Bullet Collision Detection & Physics Library
btCapsuleShape Member List

This is the complete list of members for btCapsuleShape, including all inherited members.

batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3 *vectors, btVector3 *supportVerticesOut, int numVectors) constbtCapsuleShapevirtual
BT_DECLARE_ALIGNED_ALLOCATOR()btCapsuleShape
btCapsuleShape()btCapsuleShapeinlineprotected
btCapsuleShape(btScalar radius, btScalar height)btCapsuleShape
btCollisionShape()btCollisionShapeinline
btConvexInternalShape()btConvexInternalShapeprotected
btConvexShape()btConvexShape
calculateLocalInertia(btScalar mass, btVector3 &inertia) constbtCapsuleShapevirtual
calculateSerializeBufferSize() constbtCapsuleShapeinlinevirtual
calculateTemporalAabb(const btTransform &curTrans, const btVector3 &linvel, const btVector3 &angvel, btScalar timeStep, btVector3 &temporalAabbMin, btVector3 &temporalAabbMax) constbtCollisionShape
deSerializeFloat(struct btCapsuleShapeData *dataBuffer)btCapsuleShapeinline
getAabb(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) constbtCapsuleShapeinlinevirtual
getAabbNonVirtual(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) constbtConvexShape
getAabbSlow(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) constbtConvexInternalShapevirtual
getAngularMotionDisc() constbtCollisionShapevirtual
getAnisotropicRollingFrictionDirection() constbtCapsuleShapeinlinevirtual
getBoundingSphere(btVector3 &center, btScalar &radius) constbtCollisionShapevirtual
getContactBreakingThreshold(btScalar defaultContactThresholdFactor) constbtCollisionShapevirtual
getHalfHeight() constbtCapsuleShapeinline
getImplicitShapeDimensions() constbtConvexInternalShapeinline
getLocalScaling() constbtConvexInternalShapeinlinevirtual
getLocalScalingNV() constbtConvexInternalShapeinline
getMargin() constbtConvexInternalShapeinlinevirtual
getMarginNonVirtual() constbtConvexShape
getMarginNV() constbtConvexInternalShapeinline
getName() constbtCapsuleShapeinlinevirtual
getNumPreferredPenetrationDirections() constbtConvexInternalShapeinlinevirtual
getPreferredPenetrationDirection(int index, btVector3 &penetrationVector) constbtConvexInternalShapeinlinevirtual
getRadius() constbtCapsuleShapeinline
getShapeType() constbtCollisionShapeinline
getUpAxis() constbtCapsuleShapeinline
getUserIndex() constbtCollisionShapeinline
getUserIndex2() constbtCollisionShapeinline
getUserPointer() constbtCollisionShapeinline
isCompound() constbtCollisionShapeinline
isConcave() constbtCollisionShapeinline
isConvex() constbtCollisionShapeinline
isConvex2d() constbtCollisionShapeinline
isInfinite() constbtCollisionShapeinline
isNonMoving() constbtCollisionShapeinline
isPolyhedral() constbtCollisionShapeinline
isSoftBody() constbtCollisionShapeinline
localGetSupportingVertex(const btVector3 &vec) constbtConvexInternalShapevirtual
localGetSupportingVertexWithoutMargin(const btVector3 &vec) constbtCapsuleShapevirtual
localGetSupportVertexNonVirtual(const btVector3 &vec) constbtConvexShape
localGetSupportVertexWithoutMarginNonVirtual(const btVector3 &vec) constbtConvexShape
m_collisionMarginbtConvexInternalShapeprotected
m_implicitShapeDimensionsbtConvexInternalShapeprotected
m_localScalingbtConvexInternalShapeprotected
m_paddingbtConvexInternalShapeprotected
m_shapeTypebtCollisionShapeprotected
m_upAxisbtCapsuleShapeprotected
m_userIndexbtCollisionShapeprotected
m_userIndex2btCollisionShapeprotected
m_userPointerbtCollisionShapeprotected
project(const btTransform &trans, const btVector3 &dir, btScalar &minProj, btScalar &maxProj, btVector3 &witnesPtMin, btVector3 &witnesPtMax) constbtConvexShapevirtual
serialize(void *dataBuffer, btSerializer *serializer) constbtCapsuleShapeinlinevirtual
serializeSingleShape(btSerializer *serializer) constbtCollisionShapevirtual
setImplicitShapeDimensions(const btVector3 &dimensions)btConvexInternalShapeinline
setLocalScaling(const btVector3 &scaling)btCapsuleShapeinlinevirtual
setMargin(btScalar collisionMargin)btCapsuleShapeinlinevirtual
setSafeMargin(btScalar minDimension, btScalar defaultMarginMultiplier=0.1f)btConvexInternalShapeinline
setSafeMargin(const btVector3 &halfExtents, btScalar defaultMarginMultiplier=0.1f)btConvexInternalShapeinline
setUserIndex(int index)btCollisionShapeinline
setUserIndex2(int index)btCollisionShapeinline
setUserPointer(void *userPtr)btCollisionShapeinline
~btCollisionShape()btCollisionShapeinlinevirtual
~btConvexInternalShape()btConvexInternalShapeinlinevirtual
~btConvexShape()btConvexShapevirtual