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CircleShape.h
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1
2//
3// SFML - Simple and Fast Multimedia Library
4// Copyright (C) 2007-2024 Laurent Gomila (laurent@sfml-dev.org)
5//
6// This software is provided 'as-is', without any express or implied warranty.
7// In no event will the authors be held liable for any damages arising from the use of this software.
8//
9// Permission is granted to anyone to use this software for any purpose,
10// including commercial applications, and to alter it and redistribute it freely,
11// subject to the following restrictions:
12//
13// 1. The origin of this software must not be misrepresented;
14// you must not claim that you wrote the original software.
15// If you use this software in a product, an acknowledgment
16// in the product documentation would be appreciated but is not required.
17//
18// 2. Altered source versions must be plainly marked as such,
19// and must not be misrepresented as being the original software.
20//
21// 3. This notice may not be removed or altered from any source distribution.
22//
24
25#ifndef SFML_CIRCLESHAPE_H
26#define SFML_CIRCLESHAPE_H
27
29// Headers
32#include <SFML/Graphics/Color.h>
33#include <SFML/Graphics/Rect.h>
35#include <SFML/Graphics/Types.h>
36#include <SFML/System/Vector2.h>
37#include <stddef.h>
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432#endif // SFML_CIRCLESHAPE_H
void sfCircleShape_setTexture(sfCircleShape *shape, const sfTexture *texture, sfBool resetRect)
Change the source texture of a circle shape.
void sfCircleShape_setOutlineThickness(sfCircleShape *shape, float thickness)
Set the thickness of a circle shape's outline.
void sfCircleShape_setPosition(sfCircleShape *shape, sfVector2f position)
Set the position of a circle shape.
void sfCircleShape_setOutlineColor(sfCircleShape *shape, sfColor color)
Set the outline color of a circle shape.
void sfCircleShape_setOrigin(sfCircleShape *shape, sfVector2f origin)
Set the local origin of a circle shape.
sfTransform sfCircleShape_getInverseTransform(const sfCircleShape *shape)
Get the inverse of the combined transform of a circle shape.
void sfCircleShape_rotate(sfCircleShape *shape, float angle)
Rotate a circle shape.
void sfCircleShape_destroy(sfCircleShape *shape)
Destroy an existing circle Shape.
void sfCircleShape_setPointCount(sfCircleShape *shape, size_t count)
Set the number of points of a circle.
void sfCircleShape_setScale(sfCircleShape *shape, sfVector2f scale)
Set the scale factors of a circle shape.
sfFloatRect sfCircleShape_getLocalBounds(const sfCircleShape *shape)
Get the local bounding rectangle of a circle shape.
const sfTexture * sfCircleShape_getTexture(const sfCircleShape *shape)
Get the source texture of a circle shape.
sfIntRect sfCircleShape_getTextureRect(const sfCircleShape *shape)
Get the sub-rectangle of the texture displayed by a circle shape.
size_t sfCircleShape_getPointCount(const sfCircleShape *shape)
Get the total number of points of a circle shape.
float sfCircleShape_getRadius(const sfCircleShape *shape)
Get the radius of a circle.
void sfCircleShape_move(sfCircleShape *shape, sfVector2f offset)
Move a circle shape by a given offset.
void sfCircleShape_scale(sfCircleShape *shape, sfVector2f factors)
Scale a circle shape.
sfVector2f sfCircleShape_getScale(const sfCircleShape *shape)
Get the current scale of a circle shape.
sfFloatRect sfCircleShape_getGlobalBounds(const sfCircleShape *shape)
Get the global bounding rectangle of a circle shape.
float sfCircleShape_getOutlineThickness(const sfCircleShape *shape)
Get the outline thickness of a circle shape.
void sfCircleShape_setFillColor(sfCircleShape *shape, sfColor color)
Set the fill color of a circle shape.
sfCircleShape * sfCircleShape_create(void)
Create a new circle shape.
sfTransform sfCircleShape_getTransform(const sfCircleShape *shape)
Get the combined transform of a circle shape.
sfCircleShape * sfCircleShape_copy(const sfCircleShape *shape)
Copy an existing circle shape.
void sfCircleShape_setRadius(sfCircleShape *shape, float radius)
Set the radius of a circle.
void sfCircleShape_setRotation(sfCircleShape *shape, float angle)
Set the orientation of a circle shape.
void sfCircleShape_setTextureRect(sfCircleShape *shape, sfIntRect rect)
Set the sub-rectangle of the texture that a circle shape will display.
sfVector2f sfCircleShape_getPoint(const sfCircleShape *shape, size_t index)
Get a point of a circle shape.
sfColor sfCircleShape_getOutlineColor(const sfCircleShape *shape)
Get the outline color of a circle shape.
sfColor sfCircleShape_getFillColor(const sfCircleShape *shape)
Get the fill color of a circle shape.
float sfCircleShape_getRotation(const sfCircleShape *shape)
Get the orientation of a circle shape.
sfVector2f sfCircleShape_getPosition(const sfCircleShape *shape)
Get the position of a circle shape.
sfVector2f sfCircleShape_getOrigin(const sfCircleShape *shape)
Get the local origin of a circle shape.
int sfBool
Definition Config.h:153
#define CSFML_GRAPHICS_API
struct sfCircleShape sfCircleShape
struct sfTexture sfTexture
Utility class for manpulating RGBA colors.
Definition Color.h:39
sfFloatRect and sfIntRect are utility classes for manipulating rectangles.
Definition Rect.h:41
Encapsulate a 3x3 transform matrix.
Definition Transform.h:43
2-component vector of floats
Definition Vector2.h:61