Interface CodeContext
The context takes care of all the book-keeping tasks associated with emitting well-formed byte code. For example, the context manages jumps and local variables.
Most of the funcionality here is very low level. You will almost certainly want to use CodeGenerator instances to manipulate a CodeContext, rather than writing to it yourself.
- Author:
- Thomas Down, Matthew Pocock
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Method Summary
Modifier and TypeMethodDescriptionvoid
addExceptionTableEntry
(Label startHandled, Label endHandled, CodeClass eClass, Label handler) Add an exception table entry.void
close()
Close the context for writing.Get the class for which a method is being generated.Get the method which is being generated.Get the constants pool for this context.void
Mark a label at the current point in the stream.void
open()
Open the context for writing.void
registerParametricType
(ParametricType type, CodeClass concreteType) Register a concrete type for a parametric type.int
Resolve a local variable to the local variable slot assigned to it.Resolve a parametric type to a concrete class.Open a sub context.void
writeByte
(byte b) Write a single byte to the context.void
writeLabel
(Label lab) Write the offset of a Label to the context.void
writeShort
(int i) Write a short (2 bytes) to the context.
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Method Details
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getCodeClass
CodeClass getCodeClass()Get the class for which a method is being generated.- Returns:
- the current class
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getCodeMethod
CodeMethod getCodeMethod()Get the method which is being generated.- Returns:
- the current method
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getConstants
ConstantPool getConstants()Get the constants pool for this context.- Returns:
- the contant pool
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writeByte
Write a single byte to the context.This can be used both to write opcodes and to write byte data to the context.
- Parameters:
b
- the byte to write- Throws:
CodeException
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writeShort
Write a short (2 bytes) to the context.- Parameters:
i
- the short to write- Throws:
CodeException
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writeLabel
Write the offset of a Label to the context.This can be called before or after markLabel is invoked for the corresponding label. The context will ensure that the offset is correctly written before the method is fully emitted.
- Parameters:
lab
- the Label to write- Throws:
CodeException
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resolveLocal
Resolve a local variable to the local variable slot assigned to it.The context will ensure that local variables are stored in their own bits of the local variable area. It may chose to re-use portions of this area as local variables go out of scope.
- Parameters:
lv
- the LocalVariable to resolve- Returns:
- the index of the local variable slot
- Throws:
CodeException
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markLabel
Mark a label at the current point in the stream.This can be used as the target for branching instructions, such as GOTO and IF.
- Parameters:
lab
- the Label to mark- Throws:
CodeException
- if the label has previously been marked
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registerParametricType
Register a concrete type for a parametric type.This is the mechanism where-by real CodeClass types are associated with the virtual ParametricType types. If type pubishes that it is a primative, an object or an array, then the concreteType must be compattible. It's an error to bind the VOID type.
- Parameters:
type
- ParametricType the parametric type to registerconcreteType
- the CodeClass that it resolves to- Throws:
CodeException
- if the type has already been registered or if the guarantees about type made in the parametric type are violated
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resolveParametricType
Resolve a parametric type to a concrete class.The type will be resolved by first searching through all those registered with this context. If it found there, this value is returned. If it is not, then the emediate parent context is searched. This parent is responsible for searching its parent and so on. If a context has no parent and the type is not registered with this context, it should raise a CodeException.
- Parameters:
type
- the ParametricType to resolve- Returns:
- the ColdeClass associated with that parametric type
- Throws:
CodeException
- if the type has not been registered
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subContext
CodeContext subContext()Open a sub context.The sub context should inherit all the state of the parent context. Modifications to the state of the child (for example, local variable management or registered labels) should not be propogated to the parent. Modifications to the parent should not be propogated to the child. However, contexts should be used serialy, and only one context should be accessible to a code generator at a time, so in practice, there should be no way for a code generator using a child context to alter the state of or discover the state of the parent context.
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open
Open the context for writing.This must be called before any code writing methods are called. It can not be called more than once.
- Throws:
CodeException
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close
Close the context for writing. It is at this point that any process necisary for comitting the bytecode will be executed.This must be called after all code writing methods have been called. It can not be called more than once.
- Throws:
CodeException
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addExceptionTableEntry
void addExceptionTableEntry(Label startHandled, Label endHandled, CodeClass eClass, Label handler) throws CodeException Add an exception table entry.- Parameters:
startHandled
- the beginning of the try blockendHandled
- the end of the try blockeClass
- the exception classhandler
- the beginning of the exception handler- Throws:
CodeException
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