Bullet Collision Detection & Physics Library
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#include <btSphereTriangleCollisionAlgorithm.h>
Public Member Functions | |
virtual btCollisionAlgorithm * | CreateCollisionAlgorithm (btCollisionAlgorithmConstructionInfo &ci, const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap) |
Public Member Functions inherited from btCollisionAlgorithmCreateFunc | |
btCollisionAlgorithmCreateFunc () | |
virtual | ~btCollisionAlgorithmCreateFunc () |
virtual btCollisionAlgorithm * | CreateCollisionAlgorithm (btCollisionAlgorithmConstructionInfo &, const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap) |
Additional Inherited Members | |
Public Attributes inherited from btCollisionAlgorithmCreateFunc | |
bool | m_swapped |
Definition at line 54 of file btSphereTriangleCollisionAlgorithm.h.
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inlinevirtual |
Reimplemented from btCollisionAlgorithmCreateFunc.
Definition at line 56 of file btSphereTriangleCollisionAlgorithm.h.