Bullet Collision Detection & Physics Library
btCollisionObject Member List

This is the complete list of members for btCollisionObject, including all inherited members.

activate(bool forceActivation=false) constbtCollisionObject
AnisotropicFrictionFlags enum namebtCollisionObject
BT_DECLARE_ALIGNED_ALLOCATOR()btCollisionObject
btCollisionObject()btCollisionObject
calculateSerializeBufferSize() constbtCollisionObjectinlinevirtual
CF_ANISOTROPIC_FRICTION enum valuebtCollisionObject
CF_ANISOTROPIC_FRICTION_DISABLED enum valuebtCollisionObject
CF_ANISOTROPIC_ROLLING_FRICTION enum valuebtCollisionObject
CF_CHARACTER_OBJECT enum valuebtCollisionObject
CF_CUSTOM_MATERIAL_CALLBACK enum valuebtCollisionObject
CF_DISABLE_SPU_COLLISION_PROCESSING enum valuebtCollisionObject
CF_DISABLE_VISUALIZE_OBJECT enum valuebtCollisionObject
CF_DYNAMIC_OBJECT enum valuebtCollisionObject
CF_HAS_COLLISION_SOUND_TRIGGER enum valuebtCollisionObject
CF_HAS_CONTACT_STIFFNESS_DAMPING enum valuebtCollisionObject
CF_HAS_CUSTOM_DEBUG_RENDERING_COLOR enum valuebtCollisionObject
CF_HAS_FRICTION_ANCHOR enum valuebtCollisionObject
CF_KINEMATIC_OBJECT enum valuebtCollisionObject
CF_NO_CONTACT_RESPONSE enum valuebtCollisionObject
CF_STATIC_OBJECT enum valuebtCollisionObject
checkCollideWith(const btCollisionObject *co) constbtCollisionObjectinline
checkCollideWithOverride(const btCollisionObject *co) constbtCollisionObjectinlinevirtual
CO_COLLISION_OBJECT enum valuebtCollisionObject
CO_FEATHERSTONE_LINK enum valuebtCollisionObject
CO_GHOST_OBJECT enum valuebtCollisionObject
CO_HF_FLUID enum valuebtCollisionObject
CO_RIGID_BODY enum valuebtCollisionObject
CO_SOFT_BODY enum valuebtCollisionObject
CO_USER_TYPE enum valuebtCollisionObject
CollisionFlags enum namebtCollisionObject
CollisionObjectTypes enum namebtCollisionObject
forceActivationState(int newState) constbtCollisionObject
getActivationState() constbtCollisionObjectinline
getAnisotropicFriction() constbtCollisionObjectinline
getBroadphaseHandle()btCollisionObjectinline
getBroadphaseHandle() constbtCollisionObjectinline
getCcdMotionThreshold() constbtCollisionObjectinline
getCcdSquareMotionThreshold() constbtCollisionObjectinline
getCcdSweptSphereRadius() constbtCollisionObjectinline
getCollisionFlags() constbtCollisionObjectinline
getCollisionShape() constbtCollisionObjectinline
getCollisionShape()btCollisionObjectinline
getCompanionId() constbtCollisionObjectinline
getContactDamping() constbtCollisionObjectinline
getContactProcessingThreshold() constbtCollisionObjectinline
getContactStiffness() constbtCollisionObjectinline
getCustomDebugColor(btVector3 &colorRGB) constbtCollisionObjectinline
getDeactivationTime() constbtCollisionObjectinline
getFriction() constbtCollisionObjectinline
getHitFraction() constbtCollisionObjectinline
getInternalType() constbtCollisionObjectinline
getInterpolationAngularVelocity() constbtCollisionObjectinline
getInterpolationLinearVelocity() constbtCollisionObjectinline
getInterpolationWorldTransform() constbtCollisionObjectinline
getInterpolationWorldTransform()btCollisionObjectinline
getIslandTag() constbtCollisionObjectinline
getNumObjectsWithoutCollision() constbtCollisionObjectinline
getObjectWithoutCollision(int index)btCollisionObjectinline
getRestitution() constbtCollisionObjectinline
getRollingFriction() constbtCollisionObjectinline
getSpinningFriction() constbtCollisionObjectinline
getUpdateRevisionInternal() constbtCollisionObjectinline
getUserIndex() constbtCollisionObjectinline
getUserIndex2() constbtCollisionObjectinline
getUserIndex3() constbtCollisionObjectinline
getUserPointer() constbtCollisionObjectinline
getWorldArrayIndex() constbtCollisionObjectinline
getWorldTransform()btCollisionObjectinline
getWorldTransform() constbtCollisionObjectinline
hasAnisotropicFriction(int frictionMode=CF_ANISOTROPIC_FRICTION) constbtCollisionObjectinline
hasContactResponse() constbtCollisionObjectinline
internalGetExtensionPointer() constbtCollisionObjectinline
internalSetExtensionPointer(void *pointer)btCollisionObjectinline
isActive() constbtCollisionObjectinline
isKinematicObject() constbtCollisionObjectinline
isStaticObject() constbtCollisionObjectinline
isStaticOrKinematicObject() constbtCollisionObjectinline
m_activationState1btCollisionObjectmutableprotected
m_anisotropicFrictionbtCollisionObjectprotected
m_broadphaseHandlebtCollisionObjectprotected
m_ccdMotionThresholdbtCollisionObjectprotected
m_ccdSweptSphereRadiusbtCollisionObjectprotected
m_checkCollideWithbtCollisionObjectprotected
m_collisionFlagsbtCollisionObjectprotected
m_collisionShapebtCollisionObjectprotected
m_companionIdbtCollisionObjectprotected
m_contactDampingbtCollisionObjectprotected
m_contactProcessingThresholdbtCollisionObjectprotected
m_contactStiffnessbtCollisionObjectprotected
m_customDebugColorRGBbtCollisionObjectprotected
m_deactivationTimebtCollisionObjectmutableprotected
m_extensionPointerbtCollisionObjectprotected
m_frictionbtCollisionObjectprotected
m_hasAnisotropicFrictionbtCollisionObjectprotected
m_hitFractionbtCollisionObjectprotected
m_internalTypebtCollisionObjectprotected
m_interpolationAngularVelocitybtCollisionObjectprotected
m_interpolationLinearVelocitybtCollisionObjectprotected
m_interpolationWorldTransformbtCollisionObjectprotected
m_islandTag1btCollisionObjectprotected
m_objectsWithoutCollisionCheckbtCollisionObjectprotected
m_restitutionbtCollisionObjectprotected
m_rollingFrictionbtCollisionObjectprotected
m_rootCollisionShapebtCollisionObjectprotected
m_spinningFrictionbtCollisionObjectprotected
m_updateRevisionbtCollisionObjectprotected
m_userIndexbtCollisionObjectprotected
m_userIndex2btCollisionObjectprotected
m_userIndex3btCollisionObjectprotected
m_userObjectPointerbtCollisionObjectprotected
m_worldArrayIndexbtCollisionObjectprotected
m_worldTransformbtCollisionObjectprotected
mergesSimulationIslands() constbtCollisionObjectinline
removeCustomDebugColor()btCollisionObjectinline
serialize(void *dataBuffer, class btSerializer *serializer) constbtCollisionObjectvirtual
serializeSingleObject(class btSerializer *serializer) constbtCollisionObjectvirtual
setActivationState(int newState) constbtCollisionObject
setAnisotropicFriction(const btVector3 &anisotropicFriction, int frictionMode=CF_ANISOTROPIC_FRICTION)btCollisionObjectinline
setBroadphaseHandle(btBroadphaseProxy *handle)btCollisionObjectinline
setCcdMotionThreshold(btScalar ccdMotionThreshold)btCollisionObjectinline
setCcdSweptSphereRadius(btScalar radius)btCollisionObjectinline
setCollisionFlags(int flags)btCollisionObjectinline
setCollisionShape(btCollisionShape *collisionShape)btCollisionObjectinlinevirtual
setCompanionId(int id)btCollisionObjectinline
setContactProcessingThreshold(btScalar contactProcessingThreshold)btCollisionObjectinline
setContactStiffnessAndDamping(btScalar stiffness, btScalar damping)btCollisionObjectinline
setCustomDebugColor(const btVector3 &colorRGB)btCollisionObjectinline
setDeactivationTime(btScalar time)btCollisionObjectinline
setFriction(btScalar frict)btCollisionObjectinline
setHitFraction(btScalar hitFraction)btCollisionObjectinline
setIgnoreCollisionCheck(const btCollisionObject *co, bool ignoreCollisionCheck)btCollisionObjectinline
setInterpolationAngularVelocity(const btVector3 &angvel)btCollisionObjectinline
setInterpolationLinearVelocity(const btVector3 &linvel)btCollisionObjectinline
setInterpolationWorldTransform(const btTransform &trans)btCollisionObjectinline
setIslandTag(int tag)btCollisionObjectinline
setRestitution(btScalar rest)btCollisionObjectinline
setRollingFriction(btScalar frict)btCollisionObjectinline
setSpinningFriction(btScalar frict)btCollisionObjectinline
setUserIndex(int index)btCollisionObjectinline
setUserIndex2(int index)btCollisionObjectinline
setUserIndex3(int index)btCollisionObjectinline
setUserPointer(void *userPointer)btCollisionObjectinline
setWorldArrayIndex(int ix)btCollisionObjectinline
setWorldTransform(const btTransform &worldTrans)btCollisionObjectinline
~btCollisionObject()btCollisionObjectvirtual