Bullet Collision Detection & Physics Library
btUniformScalingShape Member List

This is the complete list of members for btUniformScalingShape, including all inherited members.

batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3 *vectors, btVector3 *supportVerticesOut, int numVectors) constbtUniformScalingShapevirtual
BT_DECLARE_ALIGNED_ALLOCATOR()btUniformScalingShape
btCollisionShape()btCollisionShapeinline
btConvexShape()btConvexShape
btUniformScalingShape(btConvexShape *convexChildShape, btScalar uniformScalingFactor)btUniformScalingShape
calculateLocalInertia(btScalar mass, btVector3 &inertia) constbtUniformScalingShapevirtual
calculateSerializeBufferSize() constbtCollisionShapeinlinevirtual
calculateTemporalAabb(const btTransform &curTrans, const btVector3 &linvel, const btVector3 &angvel, btScalar timeStep, btVector3 &temporalAabbMin, btVector3 &temporalAabbMax) constbtCollisionShape
getAabb(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) constbtUniformScalingShapevirtual
getAabbNonVirtual(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) constbtConvexShape
getAabbSlow(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) constbtUniformScalingShapevirtual
getAngularMotionDisc() constbtCollisionShapevirtual
getAnisotropicRollingFrictionDirection() constbtCollisionShapeinlinevirtual
getBoundingSphere(btVector3 &center, btScalar &radius) constbtCollisionShapevirtual
getChildShape()btUniformScalingShapeinline
getChildShape() constbtUniformScalingShapeinline
getContactBreakingThreshold(btScalar defaultContactThresholdFactor) constbtCollisionShapevirtual
getLocalScaling() constbtUniformScalingShapevirtual
getMargin() constbtUniformScalingShapevirtual
getMarginNonVirtual() constbtConvexShape
getName() constbtUniformScalingShapeinlinevirtual
getNumPreferredPenetrationDirections() constbtUniformScalingShapevirtual
getPreferredPenetrationDirection(int index, btVector3 &penetrationVector) constbtUniformScalingShapevirtual
getShapeType() constbtCollisionShapeinline
getUniformScalingFactor() constbtUniformScalingShapeinline
getUserIndex() constbtCollisionShapeinline
getUserIndex2() constbtCollisionShapeinline
getUserPointer() constbtCollisionShapeinline
isCompound() constbtCollisionShapeinline
isConcave() constbtCollisionShapeinline
isConvex() constbtCollisionShapeinline
isConvex2d() constbtCollisionShapeinline
isInfinite() constbtCollisionShapeinline
isNonMoving() constbtCollisionShapeinline
isPolyhedral() constbtCollisionShapeinline
isSoftBody() constbtCollisionShapeinline
localGetSupportingVertex(const btVector3 &vec) constbtUniformScalingShapevirtual
localGetSupportingVertexWithoutMargin(const btVector3 &vec) constbtUniformScalingShapevirtual
localGetSupportVertexNonVirtual(const btVector3 &vec) constbtConvexShape
localGetSupportVertexWithoutMarginNonVirtual(const btVector3 &vec) constbtConvexShape
m_childConvexShapebtUniformScalingShapeprivate
m_shapeTypebtCollisionShapeprotected
m_uniformScalingFactorbtUniformScalingShapeprivate
m_userIndexbtCollisionShapeprotected
m_userIndex2btCollisionShapeprotected
m_userPointerbtCollisionShapeprotected
project(const btTransform &trans, const btVector3 &dir, btScalar &minProj, btScalar &maxProj, btVector3 &witnesPtMin, btVector3 &witnesPtMax) constbtConvexShapevirtual
serialize(void *dataBuffer, btSerializer *serializer) constbtCollisionShapevirtual
serializeSingleShape(btSerializer *serializer) constbtCollisionShapevirtual
setLocalScaling(const btVector3 &scaling)btUniformScalingShapevirtual
setMargin(btScalar margin)btUniformScalingShapevirtual
setUserIndex(int index)btCollisionShapeinline
setUserIndex2(int index)btCollisionShapeinline
setUserPointer(void *userPtr)btCollisionShapeinline
~btCollisionShape()btCollisionShapeinlinevirtual
~btConvexShape()btConvexShapevirtual
~btUniformScalingShape()btUniformScalingShapevirtual