Bullet Collision Detection & Physics Library
btGImpactCompoundShape Member List

This is the complete list of members for btGImpactCompoundShape, including all inherited members.

addChildShape(const btTransform &localTransform, btCollisionShape *shape)btGImpactCompoundShapeinline
addChildShape(btCollisionShape *shape)btGImpactCompoundShapeinline
BT_DECLARE_ALIGNED_ALLOCATOR()btConcaveShape
btCollisionShape()btCollisionShapeinline
btConcaveShape()btConcaveShape
btGImpactCompoundShape(bool children_has_transform=true)btGImpactCompoundShapeinline
btGImpactShapeInterface()btGImpactShapeInterfaceinline
calcLocalAABB()btGImpactShapeInterfaceinlineprotectedvirtual
calculateLocalInertia(btScalar mass, btVector3 &inertia) constbtGImpactCompoundShapevirtual
calculateSerializeBufferSize() constbtCollisionShapeinlinevirtual
calculateTemporalAabb(const btTransform &curTrans, const btVector3 &linvel, const btVector3 &angvel, btScalar timeStep, btVector3 &temporalAabbMin, btVector3 &temporalAabbMax) constbtCollisionShape
childrenHasTransform() constbtGImpactCompoundShapeinlinevirtual
getAabb(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) constbtGImpactShapeInterfaceinlinevirtual
getAngularMotionDisc() constbtCollisionShapevirtual
getAnisotropicRollingFrictionDirection() constbtCollisionShapeinlinevirtual
getBoundingSphere(btVector3 &center, btScalar &radius) constbtCollisionShapevirtual
getBoxSet() constbtGImpactShapeInterfaceinline
getBulletTetrahedron(int prim_index, btTetrahedronShapeEx &tetrahedron) constbtGImpactCompoundShapeinlinevirtual
getBulletTriangle(int prim_index, btTriangleShapeEx &triangle) constbtGImpactCompoundShapeinlinevirtual
getChildAabb(int child_index, const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) constbtGImpactCompoundShapeinlinevirtual
getChildShape(int index)btGImpactCompoundShapeinlinevirtual
getChildShape(int index) constbtGImpactCompoundShapeinlinevirtual
getChildTransform(int index) constbtGImpactCompoundShapeinlinevirtual
getCompoundPrimitiveManager()btGImpactCompoundShapeinline
getContactBreakingThreshold(btScalar defaultContactThresholdFactor) constbtCollisionShapevirtual
getGImpactShapeType() constbtGImpactCompoundShapeinlinevirtual
getLocalBox()btGImpactShapeInterfaceinline
getLocalScaling() constbtGImpactShapeInterfaceinlinevirtual
getMargin() constbtConcaveShapeinlinevirtual
getName() constbtGImpactCompoundShapeinlinevirtual
getNumChildShapes() constbtGImpactCompoundShapeinlinevirtual
getPrimitiveManager() constbtGImpactCompoundShapeinlinevirtual
getPrimitiveTriangle(int index, btPrimitiveTriangle &triangle) constbtGImpactShapeInterfaceinline
getShapeType() constbtGImpactShapeInterfaceinlinevirtual
getUserIndex() constbtCollisionShapeinline
getUserIndex2() constbtCollisionShapeinline
getUserPointer() constbtCollisionShapeinline
hasBoxSet() constbtGImpactShapeInterfaceinline
isCompound() constbtCollisionShapeinline
isConcave() constbtCollisionShapeinline
isConvex() constbtCollisionShapeinline
isConvex2d() constbtCollisionShapeinline
isInfinite() constbtCollisionShapeinline
isNonMoving() constbtCollisionShapeinline
isPolyhedral() constbtCollisionShapeinline
isSoftBody() constbtCollisionShapeinline
localScalingbtGImpactShapeInterfaceprotected
lockChildShapes() constbtGImpactShapeInterfaceinlinevirtual
m_box_setbtGImpactShapeInterfaceprotected
m_childShapesbtGImpactCompoundShapeprotected
m_childTransformsbtGImpactCompoundShapeprotected
m_collisionMarginbtConcaveShapeprotected
m_localAABBbtGImpactShapeInterfaceprotected
m_needs_updatebtGImpactShapeInterfaceprotected
m_primitive_managerbtGImpactCompoundShapeprotected
m_shapeTypebtCollisionShapeprotected
m_userIndexbtCollisionShapeprotected
m_userIndex2btCollisionShapeprotected
m_userPointerbtCollisionShapeprotected
needsRetrieveTetrahedrons() constbtGImpactCompoundShapeinlinevirtual
needsRetrieveTriangles() constbtGImpactCompoundShapeinlinevirtual
postUpdate()btGImpactShapeInterfaceinlinevirtual
processAllTriangles(btTriangleCallback *callback, const btVector3 &aabbMin, const btVector3 &aabbMax) constbtGImpactShapeInterfaceinlinevirtual
processAllTrianglesRay(btTriangleCallback *, const btVector3 &, const btVector3 &) constbtGImpactShapeInterfaceinlinevirtual
rayTest(const btVector3 &rayFrom, const btVector3 &rayTo, btCollisionWorld::RayResultCallback &resultCallback) constbtGImpactShapeInterfaceinlinevirtual
serialize(void *dataBuffer, btSerializer *serializer) constbtCollisionShapevirtual
serializeSingleShape(btSerializer *serializer) constbtCollisionShapevirtual
setChildTransform(int index, const btTransform &transform)btGImpactCompoundShapeinlinevirtual
setLocalScaling(const btVector3 &scaling)btGImpactShapeInterfaceinlinevirtual
setMargin(btScalar margin)btGImpactShapeInterfaceinlinevirtual
setUserIndex(int index)btCollisionShapeinline
setUserIndex2(int index)btCollisionShapeinline
setUserPointer(void *userPtr)btCollisionShapeinline
unlockChildShapes() constbtGImpactShapeInterfaceinlinevirtual
updateBound()btGImpactShapeInterfaceinline
~btCollisionShape()btCollisionShapeinlinevirtual
~btConcaveShape()btConcaveShapevirtual
~btGImpactCompoundShape()btGImpactCompoundShapeinlinevirtual