Bullet Collision Detection & Physics Library
btRaycastVehicle Member List

This is the complete list of members for btRaycastVehicle, including all inherited members.

addWheel(const btVector3 &connectionPointCS0, const btVector3 &wheelDirectionCS0, const btVector3 &wheelAxleCS, btScalar suspensionRestLength, btScalar wheelRadius, const btVehicleTuning &tuning, bool isFrontWheel)btRaycastVehicle
applyEngineForce(btScalar force, int wheel)btRaycastVehicle
btRaycastVehicle(const btVehicleTuning &tuning, btRigidBody *chassis, btVehicleRaycaster *raycaster)btRaycastVehicle
debugDraw(btIDebugDraw *debugDrawer)btRaycastVehiclevirtual
defaultInit(const btVehicleTuning &tuning)btRaycastVehicleprivate
getChassisWorldTransform() constbtRaycastVehicle
getCurrentSpeedKmHour() constbtRaycastVehicleinline
getFixedBody()btActionInterfaceprotectedstatic
getForwardAxis() constbtRaycastVehicleinline
getForwardVector() constbtRaycastVehicleinline
getNumWheels() constbtRaycastVehicleinline
getRightAxis() constbtRaycastVehicleinline
getRigidBody()btRaycastVehicleinline
getRigidBody() constbtRaycastVehicleinline
getSteeringValue(int wheel) constbtRaycastVehicle
getUpAxis() constbtRaycastVehicleinline
getUserConstraintId() constbtRaycastVehicleinline
getUserConstraintType() constbtRaycastVehicleinline
getWheelInfo(int index) constbtRaycastVehicle
getWheelInfo(int index)btRaycastVehicle
getWheelTransformWS(int wheelIndex) constbtRaycastVehicle
m_axlebtRaycastVehicleprivate
m_chassisBodybtRaycastVehicleprivate
m_currentVehicleSpeedKmHourbtRaycastVehicleprivate
m_forwardImpulsebtRaycastVehicleprivate
m_forwardWSbtRaycastVehicleprivate
m_indexForwardAxisbtRaycastVehicleprivate
m_indexRightAxisbtRaycastVehicleprivate
m_indexUpAxisbtRaycastVehicleprivate
m_pitchControlbtRaycastVehicleprivate
m_sideImpulsebtRaycastVehicleprivate
m_steeringValuebtRaycastVehicleprivate
m_userConstraintIdbtRaycastVehicleprivate
m_userConstraintTypebtRaycastVehicleprivate
m_vehicleRaycasterbtRaycastVehicleprivate
m_wheelInfobtRaycastVehicle
rayCast(btWheelInfo &wheel)btRaycastVehicle
resetSuspension()btRaycastVehicle
setBrake(btScalar brake, int wheelIndex)btRaycastVehicle
setCoordinateSystem(int rightIndex, int upIndex, int forwardIndex)btRaycastVehicleinlinevirtual
setPitchControl(btScalar pitch)btRaycastVehicleinline
setSteeringValue(btScalar steering, int wheel)btRaycastVehicle
setUserConstraintId(int uid)btRaycastVehicleinline
setUserConstraintType(int userConstraintType)btRaycastVehicleinline
updateAction(btCollisionWorld *collisionWorld, btScalar step)btRaycastVehicleinlinevirtual
updateFriction(btScalar timeStep)btRaycastVehiclevirtual
updateSuspension(btScalar deltaTime)btRaycastVehicle
updateVehicle(btScalar step)btRaycastVehiclevirtual
updateWheelTransform(int wheelIndex, bool interpolatedTransform=true)btRaycastVehicle
updateWheelTransformsWS(btWheelInfo &wheel, bool interpolatedTransform=true)btRaycastVehicle
~btActionInterface()btActionInterfaceinlinevirtual
~btRaycastVehicle()btRaycastVehiclevirtual