#include <btSoftBodyInternals.h>
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|   | btSoftBodyCollisionShape (btSoftBody *backptr) | 
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| virtual  | ~btSoftBodyCollisionShape () | 
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| void  | processAllTriangles (btTriangleCallback *, const btVector3 &, const btVector3 &) const | 
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| virtual void  | getAabb (const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const | 
|   | getAabb returns the axis aligned bounding box in the coordinate frame of the given transform t.  
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| virtual void  | setLocalScaling (const btVector3 &) | 
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| virtual const btVector3 &  | getLocalScaling () const | 
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| virtual void  | calculateLocalInertia (btScalar, btVector3 &) const | 
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| virtual const char *  | getName () const | 
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|   | BT_DECLARE_ALIGNED_ALLOCATOR () | 
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|   | btConcaveShape () | 
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| virtual  | ~btConcaveShape () | 
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| virtual btScalar  | getMargin () const | 
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| virtual void  | setMargin (btScalar collisionMargin) | 
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|   | BT_DECLARE_ALIGNED_ALLOCATOR () | 
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|   | btCollisionShape () | 
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| virtual  | ~btCollisionShape () | 
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| virtual void  | getBoundingSphere (btVector3 ¢er, btScalar &radius) const | 
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| virtual btScalar  | getAngularMotionDisc () const | 
|   | getAngularMotionDisc returns the maximum radius needed for Conservative Advancement to handle time-of-impact with rotations.  
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| virtual btScalar  | getContactBreakingThreshold (btScalar defaultContactThresholdFactor) const | 
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| void  | calculateTemporalAabb (const btTransform &curTrans, const btVector3 &linvel, const btVector3 &angvel, btScalar timeStep, btVector3 &temporalAabbMin, btVector3 &temporalAabbMax) const | 
|   | calculateTemporalAabb calculates the enclosing aabb for the moving object over interval [0..timeStep) result is conservative  
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| bool  | isPolyhedral () const | 
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| bool  | isConvex2d () const | 
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| bool  | isConvex () const | 
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| bool  | isNonMoving () const | 
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| bool  | isConcave () const | 
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| bool  | isCompound () const | 
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| bool  | isSoftBody () const | 
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| bool  | isInfinite () const | 
|   | isInfinite is used to catch simulation error (aabb check)  
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| int  | getShapeType () const | 
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| virtual btVector3  | getAnisotropicRollingFrictionDirection () const | 
|   | the getAnisotropicRollingFrictionDirection can be used in combination with setAnisotropicFriction See Bullet/Demos/RollingFrictionDemo for an example  
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| void  | setUserPointer (void *userPtr) | 
|   | optional user data pointer  
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| void *  | getUserPointer () const | 
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| void  | setUserIndex (int index) | 
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| int  | getUserIndex () const | 
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| void  | setUserIndex2 (int index) | 
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| int  | getUserIndex2 () const | 
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| virtual int  | calculateSerializeBufferSize () const | 
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| virtual const char *  | serialize (void *dataBuffer, btSerializer *serializer) const | 
|   | fills the dataBuffer and returns the struct name (and 0 on failure)  
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| virtual void  | serializeSingleShape (btSerializer *serializer) const | 
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Definition at line 662 of file btSoftBodyInternals.h.
 
◆ btSoftBodyCollisionShape()
  
  
      
        
          | btSoftBodyCollisionShape::btSoftBodyCollisionShape  | 
          ( | 
          btSoftBody *  | 
          backptr | ) | 
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inline   | 
  
 
 
◆ ~btSoftBodyCollisionShape()
  
  
      
        
          | virtual btSoftBodyCollisionShape::~btSoftBodyCollisionShape  | 
          ( | 
           | ) | 
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inlinevirtual   | 
  
 
 
◆ calculateLocalInertia()
◆ getAabb()
◆ getLocalScaling()
◆ getName()
◆ processAllTriangles()
◆ setLocalScaling()
◆ m_body
The documentation for this class was generated from the following file: