#include <SFML/Graphics/Export.h>
#include <SFML/Graphics/Color.h>
#include <SFML/Graphics/Rect.h>
#include <SFML/Graphics/Transform.h>
#include <SFML/Graphics/Types.h>
#include <SFML/System/Vector2.h>
#include <stddef.h>
Go to the source code of this file.
Functions | |
sfCircleShape * | sfCircleShape_create (void) |
Create a new circle shape. | |
sfCircleShape * | sfCircleShape_copy (const sfCircleShape *shape) |
Copy an existing circle shape. | |
void | sfCircleShape_destroy (sfCircleShape *shape) |
Destroy an existing circle Shape. | |
void | sfCircleShape_setPosition (sfCircleShape *shape, sfVector2f position) |
Set the position of a circle shape. | |
void | sfCircleShape_setRotation (sfCircleShape *shape, float angle) |
Set the orientation of a circle shape. | |
void | sfCircleShape_setScale (sfCircleShape *shape, sfVector2f scale) |
Set the scale factors of a circle shape. | |
void | sfCircleShape_setOrigin (sfCircleShape *shape, sfVector2f origin) |
Set the local origin of a circle shape. | |
sfVector2f | sfCircleShape_getPosition (const sfCircleShape *shape) |
Get the position of a circle shape. | |
float | sfCircleShape_getRotation (const sfCircleShape *shape) |
Get the orientation of a circle shape. | |
sfVector2f | sfCircleShape_getScale (const sfCircleShape *shape) |
Get the current scale of a circle shape. | |
sfVector2f | sfCircleShape_getOrigin (const sfCircleShape *shape) |
Get the local origin of a circle shape. | |
void | sfCircleShape_move (sfCircleShape *shape, sfVector2f offset) |
Move a circle shape by a given offset. | |
void | sfCircleShape_rotate (sfCircleShape *shape, float angle) |
Rotate a circle shape. | |
void | sfCircleShape_scale (sfCircleShape *shape, sfVector2f factors) |
Scale a circle shape. | |
sfTransform | sfCircleShape_getTransform (const sfCircleShape *shape) |
Get the combined transform of a circle shape. | |
sfTransform | sfCircleShape_getInverseTransform (const sfCircleShape *shape) |
Get the inverse of the combined transform of a circle shape. | |
void | sfCircleShape_setTexture (sfCircleShape *shape, const sfTexture *texture, sfBool resetRect) |
Change the source texture of a circle shape. | |
void | sfCircleShape_setTextureRect (sfCircleShape *shape, sfIntRect rect) |
Set the sub-rectangle of the texture that a circle shape will display. | |
void | sfCircleShape_setFillColor (sfCircleShape *shape, sfColor color) |
Set the fill color of a circle shape. | |
void | sfCircleShape_setOutlineColor (sfCircleShape *shape, sfColor color) |
Set the outline color of a circle shape. | |
void | sfCircleShape_setOutlineThickness (sfCircleShape *shape, float thickness) |
Set the thickness of a circle shape's outline. | |
const sfTexture * | sfCircleShape_getTexture (const sfCircleShape *shape) |
Get the source texture of a circle shape. | |
sfIntRect | sfCircleShape_getTextureRect (const sfCircleShape *shape) |
Get the sub-rectangle of the texture displayed by a circle shape. | |
sfColor | sfCircleShape_getFillColor (const sfCircleShape *shape) |
Get the fill color of a circle shape. | |
sfColor | sfCircleShape_getOutlineColor (const sfCircleShape *shape) |
Get the outline color of a circle shape. | |
float | sfCircleShape_getOutlineThickness (const sfCircleShape *shape) |
Get the outline thickness of a circle shape. | |
size_t | sfCircleShape_getPointCount (const sfCircleShape *shape) |
Get the total number of points of a circle shape. | |
sfVector2f | sfCircleShape_getPoint (const sfCircleShape *shape, size_t index) |
Get a point of a circle shape. | |
void | sfCircleShape_setRadius (sfCircleShape *shape, float radius) |
Set the radius of a circle. | |
float | sfCircleShape_getRadius (const sfCircleShape *shape) |
Get the radius of a circle. | |
void | sfCircleShape_setPointCount (sfCircleShape *shape, size_t count) |
Set the number of points of a circle. | |
sfFloatRect | sfCircleShape_getLocalBounds (const sfCircleShape *shape) |
Get the local bounding rectangle of a circle shape. | |
sfFloatRect | sfCircleShape_getGlobalBounds (const sfCircleShape *shape) |
Get the global bounding rectangle of a circle shape. | |
Function Documentation
◆ sfCircleShape_copy()
sfCircleShape * sfCircleShape_copy | ( | const sfCircleShape * | shape | ) |
Copy an existing circle shape.
- Parameters
-
shape Shape to copy
- Returns
- Copied object
◆ sfCircleShape_create()
sfCircleShape * sfCircleShape_create | ( | void | ) |
Create a new circle shape.
- Returns
- A new sfCircleShape object, or NULL if it failed
◆ sfCircleShape_destroy()
void sfCircleShape_destroy | ( | sfCircleShape * | shape | ) |
Destroy an existing circle Shape.
- Parameters
-
shape Shape to delete
◆ sfCircleShape_getFillColor()
sfColor sfCircleShape_getFillColor | ( | const sfCircleShape * | shape | ) |
Get the fill color of a circle shape.
- Parameters
-
shape Shape object
- Returns
- Fill color of the shape
◆ sfCircleShape_getGlobalBounds()
sfFloatRect sfCircleShape_getGlobalBounds | ( | const sfCircleShape * | shape | ) |
Get the global bounding rectangle of a circle shape.
The returned rectangle is in global coordinates, which means that it takes in account the transformations (translation, rotation, scale, ...) that are applied to the entity. In other words, this function returns the bounds of the sprite in the global 2D world's coordinate system.
- Parameters
-
shape Shape object
- Returns
- Global bounding rectangle of the entity
◆ sfCircleShape_getInverseTransform()
sfTransform sfCircleShape_getInverseTransform | ( | const sfCircleShape * | shape | ) |
Get the inverse of the combined transform of a circle shape.
- Parameters
-
shape Shape object
- Returns
- Inverse of the combined transformations applied to the object
◆ sfCircleShape_getLocalBounds()
sfFloatRect sfCircleShape_getLocalBounds | ( | const sfCircleShape * | shape | ) |
Get the local bounding rectangle of a circle shape.
The returned rectangle is in local coordinates, which means that it ignores the transformations (translation, rotation, scale, ...) that are applied to the entity. In other words, this function returns the bounds of the entity in the entity's coordinate system.
- Parameters
-
shape Shape object
- Returns
- Local bounding rectangle of the entity
◆ sfCircleShape_getOrigin()
sfVector2f sfCircleShape_getOrigin | ( | const sfCircleShape * | shape | ) |
Get the local origin of a circle shape.
- Parameters
-
shape Shape object
- Returns
- Current origin
◆ sfCircleShape_getOutlineColor()
sfColor sfCircleShape_getOutlineColor | ( | const sfCircleShape * | shape | ) |
Get the outline color of a circle shape.
- Parameters
-
shape Shape object
- Returns
- Outline color of the shape
◆ sfCircleShape_getOutlineThickness()
float sfCircleShape_getOutlineThickness | ( | const sfCircleShape * | shape | ) |
Get the outline thickness of a circle shape.
- Parameters
-
shape Shape object
- Returns
- Outline thickness of the shape
◆ sfCircleShape_getPoint()
sfVector2f sfCircleShape_getPoint | ( | const sfCircleShape * | shape, |
size_t | index | ||
) |
Get a point of a circle shape.
The result is undefined if index is out of the valid range.
- Parameters
-
shape Shape object index Index of the point to get, in range [0 .. getPointCount() - 1]
- Returns
- Index-th point of the shape
◆ sfCircleShape_getPointCount()
size_t sfCircleShape_getPointCount | ( | const sfCircleShape * | shape | ) |
Get the total number of points of a circle shape.
- Parameters
-
shape Shape object
- Returns
- Number of points of the shape
◆ sfCircleShape_getPosition()
sfVector2f sfCircleShape_getPosition | ( | const sfCircleShape * | shape | ) |
Get the position of a circle shape.
- Parameters
-
shape Shape object
- Returns
- Current position
◆ sfCircleShape_getRadius()
float sfCircleShape_getRadius | ( | const sfCircleShape * | shape | ) |
Get the radius of a circle.
- Parameters
-
shape Shape object
- Returns
- Radius of the circle
◆ sfCircleShape_getRotation()
float sfCircleShape_getRotation | ( | const sfCircleShape * | shape | ) |
Get the orientation of a circle shape.
The rotation is always in the range [0, 360].
- Parameters
-
shape Shape object
- Returns
- Current rotation, in degrees
◆ sfCircleShape_getScale()
sfVector2f sfCircleShape_getScale | ( | const sfCircleShape * | shape | ) |
Get the current scale of a circle shape.
- Parameters
-
shape Shape object
- Returns
- Current scale factors
◆ sfCircleShape_getTexture()
const sfTexture * sfCircleShape_getTexture | ( | const sfCircleShape * | shape | ) |
Get the source texture of a circle shape.
If the shape has no source texture, a NULL pointer is returned. The returned pointer is const, which means that you can't modify the texture when you retrieve it with this function.
- Parameters
-
shape Shape object
- Returns
- Pointer to the shape's texture
◆ sfCircleShape_getTextureRect()
sfIntRect sfCircleShape_getTextureRect | ( | const sfCircleShape * | shape | ) |
Get the sub-rectangle of the texture displayed by a circle shape.
- Parameters
-
shape Shape object
- Returns
- Texture rectangle of the shape
◆ sfCircleShape_getTransform()
sfTransform sfCircleShape_getTransform | ( | const sfCircleShape * | shape | ) |
Get the combined transform of a circle shape.
- Parameters
-
shape Shape object
- Returns
- Transform combining the position/rotation/scale/origin of the object
◆ sfCircleShape_move()
void sfCircleShape_move | ( | sfCircleShape * | shape, |
sfVector2f | offset | ||
) |
Move a circle shape by a given offset.
This function adds to the current position of the object, unlike sfCircleShape_setPosition which overwrites it.
- Parameters
-
shape Shape object offset Offset
◆ sfCircleShape_rotate()
void sfCircleShape_rotate | ( | sfCircleShape * | shape, |
float | angle | ||
) |
Rotate a circle shape.
This function adds to the current rotation of the object, unlike sfCircleShape_setRotation which overwrites it.
- Parameters
-
shape Shape object angle Angle of rotation, in degrees
◆ sfCircleShape_scale()
void sfCircleShape_scale | ( | sfCircleShape * | shape, |
sfVector2f | factors | ||
) |
Scale a circle shape.
This function multiplies the current scale of the object, unlike sfCircleShape_setScale which overwrites it.
- Parameters
-
shape Shape object factors Scale factors
◆ sfCircleShape_setFillColor()
void sfCircleShape_setFillColor | ( | sfCircleShape * | shape, |
sfColor | color | ||
) |
Set the fill color of a circle shape.
This color is modulated (multiplied) with the shape's texture if any. It can be used to colorize the shape, or change its global opacity. You can use sfTransparent to make the inside of the shape transparent, and have the outline alone. By default, the shape's fill color is opaque white.
- Parameters
-
shape Shape object color New color of the shape
◆ sfCircleShape_setOrigin()
void sfCircleShape_setOrigin | ( | sfCircleShape * | shape, |
sfVector2f | origin | ||
) |
Set the local origin of a circle shape.
The origin of an object defines the center point for all transformations (position, scale, rotation). The coordinates of this point must be relative to the top-left corner of the object, and ignore all transformations (position, scale, rotation). The default origin of a circle Shape object is (0, 0).
- Parameters
-
shape Shape object origin New origin
◆ sfCircleShape_setOutlineColor()
void sfCircleShape_setOutlineColor | ( | sfCircleShape * | shape, |
sfColor | color | ||
) |
Set the outline color of a circle shape.
You can use sfTransparent to disable the outline. By default, the shape's outline color is opaque white.
- Parameters
-
shape Shape object color New outline color of the shape
◆ sfCircleShape_setOutlineThickness()
void sfCircleShape_setOutlineThickness | ( | sfCircleShape * | shape, |
float | thickness | ||
) |
Set the thickness of a circle shape's outline.
This number cannot be negative. Using zero disables the outline. By default, the outline thickness is 0.
- Parameters
-
shape Shape object thickness New outline thickness
◆ sfCircleShape_setPointCount()
void sfCircleShape_setPointCount | ( | sfCircleShape * | shape, |
size_t | count | ||
) |
Set the number of points of a circle.
- Parameters
-
shape Shape object count New number of points of the circle
◆ sfCircleShape_setPosition()
void sfCircleShape_setPosition | ( | sfCircleShape * | shape, |
sfVector2f | position | ||
) |
Set the position of a circle shape.
This function completely overwrites the previous position. See sfCircleShape_move to apply an offset based on the previous position instead. The default position of a circle Shape object is (0, 0).
- Parameters
-
shape Shape object position New position
◆ sfCircleShape_setRadius()
void sfCircleShape_setRadius | ( | sfCircleShape * | shape, |
float | radius | ||
) |
Set the radius of a circle.
- Parameters
-
shape Shape object radius New radius of the circle
◆ sfCircleShape_setRotation()
void sfCircleShape_setRotation | ( | sfCircleShape * | shape, |
float | angle | ||
) |
Set the orientation of a circle shape.
This function completely overwrites the previous rotation. See sfCircleShape_rotate to add an angle based on the previous rotation instead. The default rotation of a circle Shape object is 0.
- Parameters
-
shape Shape object angle New rotation, in degrees
◆ sfCircleShape_setScale()
void sfCircleShape_setScale | ( | sfCircleShape * | shape, |
sfVector2f | scale | ||
) |
Set the scale factors of a circle shape.
This function completely overwrites the previous scale. See sfCircleShape_scale to add a factor based on the previous scale instead. The default scale of a circle Shape object is (1, 1).
- Parameters
-
shape Shape object scale New scale factors
◆ sfCircleShape_setTexture()
void sfCircleShape_setTexture | ( | sfCircleShape * | shape, |
const sfTexture * | texture, | ||
sfBool | resetRect | ||
) |
Change the source texture of a circle shape.
The texture argument refers to a texture that must exist as long as the shape uses it. Indeed, the shape doesn't store its own copy of the texture, but rather keeps a pointer to the one that you passed to this function. If the source texture is destroyed and the shape tries to use it, the behaviour is undefined. texture can be NULL to disable texturing. If resetRect is true, the TextureRect property of the shape is automatically adjusted to the size of the new texture. If it is false, the texture rect is left unchanged.
- Parameters
-
shape Shape object texture New texture resetRect Should the texture rect be reset to the size of the new texture?
◆ sfCircleShape_setTextureRect()
void sfCircleShape_setTextureRect | ( | sfCircleShape * | shape, |
sfIntRect | rect | ||
) |
Set the sub-rectangle of the texture that a circle shape will display.
The texture rect is useful when you don't want to display the whole texture, but rather a part of it. By default, the texture rect covers the entire texture.
- Parameters
-
shape Shape object rect Rectangle defining the region of the texture to display