Bullet Collision Detection & Physics Library
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The btScaledBvhTriangleMeshShape allows to instance a scaled version of an existing btBvhTriangleMeshShape. More...
#include <btScaledBvhTriangleMeshShape.h>
Private Attributes | |
btVector3 | m_localScaling |
btBvhTriangleMeshShape * | m_bvhTriMeshShape |
Additional Inherited Members | |
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btScalar | m_collisionMargin |
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int | m_shapeType |
void * | m_userPointer |
int | m_userIndex |
int | m_userIndex2 |
The btScaledBvhTriangleMeshShape allows to instance a scaled version of an existing btBvhTriangleMeshShape.
Note that each btBvhTriangleMeshShape still can have its own local scaling, independent from this btScaledBvhTriangleMeshShape 'localScaling'
Definition at line 23 of file btScaledBvhTriangleMeshShape.h.
btScaledBvhTriangleMeshShape::btScaledBvhTriangleMeshShape | ( | btBvhTriangleMeshShape * | childShape, |
const btVector3 & | localScaling | ||
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Definition at line 18 of file btScaledBvhTriangleMeshShape.cpp.
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virtual |
Definition at line 24 of file btScaledBvhTriangleMeshShape.cpp.
btScaledBvhTriangleMeshShape::BT_DECLARE_ALIGNED_ALLOCATOR | ( | ) |
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virtual |
don't make this a movable object!
Implements btCollisionShape.
Definition at line 111 of file btScaledBvhTriangleMeshShape.cpp.
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inlinevirtual |
Reimplemented from btCollisionShape.
Definition at line 71 of file btScaledBvhTriangleMeshShape.h.
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virtual |
getAabb returns the axis aligned bounding box in the coordinate frame of the given transform t.
Implements btCollisionShape.
Definition at line 72 of file btScaledBvhTriangleMeshShape.cpp.
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inline |
Definition at line 44 of file btScaledBvhTriangleMeshShape.h.
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inline |
Definition at line 49 of file btScaledBvhTriangleMeshShape.h.
Implements btCollisionShape.
Definition at line 106 of file btScaledBvhTriangleMeshShape.cpp.
Implements btCollisionShape.
Definition at line 55 of file btScaledBvhTriangleMeshShape.h.
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virtual |
support negative scaling
Implements btConcaveShape.
Definition at line 51 of file btScaledBvhTriangleMeshShape.cpp.
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inlinevirtual |
fills the dataBuffer and returns the struct name (and 0 on failure)
Reimplemented from btCollisionShape.
Definition at line 77 of file btScaledBvhTriangleMeshShape.h.
Implements btCollisionShape.
Definition at line 101 of file btScaledBvhTriangleMeshShape.cpp.
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private |
Definition at line 28 of file btScaledBvhTriangleMeshShape.h.
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private |
Definition at line 26 of file btScaledBvhTriangleMeshShape.h.