Bullet Collision Detection & Physics Library
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This is the complete list of members for btCollisionWorld::RayResultCallback, including all inherited members.
addSingleResult(LocalRayResult &rayResult, bool normalInWorldSpace)=0 | btCollisionWorld::RayResultCallback | pure virtual |
hasHit() const | btCollisionWorld::RayResultCallback | inline |
m_closestHitFraction | btCollisionWorld::RayResultCallback | |
m_collisionFilterGroup | btCollisionWorld::RayResultCallback | |
m_collisionFilterMask | btCollisionWorld::RayResultCallback | |
m_collisionObject | btCollisionWorld::RayResultCallback | |
m_flags | btCollisionWorld::RayResultCallback | |
needsCollision(btBroadphaseProxy *proxy0) const | btCollisionWorld::RayResultCallback | inlinevirtual |
RayResultCallback() | btCollisionWorld::RayResultCallback | inline |
~RayResultCallback() | btCollisionWorld::RayResultCallback | inlinevirtual |