Bullet Collision Detection & Physics Library
Public Member Functions | List of all members
btGImpactCollisionAlgorithm::CreateFunc Struct Reference

#include <btGImpactCollisionAlgorithm.h>

Inheritance diagram for btGImpactCollisionAlgorithm::CreateFunc:
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Collaboration diagram for btGImpactCollisionAlgorithm::CreateFunc:
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Public Member Functions

virtual btCollisionAlgorithmCreateCollisionAlgorithm (btCollisionAlgorithmConstructionInfo &ci, const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap)
 
- Public Member Functions inherited from btCollisionAlgorithmCreateFunc
 btCollisionAlgorithmCreateFunc ()
 
virtual ~btCollisionAlgorithmCreateFunc ()
 
virtual btCollisionAlgorithmCreateCollisionAlgorithm (btCollisionAlgorithmConstructionInfo &, const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap)
 

Additional Inherited Members

- Public Attributes inherited from btCollisionAlgorithmCreateFunc
bool m_swapped
 

Detailed Description

Definition at line 204 of file btGImpactCollisionAlgorithm.h.

Member Function Documentation

◆ CreateCollisionAlgorithm()

virtual btCollisionAlgorithm * btGImpactCollisionAlgorithm::CreateFunc::CreateCollisionAlgorithm ( btCollisionAlgorithmConstructionInfo ci,
const btCollisionObjectWrapper body0Wrap,
const btCollisionObjectWrapper body1Wrap 
)
inlinevirtual

Reimplemented from btCollisionAlgorithmCreateFunc.

Definition at line 206 of file btGImpactCollisionAlgorithm.h.


The documentation for this struct was generated from the following file: