Bullet Collision Detection & Physics Library
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#include <btSoftBody.h>
Public Types | |
enum | _ { V_Point , V_TwoSided , V_TwoSidedLiftDrag , V_OneSided , F_TwoSided , F_TwoSidedLiftDrag , F_OneSided , END } |
Definition at line 87 of file btSoftBody.h.
Enumerator | |
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V_Point | |
V_TwoSided | Vertex normals are oriented toward velocity. |
V_TwoSidedLiftDrag | Vertex normals are flipped to match velocity. |
V_OneSided | Vertex normals are flipped to match velocity and lift and drag forces are applied. |
F_TwoSided | Vertex normals are taken as it is. |
F_TwoSidedLiftDrag | Face normals are flipped to match velocity. |
F_OneSided | Face normals are flipped to match velocity and lift and drag forces are applied. |
END | Face normals are taken as it is. |
Definition at line 89 of file btSoftBody.h.