock
Represents a time value.
Definition Time.h:39