Bullet Collision Detection & Physics Library
|
Axis aligned box. More...
#include <gim_box_collision.h>
Public Attributes | |
btVector3 | m_min |
btVector3 | m_max |
Axis aligned box.
Definition at line 195 of file gim_box_collision.h.
|
inline |
Definition at line 201 of file gim_box_collision.h.
Definition at line 205 of file gim_box_collision.h.
|
inline |
Definition at line 218 of file gim_box_collision.h.
Definition at line 239 of file gim_box_collision.h.
Definition at line 243 of file gim_box_collision.h.
|
inline |
Apply a transform to an AABB.
Definition at line 322 of file gim_box_collision.h.
|
inline |
Definition at line 285 of file gim_box_collision.h.
|
inline |
Definition at line 300 of file gim_box_collision.h.
Simple test for planes.
Definition at line 510 of file gim_box_collision.h.
Finds the Ray intersection parameter.
aabb | Aligned box |
vorigin | A vec3f with the origin of the ray |
vdir | A vec3f with the direction of the ray |
Definition at line 400 of file gim_box_collision.h.
|
inline |
test for a triangle, with edges
Definition at line 518 of file gim_box_collision.h.
Definition at line 273 of file gim_box_collision.h.
Finds the intersecting box between this box and the other.
Definition at line 370 of file gim_box_collision.h.
Gets the extend and center.
Definition at line 363 of file gim_box_collision.h.
Definition at line 381 of file gim_box_collision.h.
Definition at line 263 of file gim_box_collision.h.
|
inline |
Definition at line 253 of file gim_box_collision.h.
Merges a Box.
Definition at line 338 of file gim_box_collision.h.
|
inline |
Merges a point.
Definition at line 351 of file gim_box_collision.h.
|
inline |
transcache is the transformation cache from box to this AABB
Definition at line 458 of file gim_box_collision.h.
|
inline |
Definition at line 450 of file gim_box_collision.h.
|
inline |
Definition at line 433 of file gim_box_collision.h.
|
inline |
Definition at line 422 of file gim_box_collision.h.
btVector3 GIM_AABB::m_max |
Definition at line 199 of file gim_box_collision.h.
btVector3 GIM_AABB::m_min |
Definition at line 198 of file gim_box_collision.h.