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|   | BT_DECLARE_ALIGNED_ALLOCATOR () | 
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|   | btMinkowskiSumShape (const btConvexShape *shapeA, const btConvexShape *shapeB) | 
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| virtual btVector3  | localGetSupportingVertexWithoutMargin (const btVector3 &vec) const | 
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| virtual void  | batchedUnitVectorGetSupportingVertexWithoutMargin (const btVector3 *vectors, btVector3 *supportVerticesOut, int numVectors) const | 
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| virtual void  | calculateLocalInertia (btScalar mass, btVector3 &inertia) const | 
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| void  | setTransformA (const btTransform &transA) | 
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| void  | setTransformB (const btTransform &transB) | 
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| const btTransform &  | getTransformA () const | 
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| const btTransform &  | getTransformB () const | 
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| const btTransform &  | GetTransformB () const | 
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| virtual btScalar  | getMargin () const | 
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| const btConvexShape *  | getShapeA () const | 
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| const btConvexShape *  | getShapeB () const | 
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| virtual const char *  | getName () const | 
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|   | BT_DECLARE_ALIGNED_ALLOCATOR () | 
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| virtual  | ~btConvexInternalShape () | 
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| virtual btVector3  | localGetSupportingVertex (const btVector3 &vec) const | 
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| const btVector3 &  | getImplicitShapeDimensions () const | 
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| void  | setImplicitShapeDimensions (const btVector3 &dimensions) | 
|   | warning: use setImplicitShapeDimensions with care changing a collision shape while the body is in the world is not recommended, it is best to remove the body from the world, then make the change, and re-add it alternatively flush the contact points, see documentation for 'cleanProxyFromPairs'  
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| void  | setSafeMargin (btScalar minDimension, btScalar defaultMarginMultiplier=0.1f) | 
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| void  | setSafeMargin (const btVector3 &halfExtents, btScalar defaultMarginMultiplier=0.1f) | 
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| void  | getAabb (const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const | 
|   | getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version  
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| virtual void  | getAabbSlow (const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const | 
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| virtual void  | setLocalScaling (const btVector3 &scaling) | 
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| virtual const btVector3 &  | getLocalScaling () const | 
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| const btVector3 &  | getLocalScalingNV () const | 
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| virtual void  | setMargin (btScalar margin) | 
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| btScalar  | getMarginNV () const | 
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| virtual int  | getNumPreferredPenetrationDirections () const | 
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| virtual void  | getPreferredPenetrationDirection (int index, btVector3 &penetrationVector) const | 
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| virtual int  | calculateSerializeBufferSize () const | 
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| virtual const char *  | serialize (void *dataBuffer, btSerializer *serializer) const | 
|   | fills the dataBuffer and returns the struct name (and 0 on failure)  
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|   | BT_DECLARE_ALIGNED_ALLOCATOR () | 
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|   | btConvexShape () | 
|   | not supported on IBM SDK, until we fix the alignment of btVector3  
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| virtual  | ~btConvexShape () | 
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| btVector3  | localGetSupportVertexWithoutMarginNonVirtual (const btVector3 &vec) const | 
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| btVector3  | localGetSupportVertexNonVirtual (const btVector3 &vec) const | 
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| btScalar  | getMarginNonVirtual () const | 
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| void  | getAabbNonVirtual (const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const | 
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| virtual void  | project (const btTransform &trans, const btVector3 &dir, btScalar &minProj, btScalar &maxProj, btVector3 &witnesPtMin, btVector3 &witnesPtMax) const | 
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|   | BT_DECLARE_ALIGNED_ALLOCATOR () | 
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|   | btCollisionShape () | 
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| virtual  | ~btCollisionShape () | 
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| virtual void  | getBoundingSphere (btVector3 ¢er, btScalar &radius) const | 
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| virtual btScalar  | getAngularMotionDisc () const | 
|   | getAngularMotionDisc returns the maximum radius needed for Conservative Advancement to handle time-of-impact with rotations.  
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| virtual btScalar  | getContactBreakingThreshold (btScalar defaultContactThresholdFactor) const | 
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| void  | calculateTemporalAabb (const btTransform &curTrans, const btVector3 &linvel, const btVector3 &angvel, btScalar timeStep, btVector3 &temporalAabbMin, btVector3 &temporalAabbMax) const | 
|   | calculateTemporalAabb calculates the enclosing aabb for the moving object over interval [0..timeStep) result is conservative  
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| bool  | isPolyhedral () const | 
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| bool  | isConvex2d () const | 
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| bool  | isConvex () const | 
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| bool  | isNonMoving () const | 
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| bool  | isConcave () const | 
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| bool  | isCompound () const | 
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| bool  | isSoftBody () const | 
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| bool  | isInfinite () const | 
|   | isInfinite is used to catch simulation error (aabb check)  
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| int  | getShapeType () const | 
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| virtual btVector3  | getAnisotropicRollingFrictionDirection () const | 
|   | the getAnisotropicRollingFrictionDirection can be used in combination with setAnisotropicFriction See Bullet/Demos/RollingFrictionDemo for an example  
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| void  | setUserPointer (void *userPtr) | 
|   | optional user data pointer  
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| void *  | getUserPointer () const | 
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| void  | setUserIndex (int index) | 
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| int  | getUserIndex () const | 
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| void  | setUserIndex2 (int index) | 
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| int  | getUserIndex2 () const | 
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| virtual void  | serializeSingleShape (btSerializer *serializer) const | 
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The btMinkowskiSumShape is only for advanced users. This shape represents implicit based minkowski sum of two convex implicit shapes. 
Definition at line 23 of file btMinkowskiSumShape.h.