| activate(bool forceActivation=false) const | btCollisionObject |  | 
  | addAeroForceToFace(const btVector3 &windVelocity, int faceIndex) | btSoftBody |  | 
  | addAeroForceToNode(const btVector3 &windVelocity, int nodeIndex) | btSoftBody |  | 
  | addForce(const btVector3 &force) | btSoftBody |  | 
  | addForce(const btVector3 &force, int node) | btSoftBody |  | 
  | addVelocity(const btVector3 &velocity) | btSoftBody |  | 
  | addVelocity(const btVector3 &velocity, int node) | btSoftBody |  | 
  | advanceDeformation() | btSoftBody |  | 
  | AnisotropicFrictionFlags enum name | btCollisionObject |  | 
  | appendAnchor(int node, btRigidBody *body, bool disableCollisionBetweenLinkedBodies=false, btScalar influence=1) | btSoftBody |  | 
  | appendAnchor(int node, btRigidBody *body, const btVector3 &localPivot, bool disableCollisionBetweenLinkedBodies=false, btScalar influence=1) | btSoftBody |  | 
  | appendAngularJoint(const AJoint::Specs &specs, Cluster *body0, Body body1) | btSoftBody |  | 
  | appendAngularJoint(const AJoint::Specs &specs, Body body=Body()) | btSoftBody |  | 
  | appendAngularJoint(const AJoint::Specs &specs, btSoftBody *body) | btSoftBody |  | 
  | appendDeformableAnchor(int node, btRigidBody *body) | btSoftBody |  | 
  | appendDeformableAnchor(int node, btMultiBodyLinkCollider *link) | btSoftBody |  | 
  | appendFace(int model=-1, Material *mat=0) | btSoftBody |  | 
  | appendFace(int node0, int node1, int node2, Material *mat=0) | btSoftBody |  | 
  | appendLinearJoint(const LJoint::Specs &specs, Cluster *body0, Body body1) | btSoftBody |  | 
  | appendLinearJoint(const LJoint::Specs &specs, Body body=Body()) | btSoftBody |  | 
  | appendLinearJoint(const LJoint::Specs &specs, btSoftBody *body) | btSoftBody |  | 
  | appendLink(int model=-1, Material *mat=0) | btSoftBody |  | 
  | appendLink(int node0, int node1, Material *mat=0, bool bcheckexist=false) | btSoftBody |  | 
  | appendLink(Node *node0, Node *node1, Material *mat=0, bool bcheckexist=false) | btSoftBody |  | 
  | appendMaterial() | btSoftBody |  | 
  | appendNode(const btVector3 &x, btScalar m) | btSoftBody |  | 
  | appendNote(const char *text, const btVector3 &o, const btVector4 &c=btVector4(1, 0, 0, 0), Node *n0=0, Node *n1=0, Node *n2=0, Node *n3=0) | btSoftBody |  | 
  | appendNote(const char *text, const btVector3 &o, Node *feature) | btSoftBody |  | 
  | appendNote(const char *text, const btVector3 &o, Link *feature) | btSoftBody |  | 
  | appendNote(const char *text, const btVector3 &o, Face *feature) | btSoftBody |  | 
  | appendTetra(int model, Material *mat) | btSoftBody |  | 
  | appendTetra(int node0, int node1, int node2, int node3, Material *mat=0) | btSoftBody |  | 
  | applyCentralImpulse(const btVector3 &impulse) | btReducedDeformableBody |  | 
  | applyClusters(bool drift) | btSoftBody |  | 
  | applyDamping(btScalar timeStep) | btReducedDeformableBody |  | 
  | applyForces() | btSoftBody |  | 
  | applyFullSpaceNodalForce(const btVector3 &f_ext, int n_node) | btReducedDeformableBody |  | 
  | applyInternalVelocityChanges() | btReducedDeformableBody |  | 
  | applyReducedDampingForce(const tDenseArray &reduce_vel) | btReducedDeformableBody |  | 
  | applyReducedElasticForce(const tDenseArray &reduce_dofs) | btReducedDeformableBody |  | 
  | applyRepulsionForce(btScalar timeStep, bool applySpringForce) | btSoftBody | inline | 
  | applyRigidGravity(const btVector3 &gravity, btScalar dt) | btReducedDeformableBody |  | 
  | applyTorqueImpulse(const btVector3 &torque) | btReducedDeformableBody |  | 
  | BaryEval(const T &a, const T &b, const T &c, const btVector3 &coord) | btSoftBody | inlinestatic | 
  | BT_DECLARE_ALIGNED_ALLOCATOR() | btCollisionObject |  | 
  | btCollisionObject() | btCollisionObject |  | 
  | btReducedDeformableBody(btSoftBodyWorldInfo *worldInfo, int node_count, const btVector3 *x, const btScalar *m) | btReducedDeformableBody |  | 
  | btSoftBody(btSoftBodyWorldInfo *worldInfo, int node_count, const btVector3 *x, const btScalar *m) | btSoftBody |  | 
  | btSoftBody(btSoftBodyWorldInfo *worldInfo) | btSoftBody |  | 
  | calculateSerializeBufferSize() const | btSoftBody | virtual | 
  | CF_ANISOTROPIC_FRICTION enum value | btCollisionObject |  | 
  | CF_ANISOTROPIC_FRICTION_DISABLED enum value | btCollisionObject |  | 
  | CF_ANISOTROPIC_ROLLING_FRICTION enum value | btCollisionObject |  | 
  | CF_CHARACTER_OBJECT enum value | btCollisionObject |  | 
  | CF_CUSTOM_MATERIAL_CALLBACK enum value | btCollisionObject |  | 
  | CF_DISABLE_SPU_COLLISION_PROCESSING enum value | btCollisionObject |  | 
  | CF_DISABLE_VISUALIZE_OBJECT enum value | btCollisionObject |  | 
  | CF_DYNAMIC_OBJECT enum value | btCollisionObject |  | 
  | CF_HAS_COLLISION_SOUND_TRIGGER enum value | btCollisionObject |  | 
  | CF_HAS_CONTACT_STIFFNESS_DAMPING enum value | btCollisionObject |  | 
  | CF_HAS_CUSTOM_DEBUG_RENDERING_COLOR enum value | btCollisionObject |  | 
  | CF_HAS_FRICTION_ANCHOR enum value | btCollisionObject |  | 
  | CF_KINEMATIC_OBJECT enum value | btCollisionObject |  | 
  | CF_NO_CONTACT_RESPONSE enum value | btCollisionObject |  | 
  | CF_STATIC_OBJECT enum value | btCollisionObject |  | 
  | checkCollideWith(const btCollisionObject *co) const | btCollisionObject | inline | 
  | checkCollideWithOverride(const btCollisionObject *co) const | btCollisionObject | inlinevirtual | 
  | checkContact(const btCollisionObjectWrapper *colObjWrap, const btVector3 &x, btScalar margin, btSoftBody::sCti &cti) const | btSoftBody |  | 
  | checkDeformableContact(const btCollisionObjectWrapper *colObjWrap, const btVector3 &x, btScalar margin, btSoftBody::sCti &cti, bool predict=false) const | btSoftBody |  | 
  | checkDeformableFaceContact(const btCollisionObjectWrapper *colObjWrap, Face &f, btVector3 &contact_point, btVector3 &bary, btScalar margin, btSoftBody::sCti &cti, bool predict=false) const | btSoftBody |  | 
  | checkFace(int node0, int node1, int node2) const | btSoftBody |  | 
  | checkLink(int node0, int node1) const | btSoftBody |  | 
  | checkLink(const Node *node0, const Node *node1) const | btSoftBody |  | 
  | cleanupClusters() | btSoftBody |  | 
  | clusterAImpulse(Cluster *cluster, const Impulse &impulse) | btSoftBody | static | 
  | clusterCom(const Cluster *cluster) | btSoftBody | static | 
  | clusterCom(int cluster) const | btSoftBody |  | 
  | clusterCount() const | btSoftBody |  | 
  | clusterDAImpulse(Cluster *cluster, const btVector3 &impulse) | btSoftBody | static | 
  | clusterDCImpulse(Cluster *cluster, const btVector3 &impulse) | btSoftBody | static | 
  | clusterDImpulse(Cluster *cluster, const btVector3 &rpos, const btVector3 &impulse) | btSoftBody | static | 
  | clusterImpulse(Cluster *cluster, const btVector3 &rpos, const Impulse &impulse) | btSoftBody | static | 
  | clusterVAImpulse(Cluster *cluster, const btVector3 &impulse) | btSoftBody | static | 
  | clusterVelocity(const Cluster *cluster, const btVector3 &rpos) | btSoftBody | static | 
  | clusterVImpulse(Cluster *cluster, const btVector3 &rpos, const btVector3 &impulse) | btSoftBody | static | 
  | CO_COLLISION_OBJECT enum value | btCollisionObject |  | 
  | CO_FEATHERSTONE_LINK enum value | btCollisionObject |  | 
  | CO_GHOST_OBJECT enum value | btCollisionObject |  | 
  | CO_HF_FLUID enum value | btCollisionObject |  | 
  | CO_RIGID_BODY enum value | btCollisionObject |  | 
  | CO_SOFT_BODY enum value | btCollisionObject |  | 
  | CO_USER_TYPE enum value | btCollisionObject |  | 
  | CollisionFlags enum name | btCollisionObject |  | 
  | CollisionObjectTypes enum name | btCollisionObject |  | 
  | computeNodeFullVelocity(const btTransform &ref_trans, int n_node) const | btReducedDeformableBody |  | 
  | computeTotalAngularMomentum() const | btReducedDeformableBody |  | 
  | cutLink(int node0, int node1, btScalar position) | btSoftBody |  | 
  | cutLink(const Node *node0, const Node *node1, btScalar position) | btSoftBody |  | 
  | dampClusters() | btSoftBody |  | 
  | defaultCollisionHandler(const btCollisionObjectWrapper *pcoWrap) | btSoftBody |  | 
  | defaultCollisionHandler(btSoftBody *psb) | btSoftBody |  | 
  | disableReducedModes(const bool rigid_only) | btReducedDeformableBody |  | 
  | endOfTimeStepZeroing() | btReducedDeformableBody |  | 
  | evaluateCom() const | btSoftBody |  | 
  | forceActivationState(int newState) const | btCollisionObject |  | 
  | generateBendingConstraints(int distance, Material *mat=0) | btSoftBody |  | 
  | generateClusters(int k, int maxiterations=8192) | btSoftBody |  | 
  | geometricCollisionHandler(btSoftBody *psb) | btSoftBody |  | 
  | getAabb(btVector3 &aabbMin, btVector3 &aabbMax) const | btSoftBody | inlinevirtual | 
  | getActivationState() const | btCollisionObject | inline | 
  | getAngularVelocity() const | btReducedDeformableBody |  | 
  | getAnisotropicFriction() const | btCollisionObject | inline | 
  | getBroadphaseHandle() | btCollisionObject | inline | 
  | getBroadphaseHandle() const | btCollisionObject | inline | 
  | getCcdMotionThreshold() const | btCollisionObject | inline | 
  | getCcdSquareMotionThreshold() const | btCollisionObject | inline | 
  | getCcdSweptSphereRadius() const | btCollisionObject | inline | 
  | getCenterOfMass() const | btSoftBody | inline | 
  | getCollisionFlags() const | btCollisionObject | inline | 
  | getCollisionShape() const | btCollisionObject | inline | 
  | getCollisionShape() | btCollisionObject | inline | 
  | getCompanionId() const | btCollisionObject | inline | 
  | getContactDamping() const | btCollisionObject | inline | 
  | getContactProcessingThreshold() const | btCollisionObject | inline | 
  | getContactStiffness() const | btCollisionObject | inline | 
  | getCustomDebugColor(btVector3 &colorRGB) const | btCollisionObject | inline | 
  | getDeactivationTime() const | btCollisionObject | inline | 
  | getFriction() const | btCollisionObject | inline | 
  | getHitFraction() const | btCollisionObject | inline | 
  | getImpulseFactor(int n_node) | btReducedDeformableBody | virtual | 
  | getInternalType() const | btCollisionObject | inline | 
  | getInterpolationAngularVelocity() const | btCollisionObject | inline | 
  | getInterpolationLinearVelocity() const | btCollisionObject | inline | 
  | getInterpolationWorldTransform() const | btCollisionObject | inline | 
  | getInterpolationWorldTransform() | btCollisionObject | inline | 
  | getIslandTag() const | btCollisionObject | inline | 
  | getLinearVelocity() const | btReducedDeformableBody |  | 
  | btSoftBody::getLinearVelocity() | btSoftBody |  | 
  | getMass(int node) const | btSoftBody |  | 
  | getNumObjectsWithoutCollision() const | btCollisionObject | inline | 
  | getObjectWithoutCollision(int index) | btCollisionObject | inline | 
  | getRelativePos(int n_node) | btReducedDeformableBody |  | 
  | getRestitution() const | btCollisionObject | inline | 
  | getRestLengthScale() | btSoftBody |  | 
  | getRigidTransform() | btReducedDeformableBody |  | 
  | getRollingFriction() const | btCollisionObject | inline | 
  | getSoftBodySolver() | btSoftBody | inline | 
  | getSoftBodySolver() const | btSoftBody | inline | 
  | getSolver(ePSolver::_ solver) | btSoftBody | static | 
  | getSolver(eVSolver::_ solver) | btSoftBody | static | 
  | getSpinningFriction() const | btCollisionObject | inline | 
  | getTotalMass() const | btReducedDeformableBody |  | 
  | getUpdateRevisionInternal() const | btCollisionObject | inline | 
  | getUserIndex() const | btCollisionObject | inline | 
  | getUserIndex2() const | btCollisionObject | inline | 
  | getUserIndex3() const | btCollisionObject | inline | 
  | getUserPointer() const | btCollisionObject | inline | 
  | getVolume() const | btSoftBody |  | 
  | getWindVelocity() | btSoftBody |  | 
  | getWorldArrayIndex() const | btCollisionObject | inline | 
  | getWorldInfo() | btSoftBody | inline | 
  | getWorldTransform() | btCollisionObject | inline | 
  | getWorldTransform() const | btCollisionObject | inline | 
  | hasAnisotropicFriction(int frictionMode=CF_ANISOTROPIC_FRICTION) const | btCollisionObject | inline | 
  | hasContactResponse() const | btCollisionObject | inline | 
  | indicesToPointers(const int *map=0) | btSoftBody |  | 
  | initDefaults() | btSoftBody |  | 
  | initializeClusters() | btSoftBody |  | 
  | initializeDmInverse() | btSoftBody |  | 
  | initializeFaceTree() | btSoftBody |  | 
  | integrateMotion() | btSoftBody |  | 
  | internalApplyFullSpaceImpulse(const btVector3 &impulse, const btVector3 &rel_pos, int n_node, btScalar dt) | btReducedDeformableBody |  | 
  | internalApplyRigidImpulse(const btVector3 &impulse, const btVector3 &rel_pos) | btReducedDeformableBody |  | 
  | internalComputeNodeDeltaVelocity(const btTransform &ref_trans, int n_node) const | btReducedDeformableBody |  | 
  | internalGetExtensionPointer() const | btCollisionObject | inline | 
  | internalInitialization() | btReducedDeformableBody |  | 
  | internalSetExtensionPointer(void *pointer) | btCollisionObject | inline | 
  | interpolateRenderMesh() | btSoftBody |  | 
  | isActive() const | btCollisionObject | inline | 
  | isKinematicObject() const | btCollisionObject | inline | 
  | isReducedModesOFF() const | btReducedDeformableBody |  | 
  | isStaticObject() const | btCollisionObject | inline | 
  | isStaticOrKinematicObject() const | btCollisionObject | inline | 
  | m_activationState1 | btCollisionObject | mutableprotected | 
  | m_anchors | btSoftBody |  | 
  | m_angularDamping | btReducedDeformableBody | protected | 
  | m_angularFactor | btReducedDeformableBody | protected | 
  | m_angularVelocity | btReducedDeformableBody | protected | 
  | m_angularVelocityFromReduced | btReducedDeformableBody | private | 
  | m_anisotropicFriction | btCollisionObject | protected | 
  | m_bounds | btSoftBody |  | 
  | m_broadphaseHandle | btCollisionObject | protected | 
  | m_bUpdateRtCst | btSoftBody |  | 
  | m_cacheBarycenter | btSoftBody |  | 
  | m_ccdMotionThreshold | btCollisionObject | protected | 
  | m_ccdSweptSphereRadius | btCollisionObject | protected | 
  | m_cdbvt | btSoftBody |  | 
  | m_cfg | btSoftBody |  | 
  | m_checkCollideWith | btCollisionObject | protected | 
  | m_clusterConnectivity | btSoftBody |  | 
  | m_clusters | btSoftBody |  | 
  | m_collisionDisabledObjects | btSoftBody |  | 
  | m_collisionFlags | btCollisionObject | protected | 
  | m_collisionShape | btCollisionObject | protected | 
  | m_companionId | btCollisionObject | protected | 
  | m_contactDamping | btCollisionObject | protected | 
  | m_contactNodesList | btReducedDeformableBody |  | 
  | m_contactProcessingThreshold | btCollisionObject | protected | 
  | m_contactStiffness | btCollisionObject | protected | 
  | m_customDebugColorRGB | btCollisionObject | protected | 
  | m_dampingAlpha | btReducedDeformableBody | protected | 
  | m_dampingBeta | btReducedDeformableBody | protected | 
  | m_dampingCoefficient | btSoftBody |  | 
  | m_deactivationTime | btCollisionObject | mutableprotected | 
  | m_deformableAnchors | btSoftBody |  | 
  | m_eigenvalues | btReducedDeformableBody |  | 
  | m_extensionPointer | btCollisionObject | protected | 
  | m_faceNodeContacts | btSoftBody |  | 
  | m_faceNodeContactsCCD | btSoftBody |  | 
  | m_faceRigidContacts | btSoftBody |  | 
  | m_faces | btSoftBody |  | 
  | m_fdbvnt | btSoftBody |  | 
  | m_fdbvt | btSoftBody |  | 
  | m_fixedNodes | btReducedDeformableBody |  | 
  | m_friction | btCollisionObject | protected | 
  | m_gravityFactor | btSoftBody |  | 
  | m_hasAnisotropicFriction | btCollisionObject | protected | 
  | m_hitFraction | btCollisionObject | protected | 
  | m_initialCoM | btReducedDeformableBody | protected | 
  | m_internalDeltaAngularVelocity | btReducedDeformableBody | private | 
  | m_internalDeltaAngularVelocityFromReduced | btReducedDeformableBody | private | 
  | m_internalDeltaLinearVelocity | btReducedDeformableBody | private | 
  | m_internalDeltaReducedVelocity | btReducedDeformableBody | private | 
  | m_internalType | btCollisionObject | protected | 
  | m_interpolateInvInertiaTensorWorld | btReducedDeformableBody | protected | 
  | m_interpolationAngularVelocity | btCollisionObject | protected | 
  | m_interpolationLinearVelocity | btCollisionObject | protected | 
  | m_interpolationWorldTransform | btCollisionObject | protected | 
  | m_inverseMass | btReducedDeformableBody | protected | 
  | m_invInertiaLocal | btReducedDeformableBody | protected | 
  | m_invInertiaTensorWorld | btReducedDeformableBody | protected | 
  | m_invInertiaTensorWorldInitial | btReducedDeformableBody | protected | 
  | m_islandTag1 | btCollisionObject | protected | 
  | m_joints | btSoftBody |  | 
  | m_Kr | btReducedDeformableBody |  | 
  | m_ksScale | btReducedDeformableBody | private | 
  | m_linearDamping | btReducedDeformableBody | protected | 
  | m_linearFactor | btReducedDeformableBody | protected | 
  | m_linearVelocity | btReducedDeformableBody | protected | 
  | m_linearVelocityFromReduced | btReducedDeformableBody | private | 
  | m_links | btSoftBody |  | 
  | m_localMomentArm | btReducedDeformableBody | private | 
  | m_mass | btReducedDeformableBody | protected | 
  | m_materials | btSoftBody |  | 
  | m_maxSpeedSquared | btSoftBody |  | 
  | m_modes | btReducedDeformableBody |  | 
  | m_MrInvSTP | btReducedDeformableBody | private | 
  | m_ndbvt | btSoftBody |  | 
  | m_nFull | btReducedDeformableBody |  | 
  | m_nodalMass | btReducedDeformableBody |  | 
  | m_nodeIndexOffset | btReducedDeformableBody |  | 
  | m_nodeRigidContacts | btSoftBody |  | 
  | m_nodes | btSoftBody |  | 
  | m_notes | btSoftBody |  | 
  | m_nReduced | btReducedDeformableBody |  | 
  | m_objectsWithoutCollisionCheck | btCollisionObject | protected | 
  | m_pose | btSoftBody |  | 
  | m_projCq | btReducedDeformableBody | private | 
  | m_projPA | btReducedDeformableBody | private | 
  | m_quads | btSoftBody |  | 
  | m_rcontacts | btSoftBody |  | 
  | m_reducedDofs | btReducedDeformableBody |  | 
  | m_reducedDofsBuffer | btReducedDeformableBody |  | 
  | m_reducedForceDamping | btReducedDeformableBody |  | 
  | m_reducedForceElastic | btReducedDeformableBody |  | 
  | m_reducedForceExternal | btReducedDeformableBody |  | 
  | m_reducedModel | btSoftBody |  | 
  | m_reducedVelocity | btReducedDeformableBody |  | 
  | m_reducedVelocityBuffer | btReducedDeformableBody |  | 
  | m_renderFaces | btSoftBody |  | 
  | m_renderNodes | btSoftBody |  | 
  | m_renderNodesInterpolationWeights | btSoftBody |  | 
  | m_renderNodesParents | btSoftBody |  | 
  | m_repulsionStiffness | btSoftBody |  | 
  | m_restitution | btCollisionObject | protected | 
  | m_restLengthScale | btSoftBody |  | 
  | m_rhoScale | btReducedDeformableBody | private | 
  | m_rigidOnly | btReducedDeformableBody | private | 
  | m_rigidTransformWorld | btReducedDeformableBody | protected | 
  | m_rollingFriction | btCollisionObject | protected | 
  | m_rootCollisionShape | btCollisionObject | protected | 
  | m_scontacts | btSoftBody |  | 
  | m_sleepingThreshold | btSoftBody |  | 
  | m_softBodySolver | btSoftBody |  | 
  | m_softSoftCollision | btSoftBody |  | 
  | m_spinningFriction | btCollisionObject | protected | 
  | m_sst | btSoftBody |  | 
  | m_STP | btReducedDeformableBody | private | 
  | m_tag | btSoftBody |  | 
  | m_tetras | btSoftBody |  | 
  | m_tetraScratches | btSoftBody |  | 
  | m_tetraScratchesTn | btSoftBody |  | 
  | m_timeacc | btSoftBody |  | 
  | m_transform_lock | btReducedDeformableBody | private | 
  | m_updateRevision | btCollisionObject | protected | 
  | m_userIndex | btCollisionObject | protected | 
  | m_userIndex2 | btCollisionObject | protected | 
  | m_userIndex3 | btCollisionObject | protected | 
  | m_userIndexMapping | btSoftBody |  | 
  | m_userObjectPointer | btCollisionObject | protected | 
  | m_useSelfCollision | btSoftBody |  | 
  | m_windVelocity | btSoftBody |  | 
  | m_worldArrayIndex | btCollisionObject | protected | 
  | m_worldInfo | btSoftBody |  | 
  | m_worldTransform | btCollisionObject | protected | 
  | m_X | btSoftBody |  | 
  | m_x0 | btReducedDeformableBody |  | 
  | m_z | btSoftBody |  | 
  | mapToFullPosition(const btTransform &ref_trans) | btReducedDeformableBody |  | 
  | mapToFullVelocity(const btTransform &ref_trans) | btReducedDeformableBody |  | 
  | mergesSimulationIslands() const | btCollisionObject | inline | 
  | pointersToIndices() | btSoftBody |  | 
  | predictIntegratedTransform(btScalar dt, btTransform &predictedTransform) | btReducedDeformableBody |  | 
  | predictMotion(btScalar dt) | btSoftBody |  | 
  | prepareClusters(int iterations) | btSoftBody |  | 
  | proceedToTransform(btScalar dt, bool end_of_time_step) | btReducedDeformableBody |  | 
  | PSolve_Anchors(btSoftBody *psb, btScalar kst, btScalar ti) | btSoftBody | static | 
  | PSolve_Links(btSoftBody *psb, btScalar kst, btScalar ti) | btSoftBody | static | 
  | PSolve_RContacts(btSoftBody *psb, btScalar kst, btScalar ti) | btSoftBody | static | 
  | PSolve_SContacts(btSoftBody *psb, btScalar, btScalar ti) | btSoftBody | static | 
  | psolver_t typedef | btSoftBody |  | 
  | randomizeConstraints() | btSoftBody |  | 
  | rayFaceTest(const btVector3 &rayFrom, const btVector3 &rayTo, sRayCast &results) | btSoftBody |  | 
  | rayFaceTest(const btVector3 &rayFrom, const btVector3 &rayTo, btScalar &mint, int &index) const | btSoftBody |  | 
  | rayTest(const btVector3 &rayFrom, const btVector3 &rayTo, sRayCast &results) | btSoftBody |  | 
  | rayTest(const btVector3 &rayFrom, const btVector3 &rayTo, btScalar &mint, eFeature::_ &feature, int &index, bool bcountonly) const | btSoftBody |  | 
  | rebuildNodeTree() | btSoftBody |  | 
  | refine(ImplicitFn *ifn, btScalar accurary, bool cut) | btSoftBody |  | 
  | releaseCluster(int index) | btSoftBody |  | 
  | releaseClusters() | btSoftBody |  | 
  | removeAnchor(int node) | btSoftBody |  | 
  | removeCustomDebugColor() | btCollisionObject | inline | 
  | resetLinkRestLengths() | btSoftBody |  | 
  | rotate(const btQuaternion &rot) | btSoftBody | virtual | 
  | scale(const btVector3 &scl) | btReducedDeformableBody | virtual | 
  | serialize(void *dataBuffer, class btSerializer *serializer) const | btSoftBody | virtual | 
  | serializeSingleObject(class btSerializer *serializer) const | btCollisionObject | virtual | 
  | setActivationState(int newState) const | btCollisionObject |  | 
  | setAngularVelocity(const btVector3 &angVel) | btSoftBody |  | 
  | setAnisotropicFriction(const btVector3 &anisotropicFriction, int frictionMode=CF_ANISOTROPIC_FRICTION) | btCollisionObject | inline | 
  | setBroadphaseHandle(btBroadphaseProxy *handle) | btCollisionObject | inline | 
  | setCacheBarycenter(bool cacheBarycenter) | btSoftBody |  | 
  | setCcdMotionThreshold(btScalar ccdMotionThreshold) | btCollisionObject | inline | 
  | setCcdSweptSphereRadius(btScalar radius) | btCollisionObject | inline | 
  | setCollisionFlags(int flags) | btCollisionObject | inline | 
  | setCollisionQuadrature(int N) | btSoftBody |  | 
  | setCollisionShape(btCollisionShape *collisionShape) | btSoftBody | inlinevirtual | 
  | setCompanionId(int id) | btCollisionObject | inline | 
  | setContactProcessingThreshold(btScalar contactProcessingThreshold) | btCollisionObject | inline | 
  | setContactStiffnessAndDamping(btScalar stiffness, btScalar damping) | btCollisionObject | inline | 
  | setCustomDebugColor(const btVector3 &colorRGB) | btCollisionObject | inline | 
  | setDamping(const btScalar alpha, const btScalar beta) | btReducedDeformableBody |  | 
  | setDampingCoefficient(btScalar damping_coeff) | btSoftBody | inline | 
  | setDeactivationTime(btScalar time) | btCollisionObject | inline | 
  | setFixedNodes(const int n_node) | btReducedDeformableBody |  | 
  | setFriction(btScalar frict) | btCollisionObject | inline | 
  | setGravityFactor(btScalar gravFactor) | btSoftBody |  | 
  | setHitFraction(btScalar hitFraction) | btCollisionObject | inline | 
  | setIgnoreCollisionCheck(const btCollisionObject *co, bool ignoreCollisionCheck) | btCollisionObject | inline | 
  | setInertiaProps() | btReducedDeformableBody |  | 
  | setInterpolationAngularVelocity(const btVector3 &angvel) | btCollisionObject | inline | 
  | setInterpolationLinearVelocity(const btVector3 &linvel) | btCollisionObject | inline | 
  | setInterpolationWorldTransform(const btTransform &trans) | btCollisionObject | inline | 
  | setIslandTag(int tag) | btCollisionObject | inline | 
  | setLinearVelocity(const btVector3 &linVel) | btSoftBody |  | 
  | setMass(int node, btScalar mass) | btSoftBody |  | 
  | setMassProps(const tDenseArray &mass_array) | btReducedDeformableBody |  | 
  | setMassScale(const btScalar rho) | btReducedDeformableBody |  | 
  | setMaxStress(btScalar maxStress) | btSoftBody |  | 
  | setPose(bool bvolume, bool bframe) | btSoftBody |  | 
  | setReducedModes(int num_modes, int full_size) | btReducedDeformableBody |  | 
  | setRestitution(btScalar rest) | btCollisionObject | inline | 
  | setRestLengthScale(btScalar restLength) | btSoftBody |  | 
  | setRigidAngularVelocity(const btVector3 &omega) | btReducedDeformableBody |  | 
  | setRigidVelocity(const btVector3 &v) | btReducedDeformableBody |  | 
  | setRollingFriction(btScalar frict) | btCollisionObject | inline | 
  | setSelfCollision(bool useSelfCollision) | btSoftBody |  | 
  | setSoftBodySolver(btSoftBodySolver *softBodySolver) | btSoftBody | inline | 
  | setSolver(eSolverPresets::_ preset) | btSoftBody |  | 
  | setSpinningFriction(btScalar frict) | btCollisionObject | inline | 
  | setSpringStiffness(btScalar k) | btSoftBody |  | 
  | setStiffnessScale(const btScalar ks) | btReducedDeformableBody |  | 
  | setTotalDensity(btScalar density) | btSoftBody |  | 
  | setTotalMass(btScalar mass, bool fromfaces=false) | btReducedDeformableBody | virtual | 
  | setUserIndex(int index) | btCollisionObject | inline | 
  | setUserIndex2(int index) | btCollisionObject | inline | 
  | setUserIndex3(int index) | btCollisionObject | inline | 
  | setUserPointer(void *userPointer) | btCollisionObject | inline | 
  | setVelocity(const btVector3 &velocity) | btSoftBody |  | 
  | setVolumeDensity(btScalar density) | btSoftBody |  | 
  | setVolumeMass(btScalar mass) | btSoftBody |  | 
  | setWindVelocity(const btVector3 &velocity) | btSoftBody |  | 
  | setWorldArrayIndex(int ix) | btCollisionObject | inline | 
  | setWorldTransform(const btTransform &worldTrans) | btCollisionObject | inline | 
  | setZeroVelocity() | btSoftBody |  | 
  | solveClusters(const btAlignedObjectArray< btSoftBody * > &bodies) | btSoftBody | static | 
  | solveClusters(btScalar sor) | btSoftBody |  | 
  | solveCommonConstraints(btSoftBody **bodies, int count, int iterations) | btSoftBody | static | 
  | solveConstraints() | btSoftBody |  | 
  | staticSolve(int iterations) | btSoftBody |  | 
  | tAnchorArray typedef | btSoftBody |  | 
  | tClusterArray typedef | btSoftBody |  | 
  | tDenseArray typedef | btReducedDeformableBody |  | 
  | tDenseMatrix typedef | btReducedDeformableBody |  | 
  | tFaceArray typedef | btSoftBody |  | 
  | tJointArray typedef | btSoftBody |  | 
  | tLeafArray typedef | btSoftBody |  | 
  | tLinkArray typedef | btSoftBody |  | 
  | tMaterialArray typedef | btSoftBody |  | 
  | tNodeArray typedef | btSoftBody |  | 
  | tNoteArray typedef | btSoftBody |  | 
  | tPSolverArray typedef | btSoftBody |  | 
  | transform(const btTransform &trs) | btReducedDeformableBody | virtual | 
  | transformTo(const btTransform &trs) | btReducedDeformableBody | virtual | 
  | translate(const btVector3 &trs) | btSoftBody | virtual | 
  | tRContactArray typedef | btSoftBody |  | 
  | tRenderFaceArray typedef | btSoftBody |  | 
  | tRenderNodeArray typedef | btSoftBody |  | 
  | tScalarArray typedef | btSoftBody |  | 
  | tSContactArray typedef | btSoftBody |  | 
  | tSoftBodyArray typedef | btSoftBody |  | 
  | tTetraArray typedef | btSoftBody |  | 
  | tVector3Array typedef | btSoftBody |  | 
  | tVSolverArray typedef | btSoftBody |  | 
  | TVStack typedef | btReducedDeformableBody |  | 
  | upcast(const btCollisionObject *colObj) | btSoftBody | inlinestatic | 
  | upcast(btCollisionObject *colObj) | btSoftBody | inlinestatic | 
  | updateArea(bool averageArea=true) | btSoftBody |  | 
  | updateBounds() | btSoftBody |  | 
  | updateClusters() | btSoftBody |  | 
  | updateConstants() | btSoftBody |  | 
  | updateDeactivation(btScalar timeStep) | btSoftBody |  | 
  | updateDeformation() | btSoftBody |  | 
  | updateExternalForceProjectMatrix(bool initialized) | btReducedDeformableBody |  | 
  | updateFace(DBVTNODE *node, bool use_velocity, bool margin) | btSoftBody | inline | 
  | updateFaceTree(bool use_velocity, bool margin) | btSoftBody | inline | 
  | updateInertiaTensor() | btReducedDeformableBody | private | 
  | updateInitialInertiaTensor(const btMatrix3x3 &rotation) | btReducedDeformableBody | private | 
  | updateLinkConstants() | btSoftBody |  | 
  | updateLocalInertiaTensorFromNodes() | btReducedDeformableBody | private | 
  | updateLocalMomentArm() | btReducedDeformableBody |  | 
  | updateModesByRotation(const btMatrix3x3 &rotation) | btReducedDeformableBody | private | 
  | updateNode(btDbvtNode *node, bool use_velocity, bool margin) | btSoftBody | inline | 
  | updateNodeTree(bool use_velocity, bool margin) | btSoftBody | inline | 
  | updateNormals() | btSoftBody |  | 
  | updatePose() | btSoftBody |  | 
  | updateReducedDofs(btScalar solverdt) | btReducedDeformableBody |  | 
  | updateReducedVelocity(btScalar solverdt) | btReducedDeformableBody |  | 
  | updateRestNodalPositions() | btReducedDeformableBody | private | 
  | updateState(const btAlignedObjectArray< btVector3 > &qs, const btAlignedObjectArray< btVector3 > &vs) | btSoftBody |  | 
  | useSelfCollision() | btSoftBody |  | 
  | VSolve_Links(btSoftBody *psb, btScalar kst) | btSoftBody | static | 
  | vsolver_t typedef | btSoftBody |  | 
  | wantsSleeping() | btSoftBody |  | 
  | ~btCollisionObject() | btCollisionObject | virtual | 
  | ~btReducedDeformableBody() | btReducedDeformableBody | inline | 
  | ~btSoftBody() | btSoftBody | virtual |