Bullet Collision Detection & Physics Library
btGImpactMeshShapePart Member List

This is the complete list of members for btGImpactMeshShapePart, including all inherited members.

BT_DECLARE_ALIGNED_ALLOCATOR()btConcaveShape
btCollisionShape()btCollisionShapeinline
btConcaveShape()btConcaveShape
btGImpactMeshShapePart()btGImpactMeshShapePartinline
btGImpactMeshShapePart(btStridingMeshInterface *meshInterface, int part)btGImpactMeshShapePart
btGImpactShapeInterface()btGImpactShapeInterfaceinline
calcLocalAABB()btGImpactShapeInterfaceinlineprotectedvirtual
calculateLocalInertia(btScalar mass, btVector3 &inertia) constbtGImpactMeshShapePartvirtual
calculateSerializeBufferSize() constbtCollisionShapeinlinevirtual
calculateTemporalAabb(const btTransform &curTrans, const btVector3 &linvel, const btVector3 &angvel, btScalar timeStep, btVector3 &temporalAabbMin, btVector3 &temporalAabbMax) constbtCollisionShape
childrenHasTransform() constbtGImpactMeshShapePartinlinevirtual
getAabb(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) constbtGImpactShapeInterfaceinlinevirtual
getAngularMotionDisc() constbtCollisionShapevirtual
getAnisotropicRollingFrictionDirection() constbtCollisionShapeinlinevirtual
getBoundingSphere(btVector3 &center, btScalar &radius) constbtCollisionShapevirtual
getBoxSet() constbtGImpactShapeInterfaceinline
getBulletTetrahedron(int prim_index, btTetrahedronShapeEx &tetrahedron) constbtGImpactMeshShapePartinlinevirtual
getBulletTriangle(int prim_index, btTriangleShapeEx &triangle) constbtGImpactMeshShapePartinlinevirtual
getChildAabb(int child_index, const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) constbtGImpactShapeInterfaceinlinevirtual
getChildShape(int index)btGImpactMeshShapePartinlinevirtual
getChildShape(int index) constbtGImpactMeshShapePartinlinevirtual
getChildTransform(int index) constbtGImpactMeshShapePartinlinevirtual
getContactBreakingThreshold(btScalar defaultContactThresholdFactor) constbtCollisionShapevirtual
getGImpactShapeType() constbtGImpactMeshShapePartinlinevirtual
getLocalBox()btGImpactShapeInterfaceinline
getLocalScaling() constbtGImpactMeshShapePartinlinevirtual
getMargin() constbtGImpactMeshShapePartinlinevirtual
getName() constbtGImpactMeshShapePartinlinevirtual
getNumChildShapes() constbtGImpactMeshShapePartinlinevirtual
getPart() constbtGImpactMeshShapePartinline
getPrimitiveManager() constbtGImpactMeshShapePartinlinevirtual
getPrimitiveTriangle(int index, btPrimitiveTriangle &triangle) constbtGImpactShapeInterfaceinline
getShapeType() constbtGImpactShapeInterfaceinlinevirtual
getTrimeshPrimitiveManager()btGImpactMeshShapePartinline
getUserIndex() constbtCollisionShapeinline
getUserIndex2() constbtCollisionShapeinline
getUserPointer() constbtCollisionShapeinline
getVertex(int vertex_index, btVector3 &vertex) constbtGImpactMeshShapePartinline
getVertexCount() constbtGImpactMeshShapePartinline
hasBoxSet() constbtGImpactShapeInterfaceinline
isCompound() constbtCollisionShapeinline
isConcave() constbtCollisionShapeinline
isConvex() constbtCollisionShapeinline
isConvex2d() constbtCollisionShapeinline
isInfinite() constbtCollisionShapeinline
isNonMoving() constbtCollisionShapeinline
isPolyhedral() constbtCollisionShapeinline
isSoftBody() constbtCollisionShapeinline
localScalingbtGImpactShapeInterfaceprotected
lockChildShapes() constbtGImpactMeshShapePartvirtual
m_box_setbtGImpactShapeInterfaceprotected
m_collisionMarginbtConcaveShapeprotected
m_localAABBbtGImpactShapeInterfaceprotected
m_needs_updatebtGImpactShapeInterfaceprotected
m_primitive_managerbtGImpactMeshShapePartprotected
m_shapeTypebtCollisionShapeprotected
m_userIndexbtCollisionShapeprotected
m_userIndex2btCollisionShapeprotected
m_userPointerbtCollisionShapeprotected
needsRetrieveTetrahedrons() constbtGImpactMeshShapePartinlinevirtual
needsRetrieveTriangles() constbtGImpactMeshShapePartinlinevirtual
postUpdate()btGImpactShapeInterfaceinlinevirtual
processAllTriangles(btTriangleCallback *callback, const btVector3 &aabbMin, const btVector3 &aabbMax) constbtGImpactMeshShapePartvirtual
processAllTrianglesRay(btTriangleCallback *callback, const btVector3 &rayFrom, const btVector3 &rayTo) constbtGImpactMeshShapePartvirtual
rayTest(const btVector3 &rayFrom, const btVector3 &rayTo, btCollisionWorld::RayResultCallback &resultCallback) constbtGImpactShapeInterfaceinlinevirtual
serialize(void *dataBuffer, btSerializer *serializer) constbtCollisionShapevirtual
serializeSingleShape(btSerializer *serializer) constbtCollisionShapevirtual
setChildTransform(int index, const btTransform &transform)btGImpactMeshShapePartinlinevirtual
setLocalScaling(const btVector3 &scaling)btGImpactMeshShapePartinlinevirtual
setMargin(btScalar margin)btGImpactMeshShapePartinlinevirtual
setUserIndex(int index)btCollisionShapeinline
setUserIndex2(int index)btCollisionShapeinline
setUserPointer(void *userPtr)btCollisionShapeinline
unlockChildShapes() constbtGImpactMeshShapePartvirtual
updateBound()btGImpactShapeInterfaceinline
~btCollisionShape()btCollisionShapeinlinevirtual
~btConcaveShape()btConcaveShapevirtual
~btGImpactMeshShapePart()btGImpactMeshShapePartvirtual