Bullet Collision Detection & Physics Library
Public Member Functions | Public Attributes | List of all members
btDeformableMultiBodyDynamicsWorld::btDeformableSingleRayCallback Struct Reference

#include <btDeformableMultiBodyDynamicsWorld.h>

Inheritance diagram for btDeformableMultiBodyDynamicsWorld::btDeformableSingleRayCallback:
Inheritance graph
[legend]
Collaboration diagram for btDeformableMultiBodyDynamicsWorld::btDeformableSingleRayCallback:
Collaboration graph
[legend]

Public Member Functions

 btDeformableSingleRayCallback (const btVector3 &rayFromWorld, const btVector3 &rayToWorld, const btDeformableMultiBodyDynamicsWorld *world, btCollisionWorld::RayResultCallback &resultCallback)
 
virtual bool process (const btBroadphaseProxy *proxy)
 
- Public Member Functions inherited from btBroadphaseRayCallback
virtual ~btBroadphaseRayCallback ()
 
- Public Member Functions inherited from btBroadphaseAabbCallback
virtual ~btBroadphaseAabbCallback ()
 
virtual bool process (const btBroadphaseProxy *proxy)=0
 

Public Attributes

btVector3 m_rayFromWorld
 
btVector3 m_rayToWorld
 
btTransform m_rayFromTrans
 
btTransform m_rayToTrans
 
btVector3 m_hitNormal
 
const btDeformableMultiBodyDynamicsWorldm_world
 
btCollisionWorld::RayResultCallbackm_resultCallback
 
- Public Attributes inherited from btBroadphaseRayCallback
btVector3 m_rayDirectionInverse
 added some cached data to accelerate ray-AABB tests More...
 
unsigned int m_signs [3]
 
btScalar m_lambda_max
 

Additional Inherited Members

- Protected Member Functions inherited from btBroadphaseRayCallback
 btBroadphaseRayCallback ()
 

Detailed Description

Definition at line 178 of file btDeformableMultiBodyDynamicsWorld.h.

Constructor & Destructor Documentation

◆ btDeformableSingleRayCallback()

btDeformableMultiBodyDynamicsWorld::btDeformableSingleRayCallback::btDeformableSingleRayCallback ( const btVector3 rayFromWorld,
const btVector3 rayToWorld,
const btDeformableMultiBodyDynamicsWorld world,
btCollisionWorld::RayResultCallback resultCallback 
)
inline

what about division by zero? --> just set rayDirection[i] to INF/1e30

Definition at line 189 of file btDeformableMultiBodyDynamicsWorld.h.

Member Function Documentation

◆ process()

virtual bool btDeformableMultiBodyDynamicsWorld::btDeformableSingleRayCallback::process ( const btBroadphaseProxy proxy)
inlinevirtual

terminate further ray tests, once the closestHitFraction reached zero

Implements btBroadphaseAabbCallback.

Definition at line 214 of file btDeformableMultiBodyDynamicsWorld.h.

Member Data Documentation

◆ m_hitNormal

btVector3 btDeformableMultiBodyDynamicsWorld::btDeformableSingleRayCallback::m_hitNormal

Definition at line 184 of file btDeformableMultiBodyDynamicsWorld.h.

◆ m_rayFromTrans

btTransform btDeformableMultiBodyDynamicsWorld::btDeformableSingleRayCallback::m_rayFromTrans

Definition at line 182 of file btDeformableMultiBodyDynamicsWorld.h.

◆ m_rayFromWorld

btVector3 btDeformableMultiBodyDynamicsWorld::btDeformableSingleRayCallback::m_rayFromWorld

Definition at line 180 of file btDeformableMultiBodyDynamicsWorld.h.

◆ m_rayToTrans

btTransform btDeformableMultiBodyDynamicsWorld::btDeformableSingleRayCallback::m_rayToTrans

Definition at line 183 of file btDeformableMultiBodyDynamicsWorld.h.

◆ m_rayToWorld

btVector3 btDeformableMultiBodyDynamicsWorld::btDeformableSingleRayCallback::m_rayToWorld

Definition at line 181 of file btDeformableMultiBodyDynamicsWorld.h.

◆ m_resultCallback

btCollisionWorld::RayResultCallback& btDeformableMultiBodyDynamicsWorld::btDeformableSingleRayCallback::m_resultCallback

Definition at line 187 of file btDeformableMultiBodyDynamicsWorld.h.

◆ m_world

const btDeformableMultiBodyDynamicsWorld* btDeformableMultiBodyDynamicsWorld::btDeformableSingleRayCallback::m_world

Definition at line 186 of file btDeformableMultiBodyDynamicsWorld.h.


The documentation for this struct was generated from the following file: