addFrictionConstraint(const btVector3 &normalAxis, int solverBodyIdA, int solverBodyIdB, int frictionIndex, btManifoldPoint &cp, const btVector3 &rel_pos1, const btVector3 &rel_pos2, btCollisionObject *colObj0, btCollisionObject *colObj1, btScalar relaxation, const btContactSolverInfo &infoGlobal, btScalar desiredVelocity=0., btScalar cfmSlip=0.) | btSequentialImpulseConstraintSolver | protected |
addTorsionalFrictionConstraint(const btVector3 &normalAxis, int solverBodyIdA, int solverBodyIdB, int frictionIndex, btManifoldPoint &cp, btScalar torsionalFriction, const btVector3 &rel_pos1, const btVector3 &rel_pos2, btCollisionObject *colObj0, btCollisionObject *colObj1, btScalar relaxation, btScalar desiredVelocity=0, btScalar cfmSlip=0.f) | btSequentialImpulseConstraintSolver | protected |
allocAllContactConstraints(btPersistentManifold **manifoldPtr, int numManifolds, const btContactSolverInfo &infoGlobal) | btSequentialImpulseConstraintSolverMt | protected |
allSolved(const btContactSolverInfo &, class btIDebugDraw *) | btConstraintSolver | inlinevirtual |
applyAnisotropicFriction(btCollisionObject *colObj, btVector3 &frictionDirection, int frictionMode) | btSequentialImpulseConstraintSolver | protectedstatic |
BT_DECLARE_ALIGNED_ALLOCATOR() | btSequentialImpulseConstraintSolverMt | |
btRand2() | btSequentialImpulseConstraintSolver | |
btRandInt2(int n) | btSequentialImpulseConstraintSolver | |
btSequentialImpulseConstraintSolver() | btSequentialImpulseConstraintSolver | |
btSequentialImpulseConstraintSolverMt() | btSequentialImpulseConstraintSolverMt | |
CACHE_LINE_SIZE | btSequentialImpulseConstraintSolverMt | protectedstatic |
convertBodies(btCollisionObject **bodies, int numBodies, const btContactSolverInfo &infoGlobal) BT_OVERRIDE | btSequentialImpulseConstraintSolverMt | protectedvirtual |
convertContact(btPersistentManifold *manifold, const btContactSolverInfo &infoGlobal) | btSequentialImpulseConstraintSolver | protected |
convertContacts(btPersistentManifold **manifoldPtr, int numManifolds, const btContactSolverInfo &infoGlobal) BT_OVERRIDE | btSequentialImpulseConstraintSolverMt | protectedvirtual |
convertJoint(btSolverConstraint *currentConstraintRow, btTypedConstraint *constraint, const btTypedConstraint::btConstraintInfo1 &info1, int solverBodyIdA, int solverBodyIdB, const btContactSolverInfo &infoGlobal) | btSequentialImpulseConstraintSolver | protected |
convertJoints(btTypedConstraint **constraints, int numConstraints, const btContactSolverInfo &infoGlobal) BT_OVERRIDE | btSequentialImpulseConstraintSolverMt | protectedvirtual |
getActiveConstraintRowSolverGeneric() | btSequentialImpulseConstraintSolver | inline |
getActiveConstraintRowSolverLowerLimit() | btSequentialImpulseConstraintSolver | inline |
getOrInitSolverBody(btCollisionObject &body, btScalar timeStep) | btSequentialImpulseConstraintSolver | protected |
getOrInitSolverBodyThreadsafe(btCollisionObject &body, btScalar timeStep) | btSequentialImpulseConstraintSolverMt | protected |
getRandSeed() const | btSequentialImpulseConstraintSolver | inline |
getScalarConstraintRowSolverGeneric() | btSequentialImpulseConstraintSolver | |
getScalarConstraintRowSolverLowerLimit() | btSequentialImpulseConstraintSolver | |
getSolverType() const | btSequentialImpulseConstraintSolver | inlinevirtual |
getSSE2ConstraintRowSolverGeneric() | btSequentialImpulseConstraintSolver | |
getSSE2ConstraintRowSolverLowerLimit() | btSequentialImpulseConstraintSolver | |
getSSE4_1ConstraintRowSolverGeneric() | btSequentialImpulseConstraintSolver | |
getSSE4_1ConstraintRowSolverLowerLimit() | btSequentialImpulseConstraintSolver | |
initSolverBody(btSolverBody *solverBody, btCollisionObject *collisionObject, btScalar timeStep) | btSequentialImpulseConstraintSolver | protected |
internalAllocContactConstraints(const btContactManifoldCachedInfo *cachedInfoArray, int numManifolds) | btSequentialImpulseConstraintSolverMt | |
internalCollectContactManifoldCachedInfo(btContactManifoldCachedInfo *cachedInfoArray, btPersistentManifold **manifoldPtr, int numManifolds, const btContactSolverInfo &infoGlobal) | btSequentialImpulseConstraintSolverMt | |
internalConvertBodies(btCollisionObject **bodies, int iBegin, int iEnd, const btContactSolverInfo &infoGlobal) | btSequentialImpulseConstraintSolverMt | |
internalConvertMultipleJoints(const btAlignedObjectArray< JointParams > &jointParamsArray, btTypedConstraint **constraints, int iBegin, int iEnd, const btContactSolverInfo &infoGlobal) | btSequentialImpulseConstraintSolverMt | |
internalInitMultipleJoints(btTypedConstraint **constraints, int iBegin, int iEnd) | btSequentialImpulseConstraintSolverMt | |
internalSetupContactConstraints(int iContactConstraint, const btContactSolverInfo &infoGlobal) | btSequentialImpulseConstraintSolverMt | |
internalWriteBackBodies(int iBegin, int iEnd, const btContactSolverInfo &infoGlobal) | btSequentialImpulseConstraintSolverMt | |
internalWriteBackContacts(int iBegin, int iEnd, const btContactSolverInfo &infoGlobal) | btSequentialImpulseConstraintSolverMt | |
internalWriteBackJoints(int iBegin, int iEnd, const btContactSolverInfo &infoGlobal) | btSequentialImpulseConstraintSolverMt | |
m_analyticsData | btSequentialImpulseConstraintSolver | |
m_antiFalseSharingPadding | btSequentialImpulseConstraintSolverMt | protected |
m_batchedContactConstraints | btSequentialImpulseConstraintSolverMt | protected |
m_batchedJointConstraints | btSequentialImpulseConstraintSolverMt | protected |
m_bodySolverArrayMutex | btSequentialImpulseConstraintSolverMt | protected |
m_btSeed2 | btSequentialImpulseConstraintSolver | protected |
m_cachedSolverMode | btSequentialImpulseConstraintSolver | protected |
m_fixedBodyId | btSequentialImpulseConstraintSolver | protected |
m_kinematicBodyUniqueIdToSolverBodyTable | btSequentialImpulseConstraintSolver | protected |
m_kinematicBodyUniqueIdToSolverBodyTableMutex | btSequentialImpulseConstraintSolverMt | protected |
m_leastSquaresResidual | btSequentialImpulseConstraintSolver | protected |
m_manifoldCachedInfoArray | btSequentialImpulseConstraintSolverMt | protected |
m_maxOverrideNumSolverIterations | btSequentialImpulseConstraintSolver | protected |
m_numFrictionDirections | btSequentialImpulseConstraintSolverMt | protected |
m_orderFrictionConstraintPool | btSequentialImpulseConstraintSolver | protected |
m_orderNonContactConstraintPool | btSequentialImpulseConstraintSolver | protected |
m_orderTmpConstraintPool | btSequentialImpulseConstraintSolver | protected |
m_resolveSingleConstraintRowGeneric | btSequentialImpulseConstraintSolver | protected |
m_resolveSingleConstraintRowLowerLimit | btSequentialImpulseConstraintSolver | protected |
m_resolveSplitPenetrationImpulse | btSequentialImpulseConstraintSolver | protected |
m_rollingFrictionIndexTable | btSequentialImpulseConstraintSolverMt | protected |
m_scratchMemory | btSequentialImpulseConstraintSolverMt | protected |
m_tmpConstraintSizesPool | btSequentialImpulseConstraintSolver | protected |
m_tmpSolverBodyPool | btSequentialImpulseConstraintSolver | protected |
m_tmpSolverContactConstraintPool | btSequentialImpulseConstraintSolver | protected |
m_tmpSolverContactFrictionConstraintPool | btSequentialImpulseConstraintSolver | protected |
m_tmpSolverContactRollingFrictionConstraintPool | btSequentialImpulseConstraintSolver | protected |
m_tmpSolverNonContactConstraintPool | btSequentialImpulseConstraintSolver | protected |
m_useBatching | btSequentialImpulseConstraintSolverMt | protected |
m_useObsoleteJointConstraints | btSequentialImpulseConstraintSolverMt | protected |
prepareSolve(int, int) | btConstraintSolver | inlinevirtual |
randomizeBatchedConstraintOrdering(btBatchedConstraints *batchedConstraints) | btSequentialImpulseConstraintSolverMt | protected |
randomizeConstraintOrdering(int iteration, int numIterations) | btSequentialImpulseConstraintSolverMt | protectedvirtual |
reset() | btSequentialImpulseConstraintSolver | virtual |
resolveAllContactConstraints() | btSequentialImpulseConstraintSolverMt | protectedvirtual |
resolveAllContactConstraintsInterleaved() | btSequentialImpulseConstraintSolverMt | protectedvirtual |
resolveAllContactFrictionConstraints() | btSequentialImpulseConstraintSolverMt | protectedvirtual |
resolveAllJointConstraints(int iteration) | btSequentialImpulseConstraintSolverMt | protectedvirtual |
resolveAllRollingFrictionConstraints() | btSequentialImpulseConstraintSolverMt | protectedvirtual |
resolveMultipleContactConstraints(const btAlignedObjectArray< int > &consIndices, int batchBegin, int batchEnd) | btSequentialImpulseConstraintSolverMt | |
resolveMultipleContactConstraintsInterleaved(const btAlignedObjectArray< int > &contactIndices, int batchBegin, int batchEnd) | btSequentialImpulseConstraintSolverMt | |
resolveMultipleContactFrictionConstraints(const btAlignedObjectArray< int > &consIndices, int batchBegin, int batchEnd) | btSequentialImpulseConstraintSolverMt | |
resolveMultipleContactRollingFrictionConstraints(const btAlignedObjectArray< int > &consIndices, int batchBegin, int batchEnd) | btSequentialImpulseConstraintSolverMt | |
resolveMultipleContactSplitPenetrationImpulseConstraints(const btAlignedObjectArray< int > &consIndices, int batchBegin, int batchEnd) | btSequentialImpulseConstraintSolverMt | |
resolveMultipleJointConstraints(const btAlignedObjectArray< int > &consIndices, int batchBegin, int batchEnd, int iteration) | btSequentialImpulseConstraintSolverMt | |
resolveSingleConstraintRowGeneric(btSolverBody &bodyA, btSolverBody &bodyB, const btSolverConstraint &contactConstraint) | btSequentialImpulseConstraintSolver | protected |
resolveSingleConstraintRowGenericSIMD(btSolverBody &bodyA, btSolverBody &bodyB, const btSolverConstraint &contactConstraint) | btSequentialImpulseConstraintSolver | protected |
resolveSingleConstraintRowLowerLimit(btSolverBody &bodyA, btSolverBody &bodyB, const btSolverConstraint &contactConstraint) | btSequentialImpulseConstraintSolver | protected |
resolveSingleConstraintRowLowerLimitSIMD(btSolverBody &bodyA, btSolverBody &bodyB, const btSolverConstraint &contactConstraint) | btSequentialImpulseConstraintSolver | protected |
resolveSplitPenetrationImpulse(btSolverBody &bodyA, btSolverBody &bodyB, const btSolverConstraint &contactConstraint) | btSequentialImpulseConstraintSolver | inlineprotected |
resolveSplitPenetrationImpulseCacheFriendly(btSolverBody &bodyA, btSolverBody &bodyB, const btSolverConstraint &contactConstraint) | btSequentialImpulseConstraintSolver | inlineprotected |
resolveSplitPenetrationSIMD(btSolverBody &bodyA, btSolverBody &bodyB, const btSolverConstraint &contactConstraint) | btSequentialImpulseConstraintSolver | inlineprotected |
restitutionCurve(btScalar rel_vel, btScalar restitution, btScalar velocityThreshold) | btSequentialImpulseConstraintSolver | protected |
s_allowNestedParallelForLoops | btSequentialImpulseConstraintSolverMt | static |
s_contactBatchingMethod | btSequentialImpulseConstraintSolverMt | static |
s_jointBatchingMethod | btSequentialImpulseConstraintSolverMt | static |
s_maxBatchSize | btSequentialImpulseConstraintSolverMt | static |
s_minBatchSize | btSequentialImpulseConstraintSolverMt | static |
s_minimumContactManifoldsForBatching | btSequentialImpulseConstraintSolverMt | static |
setConstraintRowSolverGeneric(btSingleConstraintRowSolver rowSolver) | btSequentialImpulseConstraintSolver | inline |
setConstraintRowSolverLowerLimit(btSingleConstraintRowSolver rowSolver) | btSequentialImpulseConstraintSolver | inline |
setFrictionConstraintImpulse(btSolverConstraint &solverConstraint, int solverBodyIdA, int solverBodyIdB, btManifoldPoint &cp, const btContactSolverInfo &infoGlobal) | btSequentialImpulseConstraintSolver | protected |
setRandSeed(unsigned long seed) | btSequentialImpulseConstraintSolver | inline |
setupAllContactConstraints(const btContactSolverInfo &infoGlobal) | btSequentialImpulseConstraintSolverMt | protected |
setupBatchedContactConstraints() | btSequentialImpulseConstraintSolverMt | protectedvirtual |
setupBatchedJointConstraints() | btSequentialImpulseConstraintSolverMt | protectedvirtual |
setupContactConstraint(btSolverConstraint &solverConstraint, int solverBodyIdA, int solverBodyIdB, btManifoldPoint &cp, const btContactSolverInfo &infoGlobal, btScalar &relaxation, const btVector3 &rel_pos1, const btVector3 &rel_pos2) | btSequentialImpulseConstraintSolver | protected |
setupFrictionConstraint(btSolverConstraint &solverConstraint, const btVector3 &normalAxis, int solverBodyIdA, int solverBodyIdB, btManifoldPoint &cp, const btVector3 &rel_pos1, const btVector3 &rel_pos2, btCollisionObject *colObj0, btCollisionObject *colObj1, btScalar relaxation, const btContactSolverInfo &infoGlobal, btScalar desiredVelocity=0., btScalar cfmSlip=0.) | btSequentialImpulseConstraintSolver | protected |
setupSolverFunctions(bool useSimd) | btSequentialImpulseConstraintSolver | protected |
setupTorsionalFrictionConstraint(btSolverConstraint &solverConstraint, const btVector3 &normalAxis, int solverBodyIdA, int solverBodyIdB, btManifoldPoint &cp, btScalar combinedTorsionalFriction, const btVector3 &rel_pos1, const btVector3 &rel_pos2, btCollisionObject *colObj0, btCollisionObject *colObj1, btScalar relaxation, btScalar desiredVelocity=0., btScalar cfmSlip=0.) | btSequentialImpulseConstraintSolver | protected |
solveGroup(btCollisionObject **bodies, int numBodies, btPersistentManifold **manifold, int numManifolds, btTypedConstraint **constraints, int numConstraints, const btContactSolverInfo &info, btIDebugDraw *debugDrawer, btDispatcher *dispatcher) | btSequentialImpulseConstraintSolver | virtual |
solveGroupCacheFriendlyFinish(btCollisionObject **bodies, int numBodies, const btContactSolverInfo &infoGlobal) BT_OVERRIDE | btSequentialImpulseConstraintSolverMt | virtual |
solveGroupCacheFriendlyIterations(btCollisionObject **bodies, int numBodies, btPersistentManifold **manifoldPtr, int numManifolds, btTypedConstraint **constraints, int numConstraints, const btContactSolverInfo &infoGlobal, btIDebugDraw *debugDrawer) | btSequentialImpulseConstraintSolver | protectedvirtual |
solveGroupCacheFriendlySetup(btCollisionObject **bodies, int numBodies, btPersistentManifold **manifoldPtr, int numManifolds, btTypedConstraint **constraints, int numConstraints, const btContactSolverInfo &infoGlobal, btIDebugDraw *debugDrawer) BT_OVERRIDE | btSequentialImpulseConstraintSolverMt | virtual |
solveGroupCacheFriendlySplitImpulseIterations(btCollisionObject **bodies, int numBodies, btPersistentManifold **manifoldPtr, int numManifolds, btTypedConstraint **constraints, int numConstraints, const btContactSolverInfo &infoGlobal, btIDebugDraw *debugDrawer) BT_OVERRIDE | btSequentialImpulseConstraintSolverMt | virtual |
solveSingleIteration(int iteration, btCollisionObject **bodies, int numBodies, btPersistentManifold **manifoldPtr, int numManifolds, btTypedConstraint **constraints, int numConstraints, const btContactSolverInfo &infoGlobal, btIDebugDraw *debugDrawer) BT_OVERRIDE | btSequentialImpulseConstraintSolverMt | virtual |
writeBackBodies(int iBegin, int iEnd, const btContactSolverInfo &infoGlobal) | btSequentialImpulseConstraintSolver | protected |
writeBackContacts(int iBegin, int iEnd, const btContactSolverInfo &infoGlobal) | btSequentialImpulseConstraintSolver | protected |
writeBackJoints(int iBegin, int iEnd, const btContactSolverInfo &infoGlobal) | btSequentialImpulseConstraintSolver | protected |
~btConstraintSolver() | btConstraintSolver | inlinevirtual |
~btSequentialImpulseConstraintSolver() | btSequentialImpulseConstraintSolver | virtual |
~btSequentialImpulseConstraintSolverMt() | btSequentialImpulseConstraintSolverMt | virtual |