Bullet Collision Detection & Physics Library
btHeightfieldTerrainShape Member List

This is the complete list of members for btHeightfieldTerrainShape, including all inherited members.

BT_DECLARE_ALIGNED_ALLOCATOR()btHeightfieldTerrainShape
btCollisionShape()btCollisionShapeinline
btConcaveShape()btConcaveShape
btHeightfieldTerrainShape(int heightStickWidth, int heightStickLength, const float *heightfieldData, btScalar minHeight, btScalar maxHeight, int upAxis, bool flipQuadEdges)btHeightfieldTerrainShape
btHeightfieldTerrainShape(int heightStickWidth, int heightStickLength, const double *heightfieldData, btScalar minHeight, btScalar maxHeight, int upAxis, bool flipQuadEdges)btHeightfieldTerrainShape
btHeightfieldTerrainShape(int heightStickWidth, int heightStickLength, const short *heightfieldData, btScalar heightScale, btScalar minHeight, btScalar maxHeight, int upAxis, bool flipQuadEdges)btHeightfieldTerrainShape
btHeightfieldTerrainShape(int heightStickWidth, int heightStickLength, const unsigned char *heightfieldData, btScalar heightScale, btScalar minHeight, btScalar maxHeight, int upAxis, bool flipQuadEdges)btHeightfieldTerrainShape
btHeightfieldTerrainShape(int heightStickWidth, int heightStickLength, const void *heightfieldData, btScalar heightScale, btScalar minHeight, btScalar maxHeight, int upAxis, PHY_ScalarType heightDataType, bool flipQuadEdges)btHeightfieldTerrainShape
btHeightfieldTerrainShape(int heightStickWidth, int heightStickLength, const void *heightfieldData, btScalar maxHeight, int upAxis, bool useFloatData, bool flipQuadEdges)btHeightfieldTerrainShape
buildAccelerator(int chunkSize=16)btHeightfieldTerrainShape
calculateLocalInertia(btScalar mass, btVector3 &inertia) constbtHeightfieldTerrainShapevirtual
calculateSerializeBufferSize() constbtCollisionShapeinlinevirtual
calculateTemporalAabb(const btTransform &curTrans, const btVector3 &linvel, const btVector3 &angvel, btScalar timeStep, btVector3 &temporalAabbMin, btVector3 &temporalAabbMax) constbtCollisionShape
clearAccelerator()btHeightfieldTerrainShape
getAabb(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) constbtHeightfieldTerrainShapevirtual
getAngularMotionDisc() constbtCollisionShapevirtual
getAnisotropicRollingFrictionDirection() constbtCollisionShapeinlinevirtual
getBoundingSphere(btVector3 &center, btScalar &radius) constbtCollisionShapevirtual
getContactBreakingThreshold(btScalar defaultContactThresholdFactor) constbtCollisionShapevirtual
getHeightfieldRawData() constbtHeightfieldTerrainShapeinline
getLocalScaling() constbtHeightfieldTerrainShapevirtual
getMargin() constbtConcaveShapeinlinevirtual
getName() constbtHeightfieldTerrainShapeinlinevirtual
getRawHeightFieldValue(int x, int y) constbtHeightfieldTerrainShapeprotectedvirtual
getShapeType() constbtCollisionShapeinline
getTriangleInfoMap() constbtHeightfieldTerrainShapeinline
getTriangleInfoMap()btHeightfieldTerrainShapeinline
getUpAxis() constbtHeightfieldTerrainShapeinline
getUserIndex() constbtCollisionShapeinline
getUserIndex2() constbtCollisionShapeinline
getUserPointer() constbtCollisionShapeinline
getUserValue3() constbtHeightfieldTerrainShapeinline
getVertex(int x, int y, btVector3 &vertex) constbtHeightfieldTerrainShape
initialize(int heightStickWidth, int heightStickLength, const void *heightfieldData, btScalar heightScale, btScalar minHeight, btScalar maxHeight, int upAxis, PHY_ScalarType heightDataType, bool flipQuadEdges)btHeightfieldTerrainShapeprotected
isCompound() constbtCollisionShapeinline
isConcave() constbtCollisionShapeinline
isConvex() constbtCollisionShapeinline
isConvex2d() constbtCollisionShapeinline
isInfinite() constbtCollisionShapeinline
isNonMoving() constbtCollisionShapeinline
isPolyhedral() constbtCollisionShapeinline
isSoftBody() constbtCollisionShapeinline
m_collisionMarginbtConcaveShapeprotected
m_flipQuadEdgesbtHeightfieldTerrainShapeprotected
m_flipTriangleWindingbtHeightfieldTerrainShapeprotected
m_heightDataTypebtHeightfieldTerrainShapeprotected
m_heightfieldDataDoublebtHeightfieldTerrainShape
m_heightfieldDataFloatbtHeightfieldTerrainShape
m_heightfieldDataShortbtHeightfieldTerrainShape
m_heightfieldDataUnknownbtHeightfieldTerrainShape
m_heightfieldDataUnsignedCharbtHeightfieldTerrainShape
m_heightScalebtHeightfieldTerrainShapeprotected
m_heightStickLengthbtHeightfieldTerrainShapeprotected
m_heightStickWidthbtHeightfieldTerrainShapeprotected
m_lengthbtHeightfieldTerrainShapeprotected
m_localAabbMaxbtHeightfieldTerrainShapeprotected
m_localAabbMinbtHeightfieldTerrainShapeprotected
m_localOriginbtHeightfieldTerrainShapeprotected
m_localScalingbtHeightfieldTerrainShapeprotected
m_maxHeightbtHeightfieldTerrainShapeprotected
m_minHeightbtHeightfieldTerrainShapeprotected
m_shapeTypebtCollisionShapeprotected
m_triangleInfoMapbtHeightfieldTerrainShapeprotected
m_upAxisbtHeightfieldTerrainShapeprotected
m_useDiamondSubdivisionbtHeightfieldTerrainShapeprotected
m_userIndexbtCollisionShapeprotected
m_userIndex2btCollisionShapeprotected
m_userPointerbtCollisionShapeprotected
m_userValue3btHeightfieldTerrainShapeprotected
m_useZigzagSubdivisionbtHeightfieldTerrainShapeprotected
m_vboundsChunkSizebtHeightfieldTerrainShapeprotected
m_vboundsGridbtHeightfieldTerrainShapeprotected
m_vboundsGridLengthbtHeightfieldTerrainShapeprotected
m_vboundsGridWidthbtHeightfieldTerrainShapeprotected
m_widthbtHeightfieldTerrainShapeprotected
performRaycast(btTriangleCallback *callback, const btVector3 &raySource, const btVector3 &rayTarget) constbtHeightfieldTerrainShape
processAllTriangles(btTriangleCallback *callback, const btVector3 &aabbMin, const btVector3 &aabbMax) constbtHeightfieldTerrainShapevirtual
quantizeWithClamp(int *out, const btVector3 &point, int isMax) constbtHeightfieldTerrainShapeprotected
serialize(void *dataBuffer, btSerializer *serializer) constbtCollisionShapevirtual
serializeSingleShape(btSerializer *serializer) constbtCollisionShapevirtual
setFlipTriangleWinding(bool flipTriangleWinding)btHeightfieldTerrainShapeinline
setLocalScaling(const btVector3 &scaling)btHeightfieldTerrainShapevirtual
setMargin(btScalar collisionMargin)btConcaveShapeinlinevirtual
setTriangleInfoMap(btTriangleInfoMap *map)btHeightfieldTerrainShapeinline
setUseDiamondSubdivision(bool useDiamondSubdivision=true)btHeightfieldTerrainShapeinline
setUserIndex(int index)btCollisionShapeinline
setUserIndex2(int index)btCollisionShapeinline
setUserPointer(void *userPtr)btCollisionShapeinline
setUserValue3(btScalar value)btHeightfieldTerrainShapeinline
setUseZigzagSubdivision(bool useZigzagSubdivision=true)btHeightfieldTerrainShapeinline
~btCollisionShape()btCollisionShapeinlinevirtual
~btConcaveShape()btConcaveShapevirtual
~btHeightfieldTerrainShape()btHeightfieldTerrainShapevirtual