Bullet Collision Detection & Physics Library
btEmptyShape Member List

This is the complete list of members for btEmptyShape, including all inherited members.

BT_DECLARE_ALIGNED_ALLOCATOR()btEmptyShape
btCollisionShape()btCollisionShapeinline
btConcaveShape()btConcaveShape
btEmptyShape()btEmptyShape
calculateLocalInertia(btScalar mass, btVector3 &inertia) constbtEmptyShapevirtual
calculateSerializeBufferSize() constbtCollisionShapeinlinevirtual
calculateTemporalAabb(const btTransform &curTrans, const btVector3 &linvel, const btVector3 &angvel, btScalar timeStep, btVector3 &temporalAabbMin, btVector3 &temporalAabbMax) constbtCollisionShape
getAabb(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) constbtEmptyShapevirtual
getAngularMotionDisc() constbtCollisionShapevirtual
getAnisotropicRollingFrictionDirection() constbtCollisionShapeinlinevirtual
getBoundingSphere(btVector3 &center, btScalar &radius) constbtCollisionShapevirtual
getContactBreakingThreshold(btScalar defaultContactThresholdFactor) constbtCollisionShapevirtual
getLocalScaling() constbtEmptyShapeinlinevirtual
getMargin() constbtConcaveShapeinlinevirtual
getName() constbtEmptyShapeinlinevirtual
getShapeType() constbtCollisionShapeinline
getUserIndex() constbtCollisionShapeinline
getUserIndex2() constbtCollisionShapeinline
getUserPointer() constbtCollisionShapeinline
isCompound() constbtCollisionShapeinline
isConcave() constbtCollisionShapeinline
isConvex() constbtCollisionShapeinline
isConvex2d() constbtCollisionShapeinline
isInfinite() constbtCollisionShapeinline
isNonMoving() constbtCollisionShapeinline
isPolyhedral() constbtCollisionShapeinline
isSoftBody() constbtCollisionShapeinline
m_collisionMarginbtConcaveShapeprotected
m_localScalingbtEmptyShapeprotected
m_shapeTypebtCollisionShapeprotected
m_userIndexbtCollisionShapeprotected
m_userIndex2btCollisionShapeprotected
m_userPointerbtCollisionShapeprotected
processAllTriangles(btTriangleCallback *, const btVector3 &, const btVector3 &) constbtEmptyShapeinlinevirtual
serialize(void *dataBuffer, btSerializer *serializer) constbtCollisionShapevirtual
serializeSingleShape(btSerializer *serializer) constbtCollisionShapevirtual
setLocalScaling(const btVector3 &scaling)btEmptyShapeinlinevirtual
setMargin(btScalar collisionMargin)btConcaveShapeinlinevirtual
setUserIndex(int index)btCollisionShapeinline
setUserIndex2(int index)btCollisionShapeinline
setUserPointer(void *userPtr)btCollisionShapeinline
~btCollisionShape()btCollisionShapeinlinevirtual
~btConcaveShape()btConcaveShapevirtual
~btEmptyShape()btEmptyShapevirtual