#include <btSpatialAlgebra.h>
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| btSpatialMotionVector () |
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| btSpatialMotionVector (const btVector3 &angular, const btVector3 &linear) |
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void | setVector (const btVector3 &angular, const btVector3 &linear) |
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void | setValue (const btScalar &ax, const btScalar &ay, const btScalar &az, const btScalar &lx, const btScalar &ly, const btScalar &lz) |
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void | addVector (const btVector3 &angular, const btVector3 &linear) |
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void | addValue (const btScalar &ax, const btScalar &ay, const btScalar &az, const btScalar &lx, const btScalar &ly, const btScalar &lz) |
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const btVector3 & | getAngular () const |
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const btVector3 & | getLinear () const |
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void | setAngular (const btVector3 &angular) |
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void | setLinear (const btVector3 &linear) |
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void | addAngular (const btVector3 &angular) |
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void | addLinear (const btVector3 &linear) |
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void | setZero () |
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btScalar | dot (const btSpatialForceVector &b) const |
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template<typename SpatialVectorType > |
void | cross (const SpatialVectorType &b, SpatialVectorType &out) const |
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template<typename SpatialVectorType > |
SpatialVectorType | cross (const SpatialVectorType &b) const |
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btSpatialMotionVector & | operator+= (const btSpatialMotionVector &vec) |
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btSpatialMotionVector & | operator-= (const btSpatialMotionVector &vec) |
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btSpatialMotionVector & | operator*= (const btScalar &s) |
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btSpatialMotionVector | operator- (const btSpatialMotionVector &vec) const |
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btSpatialMotionVector | operator+ (const btSpatialMotionVector &vec) const |
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btSpatialMotionVector | operator- () const |
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btSpatialMotionVector | operator* (const btScalar &s) const |
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Definition at line 94 of file btSpatialAlgebra.h.
◆ btSpatialMotionVector() [1/2]
btSpatialMotionVector::btSpatialMotionVector |
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inline |
◆ btSpatialMotionVector() [2/2]
◆ addAngular()
◆ addLinear()
◆ addValue()
◆ addVector()
◆ cross() [1/2]
◆ cross() [2/2]
◆ dot()
◆ getAngular()
◆ getLinear()
◆ operator*()
◆ operator*=()
◆ operator+()
◆ operator+=()
◆ operator-() [1/2]
◆ operator-() [2/2]
◆ operator-=()
◆ setAngular()
◆ setLinear()
◆ setValue()
◆ setVector()
◆ setZero()
void btSpatialMotionVector::setZero |
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inline |
◆ m_bottomVec
◆ m_topVec
The documentation for this struct was generated from the following file: