Bullet Collision Detection & Physics Library
Public Types | List of all members
btSoftBody::fCollision Struct Reference

fCollision More...

#include <btSoftBody.h>

Public Types

enum  _ {
  RVSmask = 0x000f ,
  SDF_RS = 0x0001 ,
  CL_RS = 0x0002 ,
  SDF_RD = 0x0004 ,
  SVSmask = 0x00f0 ,
  VF_SS = 0x0010 ,
  CL_SS = 0x0020 ,
  CL_SELF = 0x0040 ,
  VF_DD = 0x0080 ,
  RVDFmask = 0x0f00 ,
  SDF_RDF = 0x0100 ,
  SDF_MDF = 0x0200 ,
  SDF_RDN = 0x0400 ,
  Default = SDF_RS ,
  END
}
 

Detailed Description

fCollision

Definition at line 159 of file btSoftBody.h.

Member Enumeration Documentation

◆ _

Enumerator
RVSmask 
SDF_RS 

Rigid versus soft mask.

CL_RS 

SDF based rigid vs soft.

SDF_RD 

Cluster vs convex rigid vs soft.

SVSmask 

rigid vs deformable

VF_SS 

Rigid versus soft mask.

CL_SS 

Vertex vs face soft vs soft handling.

CL_SELF 

Cluster vs cluster soft vs soft handling.

VF_DD 

Cluster soft body self collision.

RVDFmask 

Vertex vs face soft vs soft handling.

SDF_RDF 

Rigid versus deformable face mask.

SDF_MDF 

GJK based Rigid vs. deformable face.

SDF_RDN 

GJK based Multibody vs. deformable face.

Default 

SDF based Rigid vs. deformable node.

END 

Definition at line 161 of file btSoftBody.h.


The documentation for this struct was generated from the following file: